Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 7394795784827257465 24 xade the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Dec 13, 2024. Slain by a kobold ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (261 turns). xade the Magician (Djinni Conjurer) Turns: 261, Time: 00:00:37 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 15% Gold: 19 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of cancellation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.2 Spellcasting + Level 4.2 Conjurations + Level 4.2 Hexes + Level 4.2 Summonings + Level 4.2 Necromancy + Level 4.2 Translocations + Level 4.2 Fire Magic + Level 4.2 Ice Magic + Level 4.2 Air Magic + Level 4.2 Earth Magic + Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 c - Fulminant Prism Conj/Alch 11% 3d9 21% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 21% 4 e - Apportation Tloc 44% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 club and wearing a +6 chain mail of ponderousness (78% to hit) The searing ray hits the kobold but does no damage. (Press . to maintain the ray.) Unknown command. The searing ray hits the kobold but does no damage. The kobold closely misses you. The searing ray hits the kobold but does no damage. The kobold hits you with a +0 club. The searing ray hits the kobold. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The kobold hits you but does no damage. The kobold barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and wearing a +6 chain mail of ponderousness (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 club and wearing a +6 chain mail of ponderousness (severely wounded, 100% to hit) The magic dart hits the kobold but does no damage. The kobold is severely wounded. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 club. You die... ...########......##........... .[.# ...................#. .... ##............†.....# ..................... _..†................. ..................... .^..................# ...................## .......@............ ......gK######. ......... ......##.# .....# .. ..... ### ....) .... You could see a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins (D:1) 2 quokkas (D:1) 4 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Djinni Conjurer began the quest for the Orb. 0 | D:1 | xade set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 97 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 229 | D:1 | Found a faded altar of an unknown god. 247 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 247 | D:1 | Learned a level 1 spell: Apportation 261 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_rooms, basic_ecumenical_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 50 Searing Ray || 1 Armour: Robe || 9 Dodge: Dodged || 3