xade Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (4, -6, D:1) a +0 plate armour (11, 0, D:1) a bat corpse (skeletalised by now) (12, 4, D:1) a bat corpse (skeletalised by now) (16, 23, D:1) 6 stones (18, 21, D:1) 5 stones (19, -1, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (25, 30, D:1) 2 stones a hobgoblin skeleton (26, 28, D:1) 5 stones (28, -5, D:1) a +0 short sword (28, 17, D:1) a +0 mace a kobold corpse (skeletalised by now) (30, -10, D:1) a +0 sling (32, 3, D:1) a jackal skeleton (33, 3, D:1) a jackal skeleton (35, 0, D:1) a quokka skeleton (35, 8, D:1) a frilled lizard skeleton (37, 7, D:1) a ball python skeleton (39, -8, D:1) a stone (45, 16, D:1) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (45, 25, D:1) a +0 short sword a kobold skeleton (46, 16, D:1) a ball python corpse (skeletalised by now) (46, 26, D:1) a quokka skeleton (49, 17, D:1) a +0 dagger a quill talisman (54, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 17, D:2) a ball python corpse (skeletalised by now) (2, -13, D:2) a +0 robe (10, 25, D:2) the felid corpse of Natasha (skeletalised by now) (14, 25, D:2) a ball python corpse (skeletalised by now) (34, -11, D:2) a hobgoblin skeleton (35, -11, D:2) a +0 mace (36, -11, D:2) a +0 scale mail (41, -16, D:2) a +0 whip (42, -27, D:2) a +0 robe (43, -16, D:2) a +0 ring mail Level 3 of the Dungeon (1, 40, D:3) a +0 dagger (2, 23, D:3) a +0 club (2, 32, D:3) a frilled lizard corpse (skeletalised by now) (8, 18, D:3) a +0 short sword a stone (12, 16, D:3) a quokka corpse (skeletalised by now) (18, 10, D:3) a +0 chain mail (18, 18, D:3) a +0 short sword 3 stones a +0 spear (18, 20, D:3) a +0 whip a kobold corpse (skeletalised by now) (18, 21, D:3) a bat corpse (skeletalised by now) (18, 25, D:3) 5 poisoned darts (31, 41, D:3) a +0 short sword a kobold skeleton (33, 15, D:3) a +0 dagger 3 stones (37, 35, D:3) a +0 long sword (38, 21, D:3) a +0 plate armour (39, 28, D:3) a +0 club a +0 robe the human skeleton of Jessica (40, 31, D:3) a +0 dagger (43, 31, D:3) 6 datura-tipped darts (47, -1, D:3) a +0 dagger (47, 15, D:3) a +0 robe a +0 whip (59, 20, D:3) a blade talisman Level 4 of the Dungeon (12, -4, D:4) a +0 robe (18, 28, D:4) a +0 dagger a kobold skeleton (20, 16, D:4) a +0 dagger (23, 13, D:4) a jackal corpse (skeletalised by now) (24, 15, D:4) 3 stones a +0 dagger a kobold skeleton (25, 12, D:4) a jackal skeleton (27, 11, D:4) a +0 ring mail a +0 hand axe an orc skeleton (35, 10, D:4) a hobgoblin skeleton (35, 11, D:4) a ball python skeleton (37, 42, D:4) a +0 club a +0 ring mail a goblin corpse (skeletalised by now) (41, 29, D:4) a +0 trident (46, 35, D:4) a +0 spear (46, 37, D:4) a +0 flail (46, 39, D:4) a +0 spear (52, 21, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a parchment of Hailstorm (4, -19, D:5) a +0 ring mail (7, -2, D:5) an iguana corpse (skeletalised by now) (13, -9, D:5) a +0 club (20, 2, D:5) a +0 mace a +0 leather armour an orc skeleton (21, -3, D:5) a +0 flail a +0 ring mail (24, -1, D:5) a +0 trident of entangling a +0 chain mail (25, 4, D:5) a quokka corpse (skeletalised by now) (28, 2, D:5) a quokka skeleton (33, -26, D:5) a +0 robe (37, -27, D:5) a scroll of noise (38, -28, D:5) a howler monkey skeleton (39, -28, D:5) an iguana skeleton (45, -1, D:5) 3 large rocks (46, -29, D:5) a parchment of Searing Ray Level 6 of the Dungeon (6, -15, D:6) a +0 robe a +0 dagger an orc skeleton (8, -18, D:6) a +0 club (8, -17, D:6) a +0 robe a +0 dagger an orc skeleton (9, -18, D:6) a hound skeleton (9, -17, D:6) a +0 club a +0 war axe an orc skeleton (12, -46, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (13, -40, D:6) a +0 dagger an orc corpse (skeletalised by now) (13, 7, D:6) a black bear skeleton (14, -39, D:6) a +0 mace an orc corpse (skeletalised by now) (24, 7, D:6) a +0 shortbow a centaur skeleton (25, -35, D:6) a hound skeleton (30, -13, D:6) a +0 robe a +0 dagger (48, -34, D:6) a +0 chain mail (60, 0, D:6) a +0 war axe (63, -40, D:6) a +0 hand axe Level 7 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 whip of the Supporting Badger {heavy, rPois rN+++ Int-3 Stlth+} (7320 gold) rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the rimehorn talisman of the Orange Skies {rElec Str+5 Int+3 Dex-5} (4730 gold) [rimehorn talisman] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). the amulet "Ymene" {Spirit Slay+3} (4960 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +1 