xeon Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (10, -9, D:1) a +0 sling (15, -10, D:1) a rat skeleton (20, -8, D:1) a jackal skeleton (21, -9, D:1) a jackal skeleton (28, 26, D:1) a +0 club a goblin corpse (skeletalised by now) (30, 13, D:1) a frilled lizard skeleton (35, 18, D:1) a +0 dagger (36, -25, D:1) a frilled lizard skeleton (36, -18, D:1) a hobgoblin skeleton (36, -14, D:1) a +0 club a kobold skeleton (37, -11, D:1) a ball python skeleton (38, 10, D:1) a +0 short sword (39, -26, D:1) 4 stones (52, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 4, D:2) a +0 falchion (16, 34, D:2) an adder corpse (skeletalised by now) (21, 34, D:2) the +0 robe of the Lobster {Regen+ Int-3 SInv} Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (21, 37, D:2) 5 stones (24, 25, D:2) a +0 dagger (30, 29, D:2) a +0 ring mail (35, 7, D:2) an adder skeleton (35, 8, D:2) a +0 dagger (37, 34, D:2) 6 poisoned darts (46, 8, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a bat corpse (18, 2, D:3) a +0 whip a +0 halberd a gnoll corpse (18, 4, D:3) a +0 scale mail (19, 3, D:3) a +0 spear