Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 16671406063154019454 57 xade the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on Mar 1, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:09 (1609 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1609, Time: 00:03:10 Health: -4/19 AC: 3 Str: 4 XL: 3 Next: 73% Magic: 5/10 EV: 11 Int: 24 God: Gold: 78 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . m - +3 mace rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . f - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of flight HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons m - a +3 mace (weapon) n - a +1 dagger of freezing Missiles i - 5 poisoned darts Armour a - a +0 robe (worn) d - an orb of light f - a +0 cloak (worn) Jewellery e - a ring of flight (left hand) j - an amulet of guardian spirit Scrolls c - a scroll of noise {unknown} k - a scroll of fear {unknown} l - a scroll of identify Potions b - a potion of magic g - a potion of resistance h - a potion of curing {unknown} Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 4.4 Spellcasting + Level 5.1 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 34% 3d8 4% 2 Slow Hex 20% N/A 10% 1 Blink Tloc 10% N/A 14% 2 Lesser Beckoning Tloc 10% N/A 14% 2 Confusing Touch Hex 5% N/A 28% 3 Vampiric Draining Necr 5% 2d6 28% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Kikubaaqudgha Okawaru Shops: D:3 * Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Sigmund casts a spell at you. The magic dart hits you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. The magic dart hits Sigmund. Sigmund is lightly wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. The magic dart hits Sigmund. Sigmund is heavily wounded. The magic dart hits Sigmund but does no damage. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (heavily wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You hear some strange, mumbled words. You are confused. You're too confused to cast spells. You bump into the rock wall. Something hits you. You bump into the rock wall. Something hits you but does no damage. Something hits you! You feel less confused. You miss something. Something hits you! Ouch! That really hurt! You die... #.....# #.....## #... ###..†.## #..# #.##..### #..# #.<##...# #..# # ##.####.####..# # #.####...##..# ######...####.##{.# ....####.## #.##@.# ###.......# #..#..# ######..####.#.## ########..#.......# ..................# ########.##.......# #.##.......# ### #.##.>.....# ..# #.##.......# There were no monsters in sight! Vanquished Creatures A dart slug (D:2) 3 ball pythons (D:1) 3 bats 3 bat zombies (D:3) 9 endoplasms 3 giant cockroaches 6 hobgoblins 4 kobolds A quokka (D:2) 6 frilled lizards A frilled lizard zombie (D:3) 3 goblins 7 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 117 | D:1 | Found a faded altar of an unknown god. 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 146 | D:1 | Learned a level 2 spell: Searing Ray 1030 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1105 | D:2 | You are sucked into a shaft and drop 2 floors! 1133 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 1180 | D:3 | Found Moas's Assorted Antiques. 1194 | D:3 | Reached skill level 5 in Conjurations 1332 | D:3 | Found an iron altar of Okawaru. 1596 | D:2 | Noticed Sigmund 1609 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_hallway, layout_loops_ring, ebering_ecumenical_altar_mist, corexii_corridor_pit D:2: layout_rooms, basic_altar, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: cheibrodos_pilgrimage, layout_basic, nicolae_overflow_crystal_walls, lemuel_zombie_altar_kikubaaqudgha, serial_shops, shop, nicolae_shop_competitors_out_of_business, nicolae_shop_stone, shop, shop, gammafunk_ghost_cemetery D:4: layout_basic, tgw_sif, minmay_temple_entry_nine_rooms, serial_shops, shop Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.6 Stealth | | 2.6 Action || total ---------------------------++------- Melee: Rapier || 8 Mace || 1 Cast: Magic Dart || 77 Searing Ray || 3 Use: Scroll || 2 Armour: Robe || 17 Dodge: Dodged || 20