Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 3541059893407206434 25 xade the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Jan 24, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:02:06 (1515 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1515, Time: 00:02:07 Health: -1/15 AC: 4 Str: 4 XL: 2 Next: 82% Magic: 0/8 EV: 11 Int: 22 God: Gold: 129 SH: 5 Dex: 13 Spells: 5/8 levels left rFire + . . g - +1 short sword (speed) rCold + . . (no offhand) rNeg . . . i - +2 robe {rC+ rF+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons g - a +1 short sword of speed (weapon) Armour i - a +2 robe of resistance (worn) k - a +0 buckler Magical Staves j - a staff of cold Jewellery d - an amulet of reflection (worn) Scrolls a - a scroll of amnesia {unknown} c - a scroll of identify e - a scroll of teleportation f - a scroll of fear {unknown} Potions b - a potion of magic h - a potion of moonshine l - a potion of attraction {unknown} m - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d6 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the ribbon worm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The web tears apart. You now have 112 gold pieces (gained 12). You now have 129 gold pieces (gained 17). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) Unknown command. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Unknown command. The searing ray hits something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You resist. The searing ray hits something. Something hits you! Ouch! That really hurt! You die... #. .#.... #. #....#.† #.#####.#..<.. #.... .......# # #..# #.###..# ### #.##..#### #... ..###...<..# #.## #.#.......# #.# #@#......## ###.## .....{..#........ ..... #########.....#######.#. #.......#####..... #.####..........#. #.# ########.###. #.# #.###. #.# #.>... #.# #.#### There were no monsters in sight! Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 4 hobgoblins A quokka (D:1) 5 ball pythons 3 bats (D:1) 2 frilled lizards 4 kobolds 5 rats 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 282 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 285 | D:1 | Learned a level 2 spell: Searing Ray 1508 | D:2 | Noticed Sigmund 1515 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_fortress, layout_loops_corners D:2: layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, uniq_sigmund Action || total ---------------------------++------- Cast: Magic Dart || 47 Searing Ray || 2 Use: Scroll || 4 Armour: Robe || 7 Dodge: Dodged || 2