xeon Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -13, D:1) a hobgoblin skeleton (15, 27, D:1) a frilled lizard corpse (skeletalised by now) (26, -1, D:1) a +0 robe (31, -9, D:1) a bat corpse (skeletalised by now) (31, -7, D:1) a +0 whip (36, -23, D:1) a hobgoblin corpse (skeletalised by now) (38, 21, D:1) a +0 dagger a goblin skeleton (41, 28, D:1) a +0 club a goblin skeleton (46, -5, D:1) a rat corpse (skeletalised by now) (46, 13, D:1) a +0 dagger Level 2 of the Dungeon (16, -16, D:2) a +0 club a +0 sling (17, -16, D:2) a +0 dagger (19, -16, D:2) a +0 short sword (20, -14, D:2) a +0 dagger a goblin skeleton (21, -1, D:2) a +0 leather armour (26, -18, D:2) a +0 club (28, -17, D:2) a +0 dagger a goblin skeleton (32, -4, D:2) a +0 short sword a kobold skeleton (42, 2, D:2) a +0 flail a +2 scale mail of poison resistance the human skeleton of Terence Level 3 of the Dungeon (13, -13, D:3) a +0 flail (14, -13, D:3) a +0 spear (14, -12, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 leather armour a +0 whip (0, 1, D:4) a +0 club a +0 leather armour a +0 mace a +0 hand axe (16, -10, D:4) a serpent talisman (19, -7, D:4) a +3 dagger (19, -6, D:4) a +1 heavy spear a +0 scale mail (20, -8, D:4) a +0 club (20, -7, D:4) a +0 spear (20, 0, D:4) a +0 dagger (20, 2, D:4) a +0 dagger a +2 robe of cold resistance a +2 heavy hand axe (21, -7, D:4) a +0 club (21, 0, D:4) a +0 dagger a +0 leather armour (21, 1, D:4) a +0 club (22, 1, D:4) a +0 dagger a +0 robe (25, -26, D:4) a +0 short sword (33, -13, D:4) a +0 dagger (36, -23, D:4) a +0 helmet Level 5 of the Dungeon [Shop] Bemiat's Antique Armour Shop a +0 robe (16 gold) a +0 cloak (103 gold) a +2 robe of positive energy (338 gold) a +3 ring mail of poison resistance (529 gold) a +0 ring mail (92 gold) the +0 robe of Hide-and-Seek {Int+5} (418 gold) Int+5: It affects your intelligence (+5). a +0 buckler (103 gold) a +0 robe (16 gold) a +0 scale mail (92 gold) (0, 0, D:5) a +0 rapier (18, 19, D:5) a +0 robe (19, -26, D:5) a +0 giant club (28, -29, D:5) a +0 quarterstaff Level 6 of the Dungeon [Shop] Poakacw's Weapon Emporium a +0 quarterstaff (40 gold) the +6 dagger of the Doomed Warrior {antimagic, *Noise rElec Str+4 Int+2 SInv} (633 gold) Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. 7 stones (7 gold) a +0 halberd (40 gold) a +2 great mace of distortion (282 gold) a +0 falchion (30 gold) 7 stones (7 gold) 4 stones (4 gold) 6 stones (6 gold) (0, 0, D:6) a +0 giant spiked club (4, 20, D:6) a +0 war axe (12, 33, D:6) a +0 orcbow (48, 45, D:6) a +0 spear (48, 46, D:6) a +0 spear (49, 46, D:6) a +0 spear (50, 46, D:6) a +0 whip a +0 robe a +0 club a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour (0, 1, D:7) a +0 mace (1, 0, D:7) a +0 dagger a +0 robe (1, 4, D:7) a +0 dagger a +0 robe (2, 1, D:7) a +0 flail a boomerang (22, 8, D:7) a +0 dire flail (23, 9, D:7) a +0 dagger a +0 robe a +0 club (28, -4, D:7) a +0 ring mail a +0 falchion (28, -3, D:7) a +0 ring mail a +0 dagger (31, 2, D:7) a flux talisman (48, -1, D:7) a +2 scimitar a +0 robe a +0 scimitar a +0 robe (49, -2, D:7) a +2 trident of protection a +0 robe (49, -1, D:7) a +0 short sword a +0 robe a +0 scimitar a +0 robe (50, -6, D:7) a +0 falchion Level 8 of the Dungeon [Shop] Inusocua's Armour Boutique a +1 robe of willpower (165 gold) the +4 scale mail of Vampiric Thralls {rElec Dex+3} (575 gold) Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. a +2 ring mail of willpower (273 gold) the +6 chain mail "Icheg" {^Drain Will+++} (830 gold) Will+++: It greatly increases your willpower. ^Drain: It drains your maximum health when unequipped. the +3 leather armour of Fuedwaf {rF+ Dex+3} (484 gold) Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. a +1 buckler of protection (214 gold) (0, 0, D:8) a +0 club (0, 1, D:8) a +0 dagger a +0 robe (1, -16, D:8) a staff of earth (1, -1, D:8) a +0 short sword 2 boomerangs a +0 leather armour a +0 dagger a +0 ring mail (1, 0, D:8) a +0 trident a +0 robe (2, -1, D:8) a +0 short sword (3, -14, D:8) a +0 pair of boots (3, -4, D:8) a +0 dagger a +0 dagger a +0 whip a +0 hand axe (3, -3, D:8) a +0 scimitar a +0 robe a +0 short sword a +0 short sword (3, -2, D:8) a +3 short sword a +0 robe a +0 dagger a +0 robe a +2 battleaxe a +0 robe (4, -6, D:8) a +0 orcbow (4, -4, D:8) a +0 short sword a +0 short sword (4, -2, D:8) a +2 great sword of draining a +0 robe (5, -4, D:8) a +0 ring mail a +1 dagger of venom (5, -3, D:8) a +0 club (15, 1, D:8) a +0 dagger a +0 short sword (15, 2, D:8) a +0 shortbow (16, 1, D:8) a +0 robe a +0 dagger a +0 ring mail a +0 flail (17, 1, D:8) a +0 club (34, -11, D:8) a +0 leather armour (55, -23, D:8) a +0 whip a +0 short sword a +0 whip a curare-tipped dart (57, -23, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a -2 spear a +0 animal skin (7, 14, D:9) 5 gold pieces (7, 17, D:9) a +0 spear (8, 15, D:9) 10 gold pieces (8, 16, D:9) a +6 ring of dexterity (8, 17, D:9) a book of Maladies (9, 14, D:9) 6 gold pieces (9, 17, D:9) 10 gold pieces (18, 29, D:9) a +0 orcbow (24, 30, D:9) a +4 mace of protection (26, 37, D:9) a +0 giant spiked club (28, 30, D:9) a +0 orcbow the Ecumenical Temple