Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34-a0-1349-g34678775c8 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12920686846900450573, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name xeon11 -rc /var/dcss/gamedata/dcss-trunk/rc-files/xeon11.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/xeon11.macro -morgue /var/dcss/gamedata/dcss/morgue/xeon11/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/xeon11:2025-11-25.13:32:12.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 20 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x59ba1dbce41e]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x59ba1dbdc5fa]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x59ba1dbce8fa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x7c865c845330]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt25affect_player_enchantmentEb+0x6d) [0x59ba1db859cd]: bolt::affect_player_enchantment(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt11affect_cellEv+0x3e1) [0x59ba1db7f601]: bolt::affect_cell() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt7do_fireEv+0x740) [0x59ba1db88070]: bolt::do_fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_ZN4bolt4fireEv+0x268) [0x59ba1db88c68]: bolt::fire() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x45e) [0x59ba1df8512e]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z16handle_mon_spellP7monster+0xd7d) [0x59ba1df9174d]: handle_mon_spell(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0x86f22a) [0x59ba1df4f22a]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z19handle_monster_moveP7monster+0x5f3) [0x59ba1df55913]: handle_monster_move(monster*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z15handle_monstersb+0xc10) [0x59ba1df58970]: handle_monsters(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z12world_reactsv+0x135) [0x59ba1e37d045]: world_reacts() /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xc9f7b9) [0x59ba1e37f7b9]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xca02e5) [0x59ba1e3802e5]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x1f7) [0x59ba1db02687]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x7c865c82a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x7c865c82a28b]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x25) [0x59ba1db03175]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 5 Level id: D:5 Level build method = , level layout type = corridors, absdepth0 = 4 Level vaults: layout_loops_cross mainiacjoe_overflow_two_lobes serial_shops shop nicolae_shop_glassy nicolae_inconvenience_store Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You burn the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. Lightning courses through the endoplasm! You kill the endoplasm! Your Dodging skill increases to level 1! HP restored. You now have 28 gold pieces (gained 6). You pick up a parchment of Plasma Beam and begin reading... You add the spell Plasma Beam to your library. d - a grey potion c - a scroll labelled NISIGE UHIDIAD e - a scroll labelled YXIHEA TITTU Found a dagger. Found a stone staircase leading down. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You barely miss the hobgoblin. You hit the hobgoblin. The hobgoblin is poisoned. The hobgoblin is lightly wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin flies into a frenzy! Xom thinks this is hilarious! The hobgoblin is moderately wounded. The hobgoblin barely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin falls asleep! The hobgoblin is almost dead. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin hits you with a +0 club. You miss the goblin. The goblin hits you but does no damage. You hit the goblin. The goblin seems to grow stronger. The goblin is severely wounded. You hit the goblin. You freeze the goblin. You kill the goblin! You see here a +0 club. Found a spear. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You see here 13 gold pieces. A kobold is nearby! The kobold hits you but does no damage. You barely miss the kobold. The kobold hits you but does no damage. You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. You completely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You completely miss the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found an escape hatch in the floor. e - 2 scrolls labelled YXIHEA TITTU (gained 1) You now have 41 gold pieces (gained 13). Key pressed, stopping explore. A kobold comes into view. It is wielding a +0 club. A kobold is nearby! The kobold throws a stone. The stone closely misses you. The kobold misses you. You hit the kobold. You burn the kobold. You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A hobgoblin comes into view. Found a parchment of Sticky Flame. A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. A frilled lizard comes into view. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin but do no damage. The hobgoblin misses you. You barely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You hit the hobgoblin. You freeze the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... You begin to radiate repulsive energy. You barely miss the frilled lizard. The frilled lizard barely misses you. You hit the frilled lizard. Lightning courses through the frilled lizard! You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Sticky Flame and begin reading... You add the spell Sticky Flame to your library. Key pressed, stopping explore. Key pressed, stopping explore. Found a leather armour. You see here a +0 leather armour. f - an emerald potion Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. Okay, then. You climb downwards. There is a stone staircase leading up here. A ball python comes into view. A ball python is nearby! The ball python hisses angrily. You closely miss the ball python. The ball python misses you. The ball python barely misses you. You hit the ball python but do no damage. The ball python closely misses you. The ball python barely misses you. