Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 11829952298913053063 18 xade the Conjurer (level 2, 15/15 HPs) Began as a Deep Elf Conjurer on Jan 25, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:45 (786 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 786, Time: 00:01:46 Health: 15/15 AC: 3 Str: 4 XL: 2 Next: 48% Magic: 17/17 EV: 11 Int: 22 God: Gold: 2 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . j - +3 whip (heavy) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 0.22/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration, antennae 1, no potion heal 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Hand Weapons j - a +3 heavy whip (weapon) Armour a - a +1 robe (worn) Jewellery k - a ring of magical power (worn) Scrolls g - a scroll of teleportation i - a scroll of blinking Potions b - a potion of magic f - a potion of curing {unknown} o - a potion of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Mercury Arrow Conj/Alch 28% 2d7 6% 2 Poisonous Vapours Alch/Air 16% 1d1 12% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Olgreb's Toxic Radiance Alch 4% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You have a pair of small antennae on your head. Potions are less effective at restoring your health. Message History Things that are here: a +0 short sword of venom; a stone; a kobold skeleton There is a stone staircase leading down here. As you read the scroll labelled SAYKIMIXZA, it crumbles to dust. It is a scroll of brand weapon. Your +2 whip of electrocution becomes incredibly heavy! j - a +2 heavy whip (weapon) As you read the scroll labelled ZEOJAF YMUEMM, it crumbles to dust. It is a scroll of identify. e - 2 potions of mutation As you read the scroll labelled EZXIOPP SECAPS, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. As you read the scroll labelled DOVECE JIGGOU, it crumbles to dust. The air around you briefly surges with heat, but it dissipates. It was a scroll of immolation. Blink to where? Press: ? - help, Dir - move target Okay, then. As you read the scroll labelled BAAMAC OMEETH, it crumbles to dust. It was a scroll of blinking. As you read the scroll labelled BOELIC CAXET, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. As you read the scroll labelled IBBUKH ROYTS, it crumbles to dust. It is a scroll of enchant weapon. Your +2 heavy whip glows red for a moment. Your surroundings suddenly seem different. The air fills with toxic fumes! As you read the scroll labelled ZINNOF VOA, it crumbles to dust. It was a scroll of poison. You start waiting. Done waiting. You feel extremely strange. Iridescent scales grow over part of your body. You feel extremely strange. Your iridescent scales disappear. Your system partially rejects the healing effects of potions. A pair of antennae grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #########..#####..##.## ##..#.....#..#..# ##..#.......#..#.# #..#(...<....#...# ##..#.......#....# ##..#.....#....## ##..#####....## ##.........## #####..@.## ###### There were no monsters in sight! Vanquished Creatures A dart slug (D:1) 6 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A kobold (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 784 | D:1 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 785 | D:1 | Lost mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 785 | D:1 | Gained mutation: Potions are less effective at restoring | your health. [potion of mutation] 785 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [potion of mutation] 786 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_basic Action || total ---------------------------++------- Cast: Magic Dart || 30 Use: Scroll || 8 Potion || 2 Armour: Robe || 1