Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 606180372484332705 32 xade the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Jan 25, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:55 (1445 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 1445, Time: 00:01:55 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 10/10 EV: 11 Int: 24 God: Gold: 134 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 134 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves d - a staff of fire Potions b - a potion of magic c - a potion of moonshine Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting - Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 34% 2d7 5% 2 Poisonous Vapours Alch/Air 20% 1d1 10% 1 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Olgreb's Toxic Radiance Alch 5% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. Okay, then. You see here a +0 war axe. Found a stone staircase leading up. You see here 4 stones. A quokka comes into view. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A frilled lizard comes into view. A frilled lizard is nearby! You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The magic dart hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. Found a stone staircase leading down. You see here a frilled lizard corpse. There is a stone staircase leading down here. Done exploring. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Done exploring. You can't go down here! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.#.............## #..# #.#.#####..####.#######... #.#.# #..# #.##.†...... #.#.# #..# #.##.####... #.#.# #..# #........... #####.#.# #..# #.##.####.#. #.....#.# #..# #.##.####.#. #.#####.######.####.##........ #.# #......@......#######.#. #.# ########.#....# #.#. #.# #.#.#### #.#. #.# #....# #.#. #.# #.#..# #######.#. #.# #.#..###>........ #.# #.....>.†......## #.# ###.############ ##.## #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 6 endoplasms 4 giant cockroaches A hobgoblin (D:2) 2 quokkas (D:2) 2 ball pythons (D:1) A bat (D:1) 2 frilled lizards 2 goblins 4 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 450 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 453 | D:1 | Learned a level 2 spell: Searing Ray 1167 | D:2 | Reached skill level 5 in Conjurations 1167 | D:2 | Reached XP level 3. HP: 17/19 MP: 4/10 1445 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_loops_cross, grunt_decor_junction, minmay_misc_feat_cross D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Cast: Magic Dart || 48 Use: Potion || 3 Scroll || 1 Armour: Robe || 2 Dodge: Dodged || 3