xeon Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 26, D:1) a ball python skeleton (8, 27, D:1) a quokka skeleton a hobgoblin skeleton (10, 1, D:1) a frilled lizard skeleton (10, 6, D:1) 6 stones (11, 0, D:1) a ball python skeleton (13, -8, D:1) a hobgoblin corpse (skeletalised by now) (14, -8, D:1) a +0 hand axe (18, 13, D:1) a rat skeleton (21, 19, D:1) 4 boomerangs (26, -2, D:1) 5 boomerangs (26, 17, D:1) a hobgoblin skeleton (27, 18, D:1) a ball python skeleton (31, -15, D:1) a frilled lizard corpse (skeletalised by now) (36, -7, D:1) a +0 barding (36, 0, D:1) a +0 club (38, 20, D:1) a +0 leather armour (39, 5, D:1) 7 stones (44, 8, D:1) a beast talisman (46, 6, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse (2, -6, D:2) 3 stones (18, -15, D:2) 6 stones (23, -10, D:2) an adder corpse (26, -18, D:2) a potion of heal wounds (29, 15, D:2) 7 stones (30, -17, D:2) a staff of fire (unseen) (32, 16, D:2) a +0 hand axe