Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 2371225335457578738 110 xade the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Jan 17, 2026. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:03:10 (1930 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1930, Time: 00:03:11 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 61% Magic: 13/13 EV: 11 Int: 25 God: Gold: 123 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . j - +1 sling (flame) rCold + . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec + d - scarf {+Inv} rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: resistant, on berserk cooldown, very slightly contaminated, slowed, very slow A: magic regeneration a: Evoke Invisibility You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 123 gold pieces. Inventory: Hand Weapons j - a +1 sling of flaming (weapon) Armour a - a +0 robe (worn) d - a scarf of invisibility (worn) Magical Staves i - a staff of fire Scrolls n - a scroll of amnesia {unknown} o - 2 scrolls of identify Potions b - a potion of magic c - a potion of resistance e - a potion of enlightenment f - a potion of lignification {unknown} g - a potion of heal wounds {unknown} h - a potion of curing {unknown} k - a potion of mutation {unknown} l - a potion of invisibility m - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.1 Spellcasting + Level 5.6 Conjurations + Level 0.0 Translocations + Level 0.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Arcjolt Conj/Air 10% 1d20 56% 5 Vhi's Electric Charge Tloc/Air 12% N/A 63% 4 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Malign Gateway Summ/Tloc 3% N/A 100% 7 Summon Horrible Things Summ 3% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You are more poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel very sick. The adder closely misses you. The adder misses you. You are too injured to fight recklessly! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (68% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder barely misses you. x2 Unknown command. You feel sick. The adder barely misses you. You feel protected. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel sick. The adder misses you. Okay, then. You are too berserk! You are too berserk! You feel a strong urge to attack something. You feel sick. The adder barely misses you. You feel your anger nearly subside. You feel sick. You are no longer berserk. You are exhausted. You feel yourself slow down. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you but does no damage. * * * LOW HITPOINT WARNING * * * You feel sick. You are no longer poisoned. The adder bites you. You die... #. #o# ##... #. #.......# ##...^ #. ####....####..... #. ### #.......'..... #.###.# #.)..####..... #..##.# ##...# ##.... #....# #)#†# ##... ####S####.#.# ##.. #@.......# ##' ######.##### #. #.....# #. #####.# ##. #.# ##.. #.# ##..# #.# #..## #.###...# #........ You could see an adder. Vanquished Creatures 2 orc priests (D:3) 2 adders (D:2) A ribbon worm (D:2) 3 giant cockroaches 2 hobgoblins 3 orcs (D:3) 4 quokkas 4 ball pythons 5 bats 2 endoplasms (D:1) 4 frilled lizards 2 goblins 2 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 338 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 341 | D:1 | Learned a level 2 spell: Searing Ray 1327 | D:2 | Reached skill level 5 in Conjurations 1327 | D:2 | Reached XP level 3. HP: 8/19 MP: 5/10 1434 | D:2 | Found a faded altar of an unknown god. 1710 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1827 | D:3 | Reached skill level 5 in Spellcasting 1844 | D:3 | Learned a level 4 spell: Fulminant Prism 1849 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1929 | D:3 | HP: 1/24 [poisoned by an adder] 1930 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_venn D:3: layout_loops_corners, fedhas_altar_fruit_tree, gammafunk_temple_overflow_elements, dk_noncrumbling_4, nicolae_shop_vocational Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 39 | 24 || 63 Cast: Magic Dart | 33 | || 33 Searing Ray | 2 | 1 || 3 Use: Scroll | 4 | || 4 Potion | | 3 || 3 Armour: Robe | 20 | 9 || 29 Dodge: Dodged | 16 | 13 || 29