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here an orb of energy. A rat comes into view. The rat moves out of view. The rat squeaks loudly. You see here a parchment of Swiftness. A rat is nearby! The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You hit the rat. The rat looks weaker. The rat is severely wounded. The rat barely misses you. You hit the rat. You burn the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You pick up a parchment of Swiftness and begin reading... You add the spell Swiftness to your library. Found a long sword. Found a hand axe. Found a stone staircase leading up. You see here a +0 long sword. You see here a +0 hand axe. There is a stone staircase leading up here. There is a stone staircase leading up here. Key pressed, stopping explore. Found a stone staircase leading up. Found a broken altar of Ashenzari. d - 2 grey potions (gained 1) j - a sedimented red potion Found a stone staircase leading down. There is a stone staircase leading down here. A dart slug comes into view. A dart slug is nearby! The dart slug misses you. You hit the dart slug but do no damage. The dart slug is poisoned. The dart slug launches a dart at you. The slug dart hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the dart slug. You freeze the dart slug. The dart slug is moderately wounded. You hit the dart slug. The dart slug seems to speed up. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart misses you. You hit the dart slug. You freeze the dart slug. You kill the dart slug! Your Armour skill increases to level 2! HP restored. Found a stone staircase leading down. Found an escape hatch in the ceiling. h - a scroll labelled DOABBEMPOAXT; f - 2 emerald potions (gained 1) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! The goblin shouts! A kobold comes into view. It is wielding a +0 whip. Found a stone staircase leading down. The kobold shouts! A quokka comes into view. You hit the goblin. The goblin seems to grow stronger. Xom thinks this is hilarious! The goblin is severely wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! The kobold hits you with a +0 whip. The quokka misses you. Things that are here: a +0 club; a goblin corpse You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the quokka. You burn the quokka. The quokka is heavily wounded. The kobold hits you but does no damage. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The kobold closely misses you. The quokka misses you. You hit the quokka. You burn the quokka. The quokka is almost dead. The kobold barely misses you. The quokka bites you but does no damage. You barely miss the quokka. The quokka is almost dead. The quokka barely misses you. The kobold hits you with a +0 whip. You closely miss the quokka. The quokka is almost dead. The quokka bites you. The kobold closely misses you. You miss the quokka. The quokka is almost dead. The quokka barely misses you. The kobold closely misses you. You closely miss the quokka. The quokka is almost dead. The quokka bites you. You hit the quokka. You freeze the quokka. You kill the quokka! The kobold barely misses you. Your Short Blades skill increases to level 3! You hit the kobold. You burn the kobold. You kill the kobold! Things that are here: a +0 club; a goblin corpse Things that are here: a +0 whip; a kobold corpse k - a scroll labelled OKETUN ZIMAT e - 3 scrolls labelled YXIHEA TITTU (gained 1) An adder comes into view. The adder hisses angrily. An adder is nearby! A hobgoblin and a quokka come into view. You miss the adder. The adder closely misses you. You closely miss the adder. The adder bites you. You are poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the adder. You feel sick. The hobgoblin shouts! The adder bites you. You closely miss the adder. You feel sick. The adder closely misses you. You completely miss the adder. You feel sick. The adder bites you but does no damage. You hit the adder but do no damage. The adder suddenly seems more resistant. You feel sick. The adder bites you but does no damage. The quokka closely misses you. You feel sick. You are no longer poisoned. You hit the adder. You feel better. The adder is lightly wounded. The adder misses you. An adder comes into view. The adder closely misses you. You miss the adder. The adder is lightly wounded. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. The adder hisses angrily. The adder closely misses you. You hit the adder. The adder seems to slow down. The adder is heavily wounded. You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder seems to speed up. The adder is heavily wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder. You feel better. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder misses you. You hit the adder. You kill the adder! The adder barely misses you. You hit the adder. You burn the adder. The adder is heavily wounded. The adder completely misses you. You barely miss the adder. The adder is heavily wounded. The adder misses you. You hit the adder. The adder is heavily wounded. The adder barely misses you. You miss the adder. The adder is heavily wounded. The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder barely misses you. You hit the adder. You burn the adder. The adder is severely wounded. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is severely wounded. The adder closely misses you. You hit the adder. The acid corrodes the adder! The adder is almost dead. The adder barely misses you. You hit the adder. You kill the adder! Your Stealth skill increases to level 1! