xeon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 3, D:1) a +0 dagger (3, -14, D:1) 3 poisoned darts (4, -15, D:1) a rat skeleton (4, 6, D:1) 4 poisoned darts (12, -12, D:1) a quokka skeleton (19, -28, D:1) a +0 leather armour (20, -24, D:1) a +0 dagger (22, -29, D:1) a +0 short sword (25, 0, D:1) a +0 whip (30, 12, D:1) a bat skeleton (31, 9, D:1) 6 stones (37, -29, D:1) a rat corpse (skeletalised by now) (40, -10, D:1) a +0 club (41, -2, D:1) a +0 whip a +0 dagger a gnoll skeleton (48, -21, D:1) a +0 dagger (49, 9, D:1) a bat skeleton (50, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (63, -26, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Diodaetz's Weapon Shop a +2 heavy war axe (219 gold) a +0 war axe (42 gold) 6 boomerangs (144 gold) a +0 dagger (24 gold) a +0 short sword (36 gold) a +0 spear (36 gold) a +0 hand axe (36 gold) 9 stones (10 gold) a +0 quarterstaff (48 gold) a +0 mace (36 gold) the +9 long sword "Zilu" {elec, rPois rCorr Int+2 SInv} (946 gold) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 mace (36 gold) [Shop] Feaz's General Store a +0 sling (19 gold) the +1 leather armour of the Tormentor {-Tele rN+ Will++} (327 gold) rN+: It protects you from negative energy. Will++: It greatly increases your willpower. -Tele: It prevents most forms of teleportation. 3 stones (3 gold) a +0 chain mail (58 gold) a book of Cantrips (208 gold) a ring of resist corrosion (260 gold) a potion of enlightenment (65 gold) (0, 0, D:2) a hobgoblin skeleton (2, -21, D:2) a human skeleton (2, -10, D:2) a rat skeleton (3, -19, D:2) a +0 spear (9, -10, D:2) 6 poisoned darts (10, -27, D:2) a beast talisman (17, -23, D:2) a +0 pair of gloves (19, -12, D:2) a jackal skeleton (25, -3, D:2) a ball python corpse (skeletalised by now) (32, -19, D:2) a +0 club a kobold skeleton (43, 4, D:2) a +0 leather armour (48, -10, D:2) a +0 club (54, 2, D:2) a quokka corpse (skeletalised by now) (56, -34, D:2) a +0 long sword a kobold corpse (skeletalised by now) (56, -21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, -28, D:3) a +0 dagger (2, -11, D:3) a +0 trident (11, 2, D:3) a hobgoblin skeleton (12, -19, D:3) a rat corpse (skeletalised by now) (19, -30, D:3) a ball python corpse (skeletalised by now) (25, 9, D:3) a +0 robe (32, -27, D:3) a +0 flail (33, -27, D:3) a hobgoblin skeleton (33, -26, D:3) an adder skeleton (34, -22, D:3) an adder skeleton (34, 15, D:3) a jackal skeleton a jackal skeleton (35, -23, D:3) a +0 club 5 stones (35, -22, D:3) a +0 hand axe an orc skeleton (44, 14, D:3) a +0 club a goblin corpse (skeletalised by now) (47, -18, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (0, 1, D:4) a jackal corpse (skeletalised by now) (3, 13, D:4) a +0 falchion (17, 19, D:4) a +0 trident (23, 47, D:4) a +0 dagger (25, 12, D:4) a jackal skeleton (25, 13, D:4) a +0 short sword a kobold skeleton a jackal skeleton (25, 37, D:4) a +0 hand axe (45, 36, D:4) a +0 club an orc skeleton (56, 45, D:4) a quokka skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 mace (14, 14, D:5) a +0 dagger a +0 chain mail an orc skeleton (15, 33, D:5) a +0 dagger of venom (unseen) (15, 34, D:5) a hound skeleton (16, 15, D:5) a +0 hand axe a +0 club a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (16, 24, D:5) a +0 whip a +0 scale mail a +0 giant spiked club an orc skeleton an ogre skeleton (17, 13, D:5) a +0 hand axe an orc skeleton (20, 7, D:5) a +0 club 2 boomerangs (20, 8, D:5) a +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 heavy hand axe a +0 flail an orc skeleton an orc skeleton (28, 7, D:5) a +0 falchion (30, 22, D:5) an adder skeleton (48, -4, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now)