wqsa789 Level 1 of the Dungeon [Shop] Bufitat's Armour Shoppe a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 robe (9 gold) a +0 robe (9 gold) the orb of Forking Paths {*Rage, rF+ Conj} (428 gold) rF+: It protects you from fire. Conj: It increases the power of your Conjurations spells. the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (488 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). a +0 leather armour (28 gold) a +1 ring mail of cold resistance (224 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) (0, 0, D:1) a +0 scale mail (18, 2, D:1) a +0 sling (20, -21, D:1) a +0 club (26, -17, D:1) 3 large rocks (28, -17, D:1) a +0 ring mail (29, -14, D:1) 7 stones (37, -25, D:1) a +0 plate armour (38, -40, D:1) a +0 whip (50, -17, D:1) a +0 short sword 5 stones (51, -52, D:1) a +0 short sword 5 stones (51, -18, D:1) a +0 chain mail (59, -54, D:1) a +0 club (59, -8, D:1) a +0 robe (63, -45, D:1) 3 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (5, -5, D:2) a +0 robe (11, -39, D:2) a +0 morningstar (11, 7, D:2) a +0 dagger (39, -8, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) 9 stones (1, -17, D:3) a +0 dagger (4, 0, D:3) a +0 short sword (5, -1, D:3) a +0 mace a +0 club a +0 ring mail (5, 0, D:3) a +0 hand axe a +0 leather armour (6, 0, D:3) a +0 club a +0 ring mail (10, -9, D:3) a +0 club a +0 chain mail (10, -8, D:3) a +0 club (10, -7, D:3) a +0 whip (11, -9, D:3) a +0 club (11, -8, D:3) a +0 hand axe (21, -36, D:3) a +0 club a +0 ring mail (22, -36, D:3) a +0 helmet (27, -18, D:3) a +0 scythe a +2 robe of fire resistance (27, -15, D:3) a +0 short sword (28, -13, D:3) a +0 short sword (32, -26, D:3) a +0 club (43, -23, D:3) 4 large rocks (47, -37, D:3) a +0 club a +0 leather armour (48, -37, D:3) a +0 chain mail (58, -39, D:3) a scroll of teleportation Level 4 of the Dungeon (0, 0, D:4) a +2 robe of fire resistance (3, 34, D:4) a +0 halberd (4, 33, D:4) a +0 whip (4, 36, D:4) a +0 halberd (9, 44, D:4) a +0 club a +0 leather armour (15, 30, D:4) a +0 trident (16, 25, D:4) a +0 chain mail (26, 7, D:4) a +0 short sword 4 stones (26, 17, D:4) 2 atropa-tipped darts (28, 2, D:4) a scroll of teleportation (29, 51, D:4) a +0 ring mail (35, -4, D:4) a +0 helmet (39, 36, D:4) a +0 rapier a +0 leather armour (44, 2, D:4) a +0 short sword (47, 55, D:4) a staff of air (50, 45, D:4) a +0 dagger (52, 9, D:4) a +4 quarterstaff of chaos (55, 8, D:4) a +0 hammer Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of draining (1, -4, D:5) a +0 ring mail (2, -18, D:5) a +0 spear (6, -9, D:5) a +0 giant club (46, 20, D:5) a +0 flail 4 datura-tipped darts a +0 whip (46, 21, D:5) a +0 whip (47, 18, D:5) a +0 flail of protection (47, 19, D:5) a +1 heavy spear a +0 ring mail a +2 buckler (47, 20, D:5) a +0 flail (51, 0, D:5) 2 stones (56, 20, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 7 stones (7, 10, D:6) 3 stones (14, 18, D:6) a +0 dagger (19, -14, D:6) a +0 spear (20, -15, D:6) a +0 flail a +0 dagger (20, -14, D:6) a +0 spear (21, -14, D:6) a +0 spear (23, -3, D:6) a scroll of teleportation (27, 28, D:6) a book of Battle (30, -4, D:6) 2 poisoned darts (32, -18, D:6) a +0 giant club (33, 38, D:6) a +0 orcbow (35, 10, D:6) a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 war axe (36, 9, D:6) a +0 club a boomerang (36, 10, D:6) a +0 club (40, 22, D:6) a +0 whip (55, 7, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet "Lokat" {Faith rElec Str+5} (6450 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). rElec: It insulates you from electricity. the +2 ring mail "Kerodec" {Will++ rCorr Int+5} (5110 gold) Int+5: It affects your intelligence (+5). Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. the +9 dagger of the Riding Penguin {protect, rPois rN+} (6280 gold) rPois: It protects you from poison rN+: It protects you from negative energy. the +8 short sword "Akhysi" {flame, rPois rN+} (6080 gold) rPois: It protects you from poison rN+: It protects you from negative energy. (0, 0, D:7) a +0 spear (1, 0, D:7) a +0 club a +0 leather armour a +0 halberd (2, 1, D:7) a +0 spear (8, -27, D:7) 24 gold pieces (8, -21, D:7) a +0 orcbow (8, -8, D:7) 18 gold pieces (8, 6, D:7) 4 stones (9, -8, D:7) 12 gold pieces (9, -3, D:7) a potion of curing (10, -8, D:7) a scroll of teleportation (12, -33, D:7) a +0 dagger a +0 robe (12, -32, D:7) a +0 hand axe a +0 leather armour a +0 whip a +0 ring mail (13, -13, D:7) a +0 mace (15, -31, D:7) a +0 dagger (18, -27, D:7) a wand of flame (17) (19, -31, D:7) a +0 sling (29, -5, D:7) a +0 spear (30, -4, D:7) a +0 spear (30, -3, D:7) a +0 whip a +2 falchion of holy wrath a +0 leather armour a +0 club a +0 ring mail a +0 club a +0 leather armour (31, -4, D:7) a +0 mace a +0 flail (39, -31, D:7) a +0 ring mail (43, -31, D:7) 6 stones Level 8 of the Dungeon [Shop] Rareuk's Book Shop Sif Muna's Volume of Trauma (600 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Spellforged Servitor Conjuration/Summoning 7 c - Fire Storm Conjuration/Fire 9 a book of Weapons (420 gold) the Precepts of Shifting Hermetica (540 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Passage of Golubria Translocation 4 d - Alistair's Intoxication Alchemy 5 a book of Dreams (360 gold) a book of Armaments (540 gold) a book of Blood (420 gold) the Encyclopedia of the Nexus (600 gold) Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Frozen Ramparts Ice 3 d - Polar Vortex Ice 9 a book of Geomancy (450 gold) a book of the Hunter (390 gold) Milusm's Encyclopedia of the Deep Freeze (540 gold) Spells Type Level a - Freeze Ice 1 b - Summon Ice Beast Ice/Summoning 3 c - Freezing Cloud Conjuration/Ice/Air 5 d - Metabolic Englaciation Hexes/Ice 5 (0, 0, D:8) a +0 war axe of protection (11, -3, D:8) a +0 flail (11, -2, D:8) a +0 mace a +0 dagger a +0 leather armour (11, -1, D:8) a +0 halberd a +0 chain mail (18, 1, D:8) a +0 chain mail (19, -19, D:8) a +0 orcbow (22, -17, D:8) a +0 mace a +0 whip (23, -17, D:8) a +2 scimitar of flaming (23, -15, D:8) a +0 trident of freezing 3 boomerangs (28, -13, D:8) a +0 dagger a +0 leather armour (45, -19, D:8) a staff of fire Level 9 of the Dungeon (0, 0, D:9) a +2 whip of freezing a +0 robe (4, 13, D:9) a +0 shortbow (8, -4, D:9) a +0 quarterstaff (12, 10, D:9) a +0 leather armour (16, 26, D:9) 6 stones (17, -16, D:9) a +0 giant spiked club a +0 giant club (21, -2, D:9) a +0 shortbow (26, 22, D:9) 6 stones (32, 16, D:9) 2 poisoned darts (32, 28, D:9) a +0 scale mail Level 10 of the Dungeon [Shop] Naygig's Magic Scroll Boutique a scroll of vulnerability (44 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) (2, -3, D:10) a +0 robe (4, -1, D:10) a +0 dagger a +0 robe (9, -4, D:10) a +0 club (12, -20, D:10) a +0 orcbow (14, -34, D:10) a +0 shortbow (18, -2, D:10) a +0 war axe a +0 plate armour (19, -30, D:10) a +0 robe a +0 dagger (19, -1, D:10) a +2 dagger of venom (19, 0, D:10) a +0 flail (20, -31, D:10) a +0 ring mail a +0 flail a +0 club (20, -30, D:10) a +0 robe a +0 dagger a +0 robe a +0 dagger of venom a +0 hand axe (20, -1, D:10) a +0 flail a +0 leather armour (26, -4, D:10) 2 scrolls of blinking 3 scrolls of amnesia (27, -4, D:10) a potion of degeneration (29, 1, D:10) a +0 trident (30, 0, D:10) a +0 dagger a +0 robe (30, 1, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Deintine's Antique Armour Boutique