Dungeon Crawl Stone Soup version 0.31-a0-1539-g569d6c7 (webtiles) character file. Game seed: 2159228579643976952 404 wqsa789 the Ducker (level 7, -13/45 HPs) Began as a Djinni Conjurer on Jan 1, 2024. Shot with an arrow by a centaur (14 damage) ... on level 6 of the Dungeon. The game lasted 00:04:31 (3320 turns). wqsa789 the Ducker (Djinni Conjurer) Turns: 3320, Time: 00:04:32 Health: -13/45 AC: 3 Str: 6 XL: 7 Next: 12% Gold: 290 EV: 13 Int: 21 God: SH: 0 Dex: 12 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . o - +0 cloak rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ h - ring of see invisible HPRegen 0.27/turn (no ring) MPRegen 0.00/turn %: infuse magic (-14 HP) @: mighty, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 290 gold pieces. Inventory: Armour a - a +0 robe (worn) o - a +0 cloak (worn) Jewellery h - a ring of see invisible (left hand) Scrolls b - a scroll of revelation {unknown} e - a scroll of poison {unknown} i - 6 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} l - a scroll of silence {unknown} m - a scroll of blinking {unknown} p - a scroll of fog {unknown} s - a scroll of enchant weapon {unknown} Potions c - 3 potions of curing d - a potion of invisibility {unknown} f - 2 potions of enlightenment {unknown} g - a potion of might k - a potion of experience {unknown} n - a potion of ambrosia {unknown} q - a potion of mutation {unknown} r - a potion of brilliance {unknown} t - a potion of heal wounds {unknown} Skills: + Level 4.7 Dodging + Level 3.8 Stealth + Level 4.7 Spellcasting + Level 4.7 Conjurations + Level 4.7 Hexes + Level 4.7 Summonings + Level 4.7 Necromancy + Level 4.7 Translocations + Level 4.7 Fire Magic + Level 4.7 Ice Magic + Level 4.7 Air Magic + Level 4.7 Earth Magic + Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Fulminant Prism Conj/Alch 12% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 24% 2d7 16% 4 e - Kiss of Death Conj/Necr 96% 2d12 1% 1 f - Mercury Vapours Alch/Air 48% N/A 2% 2 g - Scorch Fire 48% 2d7 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Fedhas Ru Uskayaw Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the ogre! The ogre is severely wounded. The ogre is knocked back by the mystic blast. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Nothing appears to happen. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Iskenderun's Mystic Blast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the adder! You kill the adder! The mystic blast hits the centaur. The centaur is moderately wounded. The centaur is knocked back by the mystic blast. The mystic blast hits the water moccasin. The water moccasin is moderately wounded. The water moccasin is knocked back by the mystic blast. The mystic blast hits the ogre! You kill the ogre! * * * LOW HITPOINT WARNING * * * An ogre comes into view. It is wielding a +0 giant spiked club. You have reached level 7! The power to cast Scorch wells up from within. Spell assigned to 'g'. It was a potion of curing. You feel better. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. It was a potion of might. You feel very mighty all of a sudden. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... #..........#.. ...O.........# .............# .<...........# .........[...# .....c......?# .......†S....# ####.......@)...### #####......>........... #.....#########........ #...#...........####### #.....########### #...### ##### You could see a water moccasin, an ogre and a centaur. Vanquished Creatures An ogre (D:6) A hound (D:4) 2 orc priests 2 iguanas (D:4) 2 orc wizards (D:3) 3 adders 6 dart slugs 2 ribbon worms 9 orcs 8 endoplasms 2 giant cockroaches 7 goblins 6 hobgoblins 2 quokkas 9 ball pythons 5 bats 7 frilled lizards 2 kobolds 6 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | wqsa789 the Djinni Conjurer began the quest for the Orb. 0 | D:1 | wqsa789 set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 73 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 233 | D:1 | Found a faded altar of an unknown god. 701 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 701 | D:2 | Learned a level 1 spell: Kiss of Death 1150 | D:2 | Reached XP level 4. HP: 19/31 MP: 0/0 1897 | D:3 | Reached XP level 5. HP: 17/35 MP: 0/0 1897 | D:3 | Learned a level 2 spell: Mercury Vapours 2077 | D:3 | Found a hide-covered altar of Uskayaw. 2078 | D:3 | Found a blossoming altar of Fedhas. 2079 | D:3 | Found a sacrificial altar of Ru. 2764 | D:4 | Reached XP level 6. HP: 35/40 MP: 0/0 3296 | D:4 | You are sucked into a shaft and drop 2 floors! 3308 | D:6 | Noticed an ogre 3312 | D:6 | Noticed a water moccasin 3318 | D:6 | Killed an ogre 3318 | D:6 | Noticed an ogre 3319 | D:6 | Reached XP level 7. HP: 7/45 MP: 0/0 3319 | D:6 | Learned a level 2 spell: Scorch 3320 | D:6 | HP: 1/45 [water moccasin (6)] 3320 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_rooms, ebering_ecumenical_altar_mist D:2: layout_loops_ring, minmay_circle_x D:3: layout_loops_cross, chequers_temple_overflow_statue_of_worship D:4: layout_basic, interstate_on_off, minmay_gold_behind_fungi, dk_noncrumbling_3 D:6: layout_rooms Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 3 | 3.8 Dodging | 3 4 | 4.7 Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | | 13 | || 13 Cast: Magic Dart | 13 | | || 13 Searing Ray | 25 | 39 | || 64 Iskenderun's Myst | | 11 | || 11 Use: Potion | | | 2 || 2 Armour: Robe | 11 | 20 | 3 || 34 Dodge: Dodged | 11 | 23 | 1 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3319 | 3246 | 73 | 26 | 2760 | 5 | 663.8 | Dungeon | 3319 | 3246 | 73 | 26 | 2760 | 5 | 663.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 967 daAuts D:2: 940 daAuts D:1: 724 daAuts D:4: 663 daAuts D:6: 23 daAuts