ring mail of the Snail {rElec Str-2 Int+2 Slay+2} (3140 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the ring of Dogma {rF++ Will+ Stlth-} (4320 gold) [ring of protection from fire] rF++: It greatly protects you from fire. Will+: It increases your willpower. Stlth-: It makes you less stealthy. the +2 pair of gloves "Jacub" {rN+} (2570 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the ring "Ybrajif" {rElec rF+++ rC- Str+2} (5370 gold) [ring of protection from fire] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). the air staff "Doliecw Voyl" {*Slow rElec rF+ rC+ Str+2 Air} (4460 gold) [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). Air: It increases the power of your Air spells. the lupine talisman of the Skvader {Harm +Inv rPois Int-3} (4050 gold) [lupine talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rPois: It protects you from poison. Int-3: It affects your intelligence (-3). the +0 leather armour "Deoqobbu" {rC+ Will- rCorr Str+3} (2370 gold) rC+: It protects you from cold. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 mace "Haad" {elec, rPois rF+ SInv} (2990 gold) rPois: It protects you from poison. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the ring "Evi Siurph" {^Contam rPois MP+9 Str+3 Int+4} (4030 gold) [ring of magical power] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). the fire staff of Fuggihal {rF+ Str+2 Dex+4 Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the air staff of Epadghef {rElec rPois Dex+3 Air} (4250 gold) [staff of air] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. the ring of Ofauzuh {^Contam rF+ rN+ rCorr Stlth+} (3680 gold) [ring of positive energy] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the +7 sling of Armageddon {chaos, rCorr} (5030 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 dagger "Ramm" {heavy, *Slow Dex+4 SInv} (3260 gold) *Slow: It may slow you when you take damage. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the air staff of Goblin Mode {rElec Str+3 Air} (3830 gold) [staff of air] rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Air: It increases the power of your Air spells. the wellspring talisman of the Forgotten Stars {+Inv Str+3} (4730 gold) [wellspring talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). the +0 chain mail of Spite {rC+++ Stlth+} (5080 gold) rC+++: It renders you almost immune to cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. (1, 1, D:7) an iguana skeleton (1, 3, D:7) a +0 chain mail a +0 club an orc skeleton (7, 16, D:7) a +0 club (12, 12, D:7) a +0 dagger a +0 robe (12, 13, D:7) a +0 dagger a +0 robe (13, 13, D:7) a +0 flail an orc skeleton (16, -14, D:7) a +0 giant club an ogre corpse (skeletalised by now) (18, -4, D:7) a +0 dagger (23, 17, D:7) a +0 robe (31, 5, D:7) a +0 robe a +4 falchion (32, 6, D:7) a +0 robe a +0 hand axe (33, 8, D:7) a +0 ring mail a +0 short sword (34, 7, D:7) a +0 chain mail a +0 mace (34, 14, D:7) a +0 leather armour (35, 7, D:7) a +0 leather armour a +0 club an orc skeleton (36, -3, D:7) a +0 rapier Level 8 of the Dungeon [Shop] Piarhud's Antique Weapon Emporium a +2 short sword of speed (567 gold) a +0 scimitar (162 gold) a +0 triple crossbow (540 gold) a +0 flail (94 gold) a +0 mace (81 gold) a +0 long sword (94 gold) a +0 long sword (94 gold) (0, 0, D:8) a +0 ring mail (1, -29, D:8) a +0 robe (7, 18, D:8) a +0 pair of boots (15, -22, D:8) a +0 short sword an orc corpse (skeletalised by now) (15, -21, D:8) a +0 flail an orc corpse (skeletalised by now) (16, -21, D:8) a +0 scimitar a +0 plate armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (16, -4, D:8) +0 swamp dragon scales a +0 halberd of flaming (18, 2, D:8) a +0 robe a +0 dagger (21, 9, D:8) a scroll of noise (26, 10, D:8) a +1 scythe of protection a +1 dagger of speed (27, -12, D:8) a +0 long sword a +0 robe (28, -13, D:8) a +1 dire flail of venom a +0 robe (28, -11, D:8) a +0 battleaxe a +0 robe (29, -11, D:8) a +4 halberd of freezing a +0 robe (32, -11, D:8) a bullfrog skeleton (38, -24, D:8) a +0 leather armour (42, -15, D:8) a human skeleton (43, -18, D:8) a howler monkey corpse (43, -16, D:8) a +0 spear (44, -18, D:8) a +5 dire flail of freezing (still there?) a +0 robe (still there?) (46, -15, D:8) a +4 great sword (still there?) a +2 robe of willpower (still there?) a kobold skeleton (still there?) (51, -19, D:8) a +0 hand axe the Ecumenical Temple