xeon1 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 5, D:1) a quokka corpse (skeletalised by now) (3, -9, D:1) a +0 club a kobold skeleton (3, -5, D:1) a bat skeleton (4, -10, D:1) a +0 club a kobold skeleton (4, -8, D:1) a +0 robe (4, -6, D:1) a frilled lizard skeleton (6, -3, D:1) a +0 dagger a kobold skeleton (7, 22, D:1) a bat skeleton (11, 10, D:1) a goblin skeleton (11, 11, D:1) a goblin skeleton (11, 14, D:1) a goblin skeleton (12, 9, D:1) a goblin skeleton (12, 11, D:1) a dwarf skeleton (13, 8, D:1) a goblin skeleton (13, 9, D:1) a goblin skeleton (13, 12, D:1) a goblin skeleton (15, 9, D:1) a dwarf skeleton (15, 13, D:1) a goblin skeleton (16, 12, D:1) a goblin skeleton (16, 14, D:1) a goblin skeleton (16, 15, D:1) a dwarf skeleton (17, 8, D:1) a dwarf skeleton (17, 9, D:1) a goblin skeleton (17, 10, D:1) a dwarf skeleton (17, 12, D:1) a dwarf skeleton (17, 14, D:1) a goblin skeleton (20, -2, D:1) a +0 ring mail (28, 0, D:1) a ball python skeleton (29, 8, D:1) a +0 ring mail (30, 28, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, 1, D:1) a +0 whip (33, 46, D:1) a +0 dagger (34, 21, D:1) a ball python skeleton (35, -3, D:1) a +0 ring mail (36, 4, D:1) a +0 dagger (38, 30, D:1) a +0 leather armour (39, 0, D:1) a hobgoblin skeleton (45, 2, D:1) a ball python skeleton (45, 9, D:1) a +0 dagger a kobold skeleton (48, 12, D:1) a +0 leather armour (48, 34, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -14, D:2) a hobgoblin corpse (2, -13, D:2) a +0 club (3, -18, D:2) a +0 flail (4, -20, D:2) a +0 club a goblin corpse (5, -17, D:2) a +0 ring mail (6, -19, D:2) a hobgoblin corpse (6, -15, D:2) a +0 dagger (7, -13, D:2) a +0 club a gnoll corpse (8, -7, D:2) a +0 mace (9, -15, D:2) a +0 spear (11, -17, D:2) a +2 heavy flail a gnoll corpse (14, -28, D:2) a hobgoblin corpse (skeletalised by now) (15, -18, D:2) a poisoned dart (15, 0, D:2) a +0 dagger (18, -18, D:2) a +0 pair of boots (30, -13, D:2) the +2 leather armour "Trusted Companion" {rPois rN+++ Dex-4 SInv} Dex-4: It affects your dexterity (-4). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. SInv: It lets you see invisible. a ball python corpse (skeletalised by now) (31, -25, D:2) a rat corpse (skeletalised by now) (40, -23, D:2) a +0 dagger (51, -18, D:2) a +0 mace