xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (3, 0, D:1) a bat corpse (skeletalised by now) (17, 13, D:1) a maw talisman (17, 22, D:1) a +0 leather armour (21, 33, D:1) a +0 dagger a goblin skeleton (24, -12, D:1) a +0 short sword (26, 21, D:1) a +0 dagger (30, 32, D:1) a frilled lizard skeleton (30, 33, D:1) a +0 dagger (32, -7, D:1) a +0 dagger (32, 2, D:1) a +2 short sword of venom (42, 14, D:1) a bat corpse (skeletalised by now) (46, 9, D:1) a +0 club a gnoll skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 club (5, 27, D:2) the +7 dagger of Hiyjinimoot {pain, *Rage rN+ Int+4} Int+4: It affects your intelligence (+4). rN+: It protects you from negative energy. *Rage: It berserks you when you make melee attacks (+20% chance). (6, -3, D:2) an adder corpse (skeletalised by now) (8, 31, D:2) a frilled lizard skeleton (9, 29, D:2) a rat skeleton (11, -5, D:2) a +0 trident (12, 22, D:2) a bat skeleton (13, 3, D:2) an adder skeleton (22, 19, D:2) a +0 buckler (33, 8, D:2) a +0 ring mail (34, 39, D:2) a +0 whip a kobold skeleton (39, 23, D:2) an adder corpse (skeletalised by now) (40, 27, D:2) 6 boomerangs (42, 15, D:2) a staff of conjuration (44, 38, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (3, 19, D:3) a +0 dagger (4, -1, D:3) 8 gold pieces (4, 0, D:3) 9 gold pieces (4, 1, D:3) 10 gold pieces (4, 5, D:3) a +0 dagger (5, -1, D:3) 11 gold pieces (5, 0, D:3) 7 gold pieces (5, 1, D:3) 8 gold pieces (6, -1, D:3) 12 gold pieces (6, 0, D:3) 11 gold pieces (6, 1, D:3) a gold piece (13, -5, D:3) a +0 whip (13, 18, D:3) a frilled lizard skeleton (20, 27, D:3) a +0 morningstar the human skeleton of Terence (21, -4, D:3) a +0 spear (25, 22, D:3) a +0 club (29, 46, D:3) a +0 club a +0 robe of positive energy the human corpse of Jessica (skeletalised by now) (38, 25, D:3) a +0 dagger (39, 20, D:3) a human skeleton (40, 14, D:3) a human skeleton (40, 17, D:3) a human skeleton (40, 19, D:3) a human skeleton (42, 17, D:3) a human skeleton (42, 19, D:3) a human skeleton (48, 26, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Vegomiha's Book Boutique a book of Debilitation (240 gold) the Unrestrained Analects (528 gold) Great Wizards, Vol. VII (360 gold) a book of Frost (240 gold) a book of the Hunter (312 gold) a book of the Earth (432 gold) Maxwell's Memoranda (504 gold) a book of Hexes (528 gold) a book of Minor Magic (192 gold) (0, 0, D:4) a +0 club (1, 0, D:4) a +0 club (2, 0, D:4) a +0 spear (9, 32, D:4) a +0 leather armour (11, 19, D:4) a +0 club (13, 26, D:4) a +0 leather armour (21, 3, D:4) a +0 dagger (27, 17, D:4) a +0 flail a +0 chain mail (27, 45, D:4) a +1 antimagic whip (33, 34, D:4) a +0 dagger (39, 47, D:4) a +0 mace (39, 48, D:4) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 leather armour (40, 46, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +1 heavy flail a +0 leather armour (15, 13, D:5) a +0 scythe a +2 robe of cold resistance (16, 12, D:5) a +0 dagger a +0 ring mail (19, 8, D:5) a +0 rapier (19, 10, D:5) a +0 club (24, -4, D:5) a +0 dagger a +0 robe (25, -4, D:5) a +0 dagger a +0 robe a +0 dagger a +0 trident 2 boomerangs a +0 leather armour (26, -3, D:5) a +0 flail (33, -1, D:5) a +0 war axe (42, 21, D:5) a +0 dagger a +0 robe (43, 20, D:5) a +0 trident (43, 22, D:5) a +0 dagger a +0 robe (49, 29, D:5) a +0 flail (50, 36, D:5) a +0 hand axe (54, 30, D:5) a +0 robe Level 6 of