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. You hit the quokka. The quokka is lightly wounded. "Whee!" Your surroundings suddenly seem different. Found a viscous purple potion. Your surroundings seem slightly different. Your surroundings suddenly seem different. Found a parchment of Conjure Ball Lightning. Your surroundings suddenly seem different. A quokka is nearby! A quokka is nearby! An adder comes into view. The adder hisses angrily. The adder barely misses you. You hit the adder. The adder is lightly wounded. The adder bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is lightly wounded. The adder misses you. You hit the adder but do no damage. The adder is lightly wounded. The adder bites you. You miss the adder. The adder is lightly wounded. The adder bites you. The quokka misses you. You closely miss the adder. The adder is lightly wounded. The adder closely misses you. The quokka barely misses you. You miss the adder. The adder is lightly wounded. The adder misses you. The quokka bites you but does no damage. You closely miss the adder. The adder is lightly wounded. The adder barely misses you. The quokka barely misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The quokka misses you. You hit the adder but do no damage. The adder looks weaker. The adder is lightly wounded. The adder bites you but does no damage. The quokka bites you. You closely miss the adder. The adder is lightly wounded. The adder closely misses you. The adder bites you but does no damage. The quokka barely misses you. You barely miss the adder. The adder is lightly wounded. The adder bites you but does no damage. The quokka bites you but does no damage. You hit the adder. The adder seems to slow down. You freeze the adder. The adder is heavily wounded. The quokka misses you. You barely miss the adder. The adder is heavily wounded. The adder barely misses you. The quokka bites you but does no damage. You hit the adder. The adder appears confused. The adder is severely wounded. The quokka bites you. You hit the adder but do no damage. Lightning courses through the adder! You kill the adder! The quokka barely misses you. You see here an adder corpse. You barely miss the quokka. The quokka closely misses you. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. You closely miss the quokka. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is poisoned. The quokka is heavily wounded. The quokka bites you but does no damage. You hit the quokka. The quokka is almost dead. You kill the quokka! l - a viscous purple potion Key pressed, stopping explore. You now have 50 gold pieces (gained 9). Key pressed, stopping explore. An endoplasm comes into view. Found a leather armour. The endoplasm quivers. An endoplasm is nearby! The endoplasm hits you but does no damage. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is heavily wounded. The endoplasm closely misses you. You hit the endoplasm. You freeze the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 leather armour. Key pressed, stopping explore. l - 2 viscous purple potions (gained 1) An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! The endoplasm closely misses you. You hit the endoplasm. You burn the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! "Here." Something appears at your feet! You now have 68 gold pieces (gained 18). You pick up a parchment of Conjure Ball Lightning and begin reading... You add the spell Conjure Ball Lightning to your library. A ball python comes into view. A ball python is nearby! Found a falchion. You hit the ball python. You kill the ball python! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a ball python corpse. You see here a +0 falchion. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! Found a flail. The hobgoblin misses you. You hit the hobgoblin. The hobgoblin becomes as fragile as glass! The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading up here. Key pressed, stopping explore. Key pressed, stopping explore. There is a stone staircase leading up here. Key pressed, stopping explore. The hobgoblin shouts! A hobgoblin is nearby! You hit the hobgoblin. You burn the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. A frilled lizard comes into view. A frilled lizard is nearby! The frilled lizard hisses angrily. You barely miss the frilled lizard. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. Found an escape hatch in the floor. There is an escape hatch in the floor here. An endoplasm comes into view. An endoplasm is nearby! The helpless endoplasm fails to defend itself. You hit the endoplasm. You kill the endoplasm! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Key pressed, stopping explore. You see here an adder skeleton. Key pressed, stopping explore. You hear Xom's avuncular chuckle. Your body is suffused with distortional energy. You feel insulated. You feel conductive. You feel a sudden disregard for your own safety. Ambient excess energy starts collecting around you. Done exploring. Unknown command. Done exploring. You see here an adder skeleton. You see here an orb of energy. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading down. Key pressed, stopping explore. Found a ring mail. Found a stone staircase leading down. You now have 83 gold pieces (gained 15). Key pressed, stopping explore. Found a glowing golden altar of the Shining One. An endoplasm comes into view. An endoplasm is nearby! An endoplasm comes into view. Found a stone staircase leading up. You see here a scroll labelled ZAWEUXZE XEAZI. The endoplasm quivers. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is severely wounded. You hit the endoplasm. You kill the endoplasm! The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An endoplasm is nearby! You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm closely misses you. You completely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. Lightning courses through the endoplasm! You kill the endoplasm! m - a scroll labelled ZAWEUXZE XEAZI HP restored. A kobold comes into view. It is wielding a +0 dagger. Found a ring mail. