xeon Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (1, 15, D:1) a hobgoblin corpse (skeletalised by now) (4, -11, D:1) a bat skeleton (7, 2, D:1) a beast talisman (10, 20, D:1) a +0 club a goblin corpse (skeletalised by now) (17, 2, D:1) a scroll of identify (18, -12, D:1) a +0 club a goblin skeleton (19, -6, D:1) a +0 dagger a goblin skeleton (23, 17, D:1) a +0 sling (25, -24, D:1) a +0 short sword (26, 25, D:1) a quokka corpse (skeletalised by now) (28, 11, D:1) a +0 dagger a kobold corpse (skeletalised by now) (40, 0, D:1) a rat corpse (skeletalised by now) (40, 17, D:1) a staff of cold (44, -20, D:1) a +0 club (45, -6, D:1) a hobgoblin corpse (skeletalised by now) (45, -4, D:1) a ball python skeleton (45, -2, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (15, 4, D:2) a +0 pair of boots (16, -32, D:2) a bat skeleton (28, -30, D:2) an adder skeleton (30, -45, D:2) a +0 ring mail (40, -6, D:2) a +0 spear (50, -34, D:2) a +0 club a goblin skeleton (50, 4, D:2) 4 boomerangs (55, 2, D:2) a quokka skeleton (55, 3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 sling (2, -17, D:3) a +2 hand axe of flaming (3, -11, D:3) a +0 whip a kobold corpse (3, -1, D:3) a bat corpse (22, -11, D:3) a bat corpse