the Dungeon [Shop] Zasoqy's Elemental Accessories a +2 quarterstaff of electrocution (242 gold) a +4 ring of protection (396 gold) a staff of fire (275 gold) the Parchment of Rime (638 gold) Spells Type Level a - Hoarfrost Cannonade Ice/Alchemy 5 b - Permafrost Eruption Ice/Earth 6 c - Ozocubu's Refrigeration Ice 7 d - Rimeblight Ice/Necromancy 7 (1, -1, D:6) a +0 dagger a +0 robe (2, 0, D:6) a +2 short sword of speed a +0 plate armour of willpower (3, -5, D:6) a +0 chain mail a +2 short sword of protection (14, 2, D:6) a +0 leather armour a +0 club (15, 12, D:6) a +0 ring mail (16, -25, D:6) a +0 chain mail (16, 0, D:6) a +0 giant spiked club (18, -7, D:6) a +0 mace (21, -26, D:6) 15 gold pieces (28, -8, D:6) a +0 flail (29, -9, D:6) a +0 whip a +0 spear (29, 7, D:6) a +0 giant spiked club (30, -9, D:6) a +0 spear (32, -7, D:6) 4 poisoned darts (33, -21, D:6) a +2 helmet (33, -7, D:6) a +0 dagger (34, -4, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Ekhlulu's Antique Weapon Boutique a +0 sling (27 gold) a +0 whip (45 gold) a +0 rapier (72 gold) the +4 dagger "Goblinslayer" {antimagic, ^Fragile rPois Will- Str+8} (795 gold) Str+8: It affects your strength (+8). rPois: It protects you from poison. Will-: It decreases your willpower. ^Fragile: It will be destroyed if unequipped. a +1 falchion of electrocution (261 gold) a +0 antimagic dagger (144 gold) [Shop] Jed Xint's Jewellery Emporium a ring of flight (262 gold) a ring of willpower (375 gold) an amulet of magic regeneration (450 gold) a +6 ring of strength (540 gold) an amulet of the acrobat (450 gold) a ring of resist corrosion (300 gold) a ring of protection from fire (375 gold) a ring of resist corrosion (300 gold) (0, 0, D:7) a +0 long sword a +0 ring mail (0, 2, D:7) a +0 long sword a +0 ring mail (3, -1, D:7) 6 poisoned darts (4, 4, D:7) a +0 helmet (18, 18, D:7) a +2 flail of protection a +0 ring mail (21, 17, D:7) a book of Vapours (27, 24, D:7) a +0 mace (30, 6, D:7) a +0 leather armour a +0 hand axe (30, 7, D:7) a +0 leather armour a +0 dagger (31, 5, D:7) a +0 shortbow (31, 6, D:7) a +0 trident a +0 club (46, 7, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 9, D:8) a +0 robe (12, 26, D:8) a +4 short sword a +0 robe (13, 26, D:8) a +0 mace a +0 robe (14, 25, D:8) a +0 robe a +2 spear (25, 17, D:8) a +0 short sword a +0 short sword a +0 short sword a +0 short sword (25, 18, D:8) 5 poisoned darts a +0 short sword (26, 17, D:8) a +0 dagger a +0 club 2 poisoned darts a +0 dagger (26, 18, D:8) a +0 dagger (26, 21, D:8) a +0 shortbow (29, 12, D:8) a +0 leather armour (31, 31, D:8) a +0 club (32, 31, D:8) a +0 dagger a +0 trident (32, 32, D:8) a +0 dagger of flaming a +0 robe (32, 33, D:8) a +0 whip (34, 8, D:8) a +0 ring mail a +0 club (36, 8, D:8) a +0 club (37, 21, D:8) a +0 chain mail (40, 6, D:8) a +0 short sword (41, 6, D:8) a +0 scimitar a +0 plate armour (42, 5, D:8) a +0 leather armour a +0 flail Level 9 of the Dungeon [Shop] Douso's Book Shoppe a book of Dangerous Friends (420 gold) a book of the Dragon (420 gold) a book of the Earth (360 gold) a book of Vapours (180 gold) a Trismegistus Codex (300 gold) a book of Necromancy (340 gold) Great Wizards, Vol. VII (300 gold) (0, 0, D:9) a +0 chain mail (7, 25, D:9) a +5 scimitar a +0 robe (9, -11, D:9) a +1 morningstar a +0 robe (9, -10, D:9) a +0 scimitar a +0 robe a +4 battleaxe a +0 robe (11, 