Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 4833386732686305343 980 xade the Magician (level 7, -11/36 HPs) Began as a Deep Elf Conjurer on Jan 13, 2026. Was an Initiate of Vehumet. Shot with an arrow by a centaur (12 damage) ... on level 6 of the Dungeon. The game lasted 00:11:21 (4237 turns). xade the Magician (Deep Elf Conjurer) Turns: 4237, Time: 00:11:21 Health: -11/36 AC: 4 Str: 4 XL: 7 Next: 96% Magic: 8/19 EV: 11 Int: 25 God: Vehumet [......] Gold: 247 SH: 0 Dex: 13 Spells: 9/20 levels left rFire + . . g - +3 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . k - +2 hat rElec . z - scarf {+Inv} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ r - ring of protection from fire HPRegen 0.26/turn (no ring) MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion, Evoke Invisibility You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons g - a +3 dagger of protection (weapon) m - a +1 spear of venom Armour a - a +0 robe (worn) k - a +2 hat (worn) y - an orb of wrath z - a scarf of invisibility (worn) Magical Staves l - a staff of alchemy Jewellery r - a ring of protection from fire (worn) Wands n - a wand of flame (23) Scrolls q - a scroll of teleportation Potions b - a potion of magic c - a potion of might f - a potion of moonshine {unknown} i - a potion of ambrosia j - 5 potions of curing o - a potion of resistance {unknown} p - a potion of haste {unknown} t - 2 potions of heal wounds {unknown} v - a potion of enlightenment {unknown} x - a potion of lignification {unknown} Baubles h - 2 flux baubles Talismans d - a quill talisman e - a maw talisman Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.4 Spellcasting + Level 7.0 Conjurations - Level 4.1 Translocations - Level 4.1 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 c - Fulminant Prism Conj/Alch 18% 3d11 6% 4 d - Iskenderun's Mystic Conj/Tloc 37% 2d9 (+2d4 6% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 36% N/A 6% 1 Confusing Touch Hex 9% N/A 19% 3 Cigotuvi's Putrefaction Necr/Air 9% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 [:[?!! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The centaur shoots an arrow. The arrow barely misses you. Your Conjurations skill increases to level 7! Unknown command. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you. Why would you want to do that? Okay, then. The magic dart hits the jelly. The jelly is moderately wounded. You stop channelling your searing ray. The centaur shoots an arrow. The arrow hits you! The magic dart hits the jelly! The jelly is severely wounded. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow closely misses you. The magic dart hits the jelly! You kill the jelly! Vehumet accepts your kill. The centaur shoots an arrow. The arrow hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 6% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits your fulminant prism. The centaur shoots an arrow. The arrow hits your fulminant prism! Your fulminant prism detonates feebly. The centaur shoots an arrow. The arrow hits you! You die... # ♣♣♣♣♣♣♣♣♣ .# ♣.......♣###.# # #######♣.∩.∩.∩.♣#... ###.#....J.@..........#### #.!.).≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈# .....<.#≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈# # ......c.###..............###.# ........ #.#♣.∩.∩.∩.♣##.....# .........##.#♣.......♣ #..#### ......#......#♣♣♣♣♣♣♣♣♣##.## .......#.#....### ##..# ..........#... ..# ##..## You could see a centaur and a jelly. Vanquished Creatures An ice beast (D:5) 3 ogres 2 phantoms A scorpion (D:5) 2 bombardier beetles 3 jellies 4 iguanas (D:5) Ijyb (D:3) An orc wizard (D:5) 3 gnolls (D:5) 2 adders A shadow imp (D:5) 4 ufetubi A dart slug (D:1) 6 orcs 8 endoplasms 2 giant cockroaches 2 hobgoblins 2 quokkas 5 ball pythons 4 bats 12 goblins 4 kobolds A rat (D:3) 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 167 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 598 | D:1 | Found a faded altar of an unknown god. 903 | D:2 | Learned a level 2 spell: Searing Ray 1177 | D:2 | Reached skill level 5 in Conjurations 1177 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1377 | D:3 | Noticed a phantom 1390 | D:3 | Killed a phantom 1391 | D:3 | Reached skill level 5 in Spellcasting 1391 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/13 1426 | D:3 | Reached XP level 5. HP: 28/28 MP: 6/15 1494 | D:3 | Noticed Ijyb 1505 | D:3 | Killed Ijyb 1511 | D:3 | Learned a level 4 spell: Fulminant Prism 1516 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2181 | D:4 | Found a staircase to the Ecumenical Temple. 2189 | Temple | Entered the Ecumenical Temple 2247 | Temple | Became a worshipper of Vehumet 2441 | D:4 | Reached skill level 1 in Alchemy 2448 | D:4 | Reached skill level 1 in Translocations 3024 | D:4 | Found a basalt altar of Yredelemnul. 3065 | D:5 | Entered Level 5 of the Dungeon 3073 | D:5 | Reached XP level 6. HP: 19/32 MP: 11/17 3531 | D:5 | Reached XP level 7. HP: 36/36 MP: 12/18 3789 | D:5 | Found an opulent altar of Gozag. 4017 | D:5 | Found a glowing silver altar of Zin. 4189 | D:6 | Found Zyagu's Distillery. 4190 | D:6 | Found Oleas's Antique Armour Shop. 4191 | D:6 | Found Uleowuk's Distillery. 4191 | D:6 | Found Fuir's Magic Scroll Shoppe. 4193 | D:6 | Found Eloy's Book Emporium. 4193 | D:6 | Found Utaikiosh's Antique Armour Boutique. 4234 | D:6 | HP: 1/36 [centaur/arrow (12)] 4237 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, hex_large D:2: layout_basic D:3: kennysheep_the_goblin_king, layout_rooms, nicolae_kite_square_tiling_tiny, minivault_26 D:4: layout_loops_corners, mainiacjoe_overflow_alcove_4, minmay_temple_entry_overgrown D:5: layout_rooms, zin_treasury, grunt_gozag_breadcrumbs D:6: layout_cave_pools, lemuel_coloured_pillars_altar, okawaru_trees_1, nicolae_wooded_promenade, serial_bayou_crossing, uniq_crazy_yiuf_cottage, uniq_jeremiah Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 | 7.4 Conjurations | 5 6 7 | 7.0 Alchemy | 1 3 4 | 4.1 Translocations | 1 3 4 | 4.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 56 | 83 | 51 || 190 Searing Ray | 1 | 15 | 6 || 22 Fulminant Prism | | | 1 || 1 Use: Scroll | 7 | 5 | || 12 Armour: Robe | 3 | 25 | 21 || 49 Dodge: Dodged | 5 | 22 | 21 || 48