xeon11 Level 1 of the Dungeon (0, 0, D:1) a staff of alchemy (1, 10, D:1) a +0 robe (9, 11, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (11, 12, D:1) a rat skeleton (12, 14, D:1) a hobgoblin skeleton (15, 41, D:1) a +0 sling (16, 20, D:1) a +0 dagger (16, 37, D:1) a frilled lizard corpse (skeletalised by now) (23, 38, D:1) a +0 dagger (26, 11, D:1) a +0 club (28, 35, D:1) a rat corpse (skeletalised by now) (31, 25, D:1) a +0 dagger a kobold corpse (skeletalised by now) (32, 6, D:1) a quokka skeleton (36, 14, D:1) a +0 whip (37, 5, D:1) a beast talisman (44, 15, D:1) a +0 whip a kobold corpse (skeletalised by now) (50, 20, D:1) a +2 helmet (54, 23, D:1) a jackal corpse (skeletalised by now) (55, 23, D:1) a +0 short sword 3 stones (56, 23, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 9, D:2) a +0 leather armour (9, 14, D:2) a quokka corpse (skeletalised by now) (19, 27, D:2) a +0 chain mail (22, 29, D:2) a +0 short sword a kobold skeleton (27, 4, D:2) the felid corpse of Natasha (skeletalised by now) (27, 6, D:2) a rat skeleton (30, 21, D:2) a +0 ring mail (34, 34, D:2) a +0 ring mail (35, -3, D:2) a +1 dagger of speed a goblin corpse (skeletalised by now) (41, 7, D:2) a bat corpse (skeletalised by now) (50, 7, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 whip a kobold skeleton (2, 15, D:3) a +0 mace (4, -8, D:3) a +0 dagger (7, 31, D:3) a rat corpse (skeletalised by now) (11, -4, D:3) a bat skeleton (13, 16, D:3) a +0 short sword a kobold skeleton (16, 0, D:3) a +0 rapier (19, -1, D:3) a +0 dagger a +0 robe (21, 2, D:3) a +0 mace (28, 20, D:3) a +0 club (38, 27, D:3) a +0 short sword (42, 39, D:3) the +3 ring mail of the End {Harm rN+ Will+++ Dex-4 Stlth+} Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (45, 21, D:3) a frilled lizard skeleton (47, 19, D:3) a +0 club a +0 club (47, 21, D:3) a +0 club a +0 club a +0 animal skin a +1 helmet a +0 dagger a +0 club a +0 club a +0 club a +0 dagger a goblin skeleton the hobgoblin skeleton of Robin a hobgoblin skeleton a goblin skeleton (48, -6, D:3) a +0 ring mail (49, 12, D:3) a +0 robe Level 4 of the Dungeon [Shop] Feplo's Antique Weapon Shoppe a +0 flail of draining (207 gold) a +3 shortbow of freezing (560 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (1317 gold) rN+: It protects you from negative energy. a +0 hand axe (75 gold) a +0 quarterstaff (100 gold) a +0 long sword (87 gold) the +7 morningstar "Udaeroc" {pain, *Rage rPois rF+++ Dex+2} (2332 gold) Dex+2: It affects your dexterity (+2). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. *Rage: It berserks you when you make melee attacks (+20% chance). the +1 hand axe "Worm" {freeze, rC+ Stlth+} (680 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. (4, 0, D:4) a quokka corpse (skeletalised by now) (5, 2, D:4) a +0 dagger a +0 dagger a +0 sling (6, -2, D:4) a +0 dagger (6, 35, D:4) a +0 long sword (7, 0, D:4) a +0 robe (11, 8, D:4) a +0 dagger (11, 31, D:4) a +0 chain mail (15, 33, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (16, -4, D:4) a hobgoblin corpse (skeletalised by now) (18, 26, D:4) a ball python skeleton (20, 25, D:4) a +2 flail of protection (24, 12, D:4) a +0 war axe (25, 11, D:4) a +0 long sword (37, 4, D:4) a +0 short sword a kobold corpse (skeletalised by now) (42, 22, D:4) a hobgoblin corpse (skeletalised by now)