Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2285895619541125976 4 xade the Conjurer (level 1, -4/10 HPs) Began as a Deep Elf Conjurer on Nov 24, 2024. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (97 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 97, Time: 00:00:12 Health: -4/10 AC: 2 Str: 4 XL: 1 Next: 50% Magic: 2/6 EV: 11 Int: 22 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History c - 2 clear potions Found a ring mail. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found an escape hatch in the floor. You now have 5 gold pieces. You now have 14 gold pieces (gained 9). There is an escape hatch in the floor here. You open the door. A gnoll and a hobgoblin come into view. The gnoll shouts! Found a dagger and 4 javelins. There are monsters nearby! The magic dart hits the gnoll. The gnoll is moderately wounded. The hobgoblin shouts! The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll hits you with a +0 club. Ouch! That really hurt! You die... ..##(#. ......# #....)# #..... #.... .g. ###g# +..@####### ##..>.....# ## #........# ... #.#.....[######... .....#.#.........# #.###..............# # #...............#.. #...............#.# #...............#.# You could see a gnoll and a hobgoblin. Vanquished Creatures A dart slug (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tekkud_arrival_beachfront_property, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 9 Armour: Robe || 3 Dodge: Dodged || 2