Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2049998207242479886 28 xade the Conjurer (level 2, -2/22 HPs) Began as a Deep Elf Conjurer on Mar 7, 2025. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:03:59 (972 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 972, Time: 00:03:59 Health: -2/22 AC: 21 Str: 10 XL: 2 Next: 96% Magic: 4/9 EV: 2 Int: 22 God: Gold: 63 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . f - +2 dagger (venom) rCold . . . (no shield) rNeg . . . a - melded +0 robe rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth ++ m - +6 ring of strength HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: tree-form A: resilient, branches, torment immunity, boosted hp, poison resistance, stationary, -Tele, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons f - a +2 dagger of venom (weapon) Armour a - a +0 robe (melded) j - the +18 Lear's hauberk (You found it on level 2 of the Dungeon) Magical Staves n - a staff of air p - a staff of fire Jewellery m - a +6 ring of strength (left branch) Talismans d - a dragon-blood talisman Wands q - a wand of digging (5) Scrolls c - 2 scrolls of poison {unknown} g - a scroll of blinking {unknown} h - a scroll of vulnerability {unknown} i - a scroll of teleportation {unknown} k - 2 scrolls of butterflies {unknown} l - a scroll of enchant weapon {unknown} o - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 4.9 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 32% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Sticky Flame Fire/Alch 4% 2d4 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Shops: D:2 ( Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. You are resistant to poisons. (rPois) Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your equipment is partially melded. You regenerate magic rapidly. Message History The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! There is a strange disturbance nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) You are confused. Unknown command. You bump into the rock wall. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You're too confused to cast spells. You feel less confused. Something barely misses you. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. Something hits you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. Unknown command. The searing ray hits something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #.........####......## #.........#####.....). ######.......#...<..## ##..>...†.#....## ##########......#####... ...........##.#.####.... #############...)<...##. ##############...#####. #...>{♣....(..>.....##. #.....###############...... #..### ######. !.. ## † There were no monsters in sight! Vanquished Creatures An orc (D:3) 3 ball pythons 3 endoplasms A giant cockroach (D:2) A goblin (D:2) 3 hobgoblins (D:2) 4 jackals (D:2) 2 quokkas (D:2) A bat (D:3) A frilled lizard (D:2) A kobold (D:3) 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D:1 | You fall into a shaft and drop 1 floor! 4 | D:2 | Found a snail-covered altar of Cheibriados. 112 | D:2 | Reached XP level 2. HP: 9/15 MP: 1/8 415 | D:2 | Found Jaonoel's Antique Weapon Emporium. 450 | D:2 | Found the +18 Lear's hauberk 796 | D:2 | Learned a level 2 spell: Searing Ray 972 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_druids_welcome, layout_basic D:2: layout_loops_ring, basic_altar, serial_shops, nicolae_shop_statue_plus, minmay_pentomino_x2 D:3: layout_rooms, lemuel_round_altar, mainiacjoe_overflow_concentric_impassable Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.9 Action || total ---------------------------++------- Cast: Magic Dart || 42 Searing Ray || 2 Use: Potion || 1 Armour: Robe || 7 Skin || 3 Dodge: Dodged || 5