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. A kobold is nearby! The kobold closely misses you. You hit the kobold but do no damage. Lightning courses through the kobold! You kill the kobold! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +0 ring mail. Found an ornate altar of the Wu Jian Council. You see here a +0 ring mail. Things that are here: a +0 dagger; 5 stones c - 5 stones You see here a +0 ring mail. You now have 89 gold pieces (gained 6). Key pressed, stopping explore. "Go forth and redecorate, my child!" An orc comes into view. It is wielding a +0 club. An orc is nearby! The orc shouts! The orc hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc misses you. You hit the orc. The orc is poisoned. The orc is almost dead. The orc barely misses you. You hit the orc. You kill the orc! Things that are here: a +0 club; an orc corpse n - a scroll labelled ROSORGH QIORUL Key pressed, stopping explore. Your trail of clouds dissipates. A bat comes into view. A bat is nearby! The helpless bat fails to defend itself. You puncture the bat! You kill the bat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found an escape hatch in the floor. Key pressed, stopping explore. Key pressed, stopping explore. Terence the Veteran comes into view. He is wielding a +1 flail of protection. Terence is nearby! The helpless Terence fails to defend himself. You hit Terence. Terence is lightly wounded. Terence closely misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +1 flail of protection. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence is lightly wounded. Terence barely misses you. You barely miss Terence. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. You hear Xom's avuncular chuckle. Terence suddenly looks paralysed! The helpless Terence fails to defend himself. You puncture Terence! Terence looks as sick as possible! Terence is heavily wounded. The helpless Terence fails to defend himself. You hit Terence. You freeze Terence. You kill Terence! "This place needs a little more atmosphere." You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your guardian grows in power. Things that are here: a +1 flail of protection; a +0 chain mail Your trail of clouds dissipates. You open the large door. Found a shimmering altar of Xom. Found an escape hatch in the floor. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading down here. n - 2 scrolls labelled ROSORGH QIORUL (gained 1) Key pressed, stopping explore. Found a spear. You pick up a parchment of Mercury Arrow and begin reading... You add the spell Mercury Arrow to your library. You see here a +0 spear. Xom makes a sudden noise! You hear a strangely pleasant explosion. Xom makes a sudden noise! You hear snatches of song. Unknown command. You see here a +0 ring mail. You almost hear Xom's maniacal laughter. A monocle briefly appears over one of your eyes. A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Xom is amused. Found an escape hatch in the ceiling and an escape hatch in the floor. You now have 109 gold pieces (gained 20). An orc comes into view. It is wielding a +0 falchion. An orc is nearby! You closely miss the orc. You hit the orc. The orc is poisoned. The orc is moderately wounded. The orc hits you with a +0 falchion. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the orc. The orc is heavily wounded. The orc hits you but does no damage. You completely miss the orc. The orc is heavily wounded. You kill the orc! Things that are here: a +0 falchion; an orc corpse HP restored. You now have 114 gold pieces (gained 5). Found a stone staircase leading down. An orc comes into view. It is wielding a +0 short sword. Found a stone staircase leading up. An orc wizard and 3 orcs come into view. The orc shouts! x2; The orc wizard shouts! The orc shouts! You completely miss the orc wizard. The orc wizard hits you but does no damage. You closely miss the orc. You hit the orc. The orc is lightly wounded. The orc hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You barely miss the orc. The orc barely misses you. The orc hits you with a +0 short sword. You hit the orc. You freeze the orc. The orc is severely wounded. The orc barely misses you. The orc hits you but does no damage. It was a potion of heal wounds. You feel much better. Xom thinks this is hilarious! l -> w - a potion of heal wounds The orc misses you. x2 You hit the orc. You kill the orc! The orc misses you. You hit the orc wizard but do no damage. The orc wizard is poisoned. The orc wizard points at you and mumbles some strange words. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1349-g34678775c8 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [xeon11] Species: Demonspawn Job: Chaos Knight HP: 35/35; mods: 0/0 MP: 4/4; mod: 0 Stats: 12 13 14 Position: (53, 32), god: Xom (5), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 3 | 378 | 78/200 Short Blades | X | 2 | 34 | 3 | 478 | 122/238 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 1 | 17 | 2 | 241 | 63/178 Dodging | X | 1 | 16 | 1 | 122 | 63/119 Stealth | X | 1 | 16 | 1 | 93 | 43/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 114 #49: 185 Mutations: repulsion field: 1 (innate) demonic guardian: 2 (innate) ephemeral shield: 1 reckless: 1 Inventory bugs: Equipment: eq slot #1, inv slot #0: +0 short sword of chaos eq slot #3, inv slot #1: +2 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .#..##.......## #.####...#####. ...#...#........ ###.#......#####. #.#...#.## #.##.##.# #.......# ####.###### #..o@ooo# #...####.# ....$#.< ....###o ....> .# #### .# .. clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>