Dungeon Crawl Stone Soup version 0.34-b1-46-g4715434a6a (webtiles) character file. Game seed: 1697142398334313225 142 xade the Conjurer (level 5, -2/28 HPs) Began as a Deep Elf Conjurer on Feb 9, 2026. Slain by a gnoll ... wielding a +0 flail (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:28 (2195 turns). xade the Conjurer (Deep Elf Conjurer) Turns: 2195, Time: 00:03:28 Health: -2/28 AC: 2 Str: 4 XL: 5 Next: 3% Magic: 11/13 EV: 11 Int: 25 God: Gold: 119 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) c - +4 mace (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons b - a +2 spectral dagger c - a +4 mace of holy wrath (weapon) Armour a - a +0 robe (worn) Wands a - a wand of flame (17) Scrolls i - 3 scrolls of identify c - a scroll of immolation {unknown} d - a scroll of poison {unknown} Potions g - a potion of magic c - 4 potions of curing Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 6.3 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d8 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 65% 4 Dispel Undead Necr 5% 3d7 65% 4 Silence Hex/Air 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail and quivering 2 throwing nets (83% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail. Unknown command. You hit the gnoll. The gnoll is lightly wounded. You stop channelling your searing ray. The gnoll barely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll barely misses you. You encounter a jackal. The gnoll hits you with a +0 flail. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail! You barely miss the gnoll. The gnoll is heavily wounded. You hear a bark! The frilled lizard hisses angrily. The gnoll misses you. The jackal leaves your sight. You closely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. The jackal bites you but does no damage. You barely miss the gnoll. The gnoll is heavily wounded. The jackal barely misses you. The gnoll misses you. The jackal closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail. The jackal closely misses you. The gnoll barely misses you. The jackal barely misses you. You closely miss the gnoll. The gnoll is severely wounded. The jackal closely misses you. You encounter a jackal. The gnoll hits you with a +0 flail! You die... ##......## ##.[....... #........## #.######## #.# #.# #.# #.# #@# #jhlh.# ###...# .....ß ..... ##### You could see a gnoll, 2 jackals and a frilled lizard. Vanquished Creatures Terence (D:3) Natasha (D:3) 3 adders 2 ribbon worms (D:3) 6 dart slugs 4 endoplasms 6 hobgoblins 7 jackals A quokka (D:1) 2 ball pythons 4 bats 3 frilled lizards 9 goblins 7 kobolds 4 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xade the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 207 | D:1 | Learned a level 2 spell: Searing Ray 240 | D:1 | Reached skill level 5 in Conjurations 631 | D:1 | Reached XP level 3. HP: 16/19 MP: 6/9 1445 | D:2 | Reached XP level 4. HP: 17/24 MP: 7/11 2057 | D:3 | Encountered Natasha 2060 | D:3 | Killed Natasha 2061 | D:3 | Reached skill level 6 in Conjurations 2144 | D:3 | Encountered Terence 2149 | D:3 | Killed Terence 2150 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2195 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_basic, roderic_roman_lattice D:2: layout_basic D:3: layout_rooms, hellmonk_ecumenical_altar_leap_of_faith, nicolae_nh_oracle_at_delphi, uniq_natasha, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Spellcasting | 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 8 || 8 Melee: Mace | | 8 || 8 Cast: Magic Dart | 83 | 47 || 130 Searing Ray | | 1 || 1 Read: Identify | | 1 || 1 Teleportation | | 1 || 1 Noise | | 1 || 1 Torment | | 1 || 1 Brand weapon | | 1 || 1 Armour: Robe | 10 | 9 || 19 Dodge: Dodged | 7 | 13 || 20