Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 17557991408263557400 151 xade the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Mar 11, 2025. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 4 of the Dungeon. The game lasted 00:03:22 (2444 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 2444, Time: 00:03:22 Health: 0/28 AC: 4 Str: 4 XL: 5 Next: 10% Magic: 8/14 EV: 11 Int: 25 God: Gold: 259 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . f - +2 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... g - amulet of the acrobat Stlth ++ e - ring of resist corrosion HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: acrobat @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 259 gold pieces. Inventory: Armour a - a +1 robe f - a +2 robe of willpower (worn) Jewellery e - a ring of resist corrosion (left hand) g - an amulet of the acrobat (around neck) Scrolls c - a scroll of fear k - a scroll of enchant weapon {unknown} m - a scroll of torment {unknown} Potions b - a potion of magic d - 3 potions of might h - a potion of attraction i - a potion of resistance j - 3 potions of curing l - a potion of cancellation n - a potion of mutation {unknown} o - a potion of heal wounds Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.4 Spellcasting + Level 5.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Ashenzari Shops: D:4 : Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll is almost dead. The magic dart hits the gnoll! You kill the gnoll! Magic restored. n - a lumpy emerald potion You now have 259 gold pieces (gained 13). You open the door. 2 gnolls come into view. Found Laudd's Book Shop. Found an escape hatch in the ceiling. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! x2 The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 halberd. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you with a +0 flail! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll hits you with a +0 flail! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 83% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! You die... ######## #......# # #......# .. +......# ... #......# .ß.. #......# ..... #......#.ß<∩.ß #.....@gg....# #......###.ß.# ####+#...# . # #.###.#.# #.#...#.#.# #.........# ###..)#.### #...#.# #...# # You could see 2 gnolls. Vanquished Creatures A hound (D:3) A gnoll (D:4) 3 adders 6 dart slugs A ribbon worm (D:3) 5 orcs (D:3) 7 ball pythons 3 bats 9 endoplasms 5 giant cockroaches 5 goblins 4 hobgoblins A quokka (D:1) A frilled lizard (D:3) 4 kobolds (D:1) 5 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 255 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1030 | D:2 | Reached skill level 5 in Conjurations 1030 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1102 | D:2 | Found a broken altar of Ashenzari. 1797 | D:3 | Reached XP level 4. HP: 24/24 MP: 6/12 1946 | D:3 | Learned a level 2 spell: Searing Ray 1954 | D:3 | Reached skill level 5 in Spellcasting 1964 | D:3 | Learned a level 4 spell: Fulminant Prism 1969 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2030 | D:3 | Found a faded altar of an unknown god. 2256 | D:3 | Reached XP level 5. HP: 28/28 MP: 12/14 2437 | D:4 | Found Laudd's Book Shop. 2444 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_basic, minmay_box_of_dots D:2: layout_basic, basic_altar D:3: layout_rooms, nicolae_ecumenical_snake_handling, kennysheep_generic_room_8 D:4: layout_basic, serial_shops, nicolae_shop_statue_plus Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.4 Conjurations | 5 | 5.9 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 69 | 69 || 138 Searing Ray | | 1 || 1 Use: Scroll | 7 | 3 || 10 Armour: Robe | 6 | 9 || 15 Dodge: Dodged | 5 | 12 || 17