Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 10911393535727509688 34 xade the Conjurer (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Jan 24, 2026. Slain by a hobgoblin (4 damage) ... led by Robin ... on level 1 of the Dungeon. The game lasted 00:01:48 (648 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 648, Time: 00:01:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 14% Magic: 6/10 EV: 11 Int: 24 God: Gold: 32 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: attractive A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.1 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 Dazzling Flash Hex/Fire 8% N/A 28% 3 Frozen Ramparts Ice 8% 1d2 28% 3 Ozocubu's Armour Ice 4% N/A 28% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Curse of Agony Necr 4% N/A 95% 5 Metabolic Englaciation Hex/Ice 2% N/A 95% 5 Silence Hex/Air 2% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A rat comes into view. The goblin hits you with a +0 club. The hobgoblin closely misses you. The endoplasm hits you. The rat bites you but does no damage. The goblin hits you but does no damage. The hobgoblin misses you. The endoplasm closely misses you. The hobgoblin closely misses you. You climb upwards. There is a stone staircase leading down here. You hit the rat. The rat is severely wounded. The hobgoblin completely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The goblin completely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You barely miss the rat. The rat is severely wounded. The hobgoblin closely misses you. The rat closely misses you. The goblin barely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (strong, 79% to hit) Okay, then. It was a potion of attraction. You feel attractive to monsters. The hobgoblin barely misses you. The rat barely misses you. The goblin closely misses you. The endoplasm barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The rat bites you but does no damage. The goblin barely misses you. The endoplasm closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... #†..#...#.#............###....#.. ##.†..###..........###.....##.... ##..#..##.#........####.......... .##†#..##.#...................... .##....##.#.................>.... ÷...÷÷...........##........#....# ..÷..............g........(.....# .....#....#.#####r...###........# ...#........###g@g#...........#.# ...÷##...#..#..J##...####.##..#.. ÷...[....##.÷)###..÷## #)##...#. ..###.........##...## #......## ..# #............### #...(..## ..###............# ######..###... ..#........#.....# #.......#####. ####...###.#.##.####.....#..####. .###............................. You could see an endoplasm, 2 hobgoblins, a goblin (strong) and a rat. Vanquished Creatures 3 dart slugs (D:1) 2 hobgoblins 7 jackals (D:1) A quokka (D:1) 3 ball pythons (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 4 goblins A kobold (D:1) 2 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 91 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 94 | D:1 | Learned a level 2 spell: Searing Ray 433 | D:1 | Reached skill level 5 in Conjurations 433 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 632 | D:2 | Noticed Robin 648 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_linesprint, layout_rooms, minmay_tetromino_l2 D:2: layout_rooms, chequers_ecumenical_altar_simple, kennysheep_generic_room_13, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Unarmed || 4 Cast: Magic Dart || 59 Use: Scroll || 2 Potion || 1 Armour: Robe || 16 Dodge: Dodged || 21