18, D:9) a +0 sling (11, 20, D:9) a +0 dagger a curare-tipped dart (13, 22, D:9) a +0 war axe a +0 sling a +0 chain mail a +3 hand axe a +0 leather armour (14, 21, D:9) a +0 robe (18, -1, D:9) a +0 orcbow (19, 2, D:9) a +0 robe of fire resistance (23, -1, D:9) a +1 scimitar of flaming (27, -3, D:9) a +0 plate armour (28, -18, D:9) a +0 robe (30, 5, D:9) 4 large rocks (30, 10, D:9) a +0 dagger a +0 robe a +0 mace of holy wrath a +0 plate armour a +0 giant club a +0 giant club (41, 20, D:9) a +0 dagger (43, -14, D:9) a +0 club (43, 16, D:9) a +0 long sword of protection (46, 10, D:9) a +0 club a +0 robe a +2 dagger of pain a +0 leather armour a +1 dagger of draining (47, 8, D:9) 2 boomerangs a +0 club a +0 robe a +0 dagger (49, 3, D:9) 3 poisoned darts a +0 dagger (49, 4, D:9) 2 poisoned darts a +0 club (50, 3, D:9) a +0 dagger (51, 3, D:9) a +0 short sword (56, -11, D:9) a +0 robe (56, -6, D:9) 2 poisoned darts (64, 1, D:9) 4 curare-tipped darts Level 10 of the Dungeon (0, 0, D:10) a boomerang (1, 1, D:10) a boomerang (2, 10, D:10) a boomerang (3, 9, D:10) a +0 mace (4, 15, D:10) a +1 short sword of draining 3 curare-tipped darts (5, 16, D:10) 2 boomerangs (6, 37, D:10) a +0 dagger (9, -2, D:10) a +0 plate armour (16, 17, D:10) a +0 robe a +0 whip (18, 19, D:10) a +0 flail (18, 20, D:10) a +0 shortbow (18, 26, D:10) a +0 dagger (19, 19, D:10) a +0 chain mail a +0 hand axe (19, 20, D:10) a +0 quarterstaff a +0 robe (19, 21, D:10) a +0 falchion (19, 30, D:10) a +0 dire flail a +0 giant club (19, 32, D:10) a +0 giant spiked club a +0 giant club (20, 21, D:10) a +0 ring mail a +0 short sword (24, -6, D:10) a +0 giant club a +0 giant spiked club (25, -7, D:10) a +0 giant spiked club a +0 giant club a +0 giant spiked club (25, -6, D:10) a +0 giant spiked club a +0 dire flail (25, 28, D:10) a +0 morningstar (26, -5, D:10) a +0 giant spiked club (26, 32, D:10) a +0 flail a +0 robe (27, 31, D:10) a +0 spear a +0 ring mail (27, 32, D:10) a +0 club a +0 club (28, 32, D:10) a +0 halberd (28, 39, D:10) a +0 war axe (33, 25, D:10) a +0 flail (34, 26, D:10) a +4 shortbow (44, 23, D:10) a +0 chain mail a +0 short sword (45, 22, D:10) a +0 chain mail a +0 flail (46, 23, D:10) a +0 mace a +0 club a +0 leather armour a +0 hand axe a +0 heavy hand axe a +0 scale mail a +0 short sword (47, 21, D:10) a +0 hand axe a +0 mace (47, 22, D:10) a +0 chain mail a +0 scimitar (47, 23, D:10) a +0 scale mail a +0 club a +0 dagger a +0 hand axe a +0 flail (47, 24, D:10) a +0 hand axe (48, 21, D:10) a +0 short sword a +0 short sword (48, 22, D:10) a +0 club a +0 mace a +0 chain mail (48, 23, D:10) a +0 leather armour a +0 whip Level 11 of the Dungeon (1, 4, D:11) a +0 robe (13, 7, D:11) a +0 long sword a +0 plate armour (13, 8, D:11) a +0 flail a +0 leather armour a +0 hand axe a +3 ring mail of cold resistance (13, 20, D:11) a +0 leather armour (14, -6, D:11) a +0 trident (16, -7, D:11) a +0 dagger (17, -7, D:11) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (30, -7, D:11) a +0 ring mail (30, 4, D:11) a +0 vampiric dagger a +0 robe (30, 5, D:11) a +0 long sword a +0 chain mail (30, 6, D:11) a +0 trident (31, -17, D:11) a +0 short sword (31, -16, D:11) a +2 dagger of speed 3 poisoned darts (38, -15, D:11) a +0 dagger 7 poisoned darts (38, -14, D:11) a +0 dagger a +0 robe (40, 17, D:11) a +0 falchion (41, -15, D:11) a +0 club (51, 18, D:11) a +0 chain mail