xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (4, -35, D:1) a hobgoblin corpse (skeletalised by now) (18, -19, D:1) a +0 whip (24, -5, D:1) a frilled lizard skeleton (35, -29, D:1) a ball python corpse (skeletalised by now) (36, -1, D:1) a +0 club (37, -1, D:1) a bat skeleton (37, 0, D:1) a +0 club (45, -13, D:1) a rat skeleton (45, -11, D:1) a ball python skeleton (46, -18, D:1) a +0 robe (48, 6, D:1) a +0 dagger a +0 short sword a kobold skeleton (58, -27, D:1) a +0 robe (59, -23, D:1) a +0 club a goblin skeleton (69, -3, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Yrywoz's Antique Armour Shop a +0 helmet (90 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2128 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 ring mail (80 gold) a +0 pair of boots (90 gold) the +1 robe "Mirodell" {Stlth+} (310 gold) Stlth+: It makes you more stealthy. a +0 plate armour (460 gold) a +0 scale mail (80 gold) a +0 helmet (90 gold) a +0 leather armour (40 gold) a +0 plate armour of poison resistance (540 gold) (0, 0, D:2) a hobgoblin corpse a frilled lizard corpse (15, 18, D:2) a +0 dagger (15, 19, D:2) a hobgoblin corpse (30, -4, D:2) a +0 club (33, -18, D:2) a bat corpse (skeletalised by now) (33, -5, D:2) a +0 ring mail (37, -3, D:2) a +0 dagger a goblin corpse (skeletalised by now) (39, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (40, -4, D:2) a rat corpse (skeletalised by now) (40, 19, D:2) a ball python corpse (skeletalised by now) (47, 1, D:2) a +0 club (48, 15, D:2) a +0 mace (49, 11, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a frilled lizard corpse (26, 11, D:3) a potion of lignification (32, 10, D:3) a +0 hand axe (34, 10, D:3) 12 gold pieces