Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10750136547746131645 80 xade the Conjurer (level 4, 7/24 HPs) Began as a Deep Elf Conjurer on Mar 14, 2025. Quit the game on level 3 of the Dungeon on Mar 15, 2025. The game lasted 00:03:40 (2022 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 2022, Time: 00:03:40 Health: 7/24 AC: 2 Str: 4 XL: 4 Next: 18% Magic: 6/12 EV: 12 Int: 25 God: Gold: 57 SH: 0 Dex: 19 Spells: 9/12 levels left rFire . . . f - +3 dagger (flame) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: weakened, very slightly contaminated A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons f - a +3 dagger of flaming (weapon) Armour a - a +0 robe (worn) k - the +0 ring mail of Bijavini {rCorr Dex+4} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. l - a +3 plate armour m - a +2 scale mail of positive energy Jewellery c - a +6 ring of dexterity (left hand) Scrolls d - a scroll of identify i - a scroll of immolation Potions b - a potion of magic e - 2 potions of curing g - a potion of degeneration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 38% 3d9 4% 2 Blink Tloc 12% N/A 13% 2 Lesser Beckoning Tloc 12% N/A 13% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Kikubaaqudgha Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You see here 2 stones. A quokka, a bat and a gnoll bouda come into view. There are monsters nearby! The magic dart hits the gnoll bouda. The gnoll bouda is lightly wounded. The magic dart hits the bat! You kill the bat! The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. The magic dart hits the gnoll bouda. The gnoll bouda is moderately wounded. The magic dart hits the gnoll bouda! The gnoll bouda is severely wounded. The gnoll bouda hits you with a +0 whip! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll bouda mumbles some strange prayers to its god. The gnoll bouda is healed somewhat. A ribbon worm comes into view. The magic dart hits the gnoll bouda. The gnoll bouda is heavily wounded. The quokka twitches its whiskers. The quokka closely misses you. The gnoll bouda closely misses you. The quokka bites you but does no damage. The magic dart hits the gnoll bouda! The gnoll bouda is almost dead. The gnoll bouda hits you with a +0 whip. The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###...######### .. #.##.#.#.## ... #.#.##.##.##### ... #.#.##........# ###w###.#.#####.###.# ........##(###.## ..............## #.....g.####### ####..r@# ####.# ..# ...# ....# .###.# .. #.# .. ..# You could see a gnoll bouda, a ribbon worm and a quokka. Vanquished Creatures 4 adders A white imp (D:3) An orc (D:3) 5 endoplasms A giant cockroach (D:1) 2 goblins 2 hobgoblins A quokka (D:1) 5 ball pythons 6 bats A frilled lizard (D:1) 5 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 352 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 884 | D:2 | Identified the +0 ring mail of Bijavini {rCorr Dex+4} 968 | D:2 | Learned a level 2 spell: Searing Ray 1279 | D:2 | Reached skill level 5 in Conjurations 1279 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1325 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1898 | D:3 | Reached XP level 4. HP: 13/24 MP: 6/12 2022 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_rooms D:2: layout_loops_corners, basic_altar D:3: minmay_recursive_quarters, layout_loops_cross, grunt_temple_overflow_diamond, nicolae_wu_jian_immortal_techniques, serial_shops, nicolae_shop_tiny_statue_garden Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.8 Conjurations | 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 72 | 7 || 79 Searing Ray | | 1 || 1 Use: Scroll | 6 | || 6 Armour: Robe | 6 | 4 || 10 Dodge: Dodged | 5 | 2 || 7