Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 15433785420715271303 74 xade the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Feb 11, 2024. Killed from afar by an orc wizard (5 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:06 (1539 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1539, Time: 00:02:06 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 9% Magic: 4/11 EV: 12 Int: 25 God: Gold: 113 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Armour a - a +1 robe (worn) Scrolls b - a scroll of summoning {unknown} e - a scroll of enchant weapon {unknown} f - a scroll of teleportation {unknown} g - a scroll of identify Potions c - a potion of might {unknown} d - a potion of attraction h - a potion of enlightenment Skills: + Level 2.6 Dodging + Level 3.1 Stealth + Level 3.4 Spellcasting + Level 5.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard moves out of view. The orc wizard casts a spell at you. You are more confused. The orc attacks as it pursues you! The orc hits you with a +0 dagger. Something hits you. You bump into the rock wall. Something hits you. The orc hits you with a +0 dagger. You bump into the rock wall. Something hits you but does no damage. The orc barely misses you. You're too confused to cast spells. You bump into the rock wall. Something hits you. The orc barely misses you. You're too confused to move! The orc wizard casts a spell. The orc wizard flickers and vanishes! You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You're too confused to move! Something hits you but does no damage. You closely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. You feel less confused. Something hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (81% to hit) The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You die... #.##.....#...# #.#....#####.# ##).......#...# #......†#.#.#### #.....).......## #.)#....###.#.## #..##.#.###.#.## ##########..##)...##.#.## #.......@{(..>........... #.########).##....##.#... #.# #...#...........#### ##.## #.#....##.....### # #...# #...##.##.....# # #...# ##.###.......>## # #...# #.............# # ##.## #..####.#...#.# # #[# #.............# # There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 dart slugs 3 orcs (D:2) 2 ball pythons (D:2) 2 bats (D:2) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) 10 hobgoblins 3 jackals (D:1) A quokka (D:2) 3 frilled lizards 6 kobolds (D:2) 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 132 | D:1 | Reached XP level 2. HP: 8/15 MP: 6/8 244 | D:1 | Reached skill level 5 in Conjurations 646 | D:2 | Reached XP level 3. HP: 14/19 MP: 4/9 741 | D:1 | Learned a level 2 spell: Searing Ray 1333 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 1430 | D:2 | Found a faded altar of an unknown god. 1539 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, chequers_serial_rivers_large_b, kennysheep_nondescript D:2: layout_loops_ring, ebering_ecumenical_altar_petrified, minmay_misc_feat_room, minmay_tiny_reverse_x Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.7 Stealth | 3 | 3.1 Dodging | | 2.6 Spellcasting | | 3.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | 1 || 11 Cast: Magic Dart | 71 | 10 || 81 Searing Ray | | 1 || 1 Use: Potion | 4 | || 4 Scroll | 5 | || 5 Armour: Robe | 6 | 12 || 18 Dodge: Dodged | 8 | 2 || 10