Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6731149405159737904 9 xade the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Mar 18, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:30 (200 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 200, Time: 00:00:31 Health: 15/15 AC: 2 Str: 4 XL: 2 Next: 3% Magic: 8/8 EV: 11 Int: 22 God: Gold: 17 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of brilliance {unknown} e - 2 potions of might {unknown} f - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 12% 1d3 12% 1 Hailstorm Conj/Ice 14% 3d6 14% 3 Sublimation of Blood Necr 3% N/A 19% 2 Frozen Ramparts Ice 6% 1d1 34% 3 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 41% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a stone staircase leading down. Found a leather armour. Found a falchion. An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is heavily wounded. The endoplasm quivers. An endoplasm is nearby! The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) e - 2 sedimented brown potions (gained 1) You open the door. A rat comes into view. A rat is nearby! The magic dart hits the rat. The rat is heavily wounded. The rat squeaks loudly. The magic dart hits the rat. You kill the rat! A giant cockroach comes into view. The magic dart hits the giant cockroach. You kill the giant cockroach! You have reached level 2! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. A bat comes into view. The bat moves out of view. A bat is nearby! The magic dart hits the bat. The bat is severely wounded. The magic dart hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 7 stones. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.....#.# .. ..###..>....##### .# ........[###....##.# #+#+#+#..# #....#.. #..# #....#.# ###..###....#.### #.#....#..†...##. +#+#+#+#'#.............. .......@...###.....####. .......###..#.....## ## (...†.# #..#..##.# ...... .....# #... ... ....# ..†... #. ..... .... ....##..# .... ### .##.# #.. ..... .. .. #. ..... ....( There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 171 | D:1 | Learned a level 2 spell: Searing Ray 200 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_altar, layout_rooms, minmay_rat_gold_closets Action || total ---------------------------++------- Cast: Magic Dart || 17