a +2 ring mail of willpower (630 gold) a +2 pair of boots of stealth (645 gold) the +1 robe of Vines {NoPotionHeal Regen++++} (2400 gold) NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. a +4 plate armour of fire resistance (1500 gold) the +0 leather armour of Egror {Harm ^Drain rPois rC++} (753 gold) rC++: It greatly protects you from cold. rPois: It protects you from poison ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (0, 0, D:11) a +0 leather armour (2, -1, D:11) a +0 robe (9, -21, D:11) a +0 orcbow (9, -13, D:11) a +0 robe a +0 dagger (10, -12, D:11) a +0 robe a +0 dagger (10, -9, D:11) a +0 leather armour 2 boomerangs a +0 mace (10, -5, D:11) a +0 scale mail (11, -5, D:11) a +0 shortbow (12, -6, D:11) a +0 orcbow (12, -2, D:11) a +0 orcbow a +0 shortbow (13, -7, D:11) a +0 whip (14, -6, D:11) a +0 whip a curare-tipped dart (14, -5, D:11) a +0 whip a stone (32, -30, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +0 chain mail a +0 long sword a +0 flail 6 poisoned darts a +0 short sword a +0 leather armour a +0 hand axe a +0 hand axe a +0 giant club (2, -2, D:12) 5 poisoned darts a +0 dagger (4, 0, D:12) 3 large rocks a +0 chain mail a +0 mace (4, 1, D:12) a +0 flail (5, -24, D:12) a +0 trident (5, -13, D:12) a +0 club a +0 leather armour a +0 dagger a +0 ring mail a +0 club a +0 robe a +0 dagger (5, -12, D:12) a +0 leather armour a +0 short sword (5, -5, D:12) a +0 trident (5, 0, D:12) a +0 hand axe a +0 chain mail a +4 halberd a +0 orcbow (9, -20, D:12) a +0 giant spiked club a +0 giant club (11, 4, D:12) a +0 trident a +0 leather armour (12, -22, D:12) a +0 short sword (12, -21, D:12) a +2 great sword of holy wrath a +0 leather armour a maw talisman a +0 hand axe a +0 leather armour (12, -20, D:12) a +0 dagger (13, -20, D:12) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (13, 11, D:12) a +0 halberd (16, -16, D:12) 4 large rocks (19, 6, D:12) a +0 long sword (21, -18, D:12) a +0 orcbow (30, 1, D:12) a +0 war axe a +0 flail (36, -16, D:12) a +0 morningstar (41, -20, D:12) a +0 hand axe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (1, 4, Orc:1) a +0 dagger a +0 robe (2, 3, Orc:1) a +0 hand axe a +0 whip (23, -7, Orc:1) a +0 giant club (24, -17, Orc:1) a +0 club (25, -32, Orc:1) a +0 dagger (25, -17, Orc:1) a +0 club a +0 leather armour a +0 club a +0 leather armour (25, -16, Orc:1) a +0 war axe a +0 chain mail (26, -33, Orc:1) a +0 whip a +0 short sword 3 boomerangs (27, -34, Orc:1) a +0 trident a +0 chain mail (27, -33, Orc:1) a +0 mace a +0 ring mail (32, -11, Orc:1) a +0 shortbow (33, -7, Orc:1) a +0 shortbow (42, -20, Orc:1) a +0 dagger a +0 dagger a +0 robe a +0 short sword a +5 glaive of venom a +0 ring mail a +0 scimitar a +0 chain mail a +1 dagger of speed a +1 robe a +3 great mace a +0 chain mail (42, -11, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) 3 gold pieces a +0 hand axe (2, 3, Orc:2) 12 gold pieces (2, 5, Orc:2) 13 gold pieces (3, 4, Orc:2) a +0 short sword (4, 6, Orc:2) 7 gold pieces a +0 dagger a +0 robe (8, 3, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 halberd a +0 chain mail a +0 dagger a +0 hand axe a +0 hand axe a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe 5 large rocks a +0 battleaxe a +0 orcbow a +0 chain mail a +0 long sword a +0 chain mail (14, 33, Orc:2) a +0 trident (14, 37, Orc:2) a +0 dagger a +0 leather armour a +0 hand axe a +0 ring mail a +3 hand axe a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 trident 2 boomerangs a +0 giant club a +0 flail a +2 short sword of venom 5 curare-tipped darts a +0 club a +0 falchion a +0 dire flail a +0 plate armour a +0 flail (16, 28, Orc:2) a +0 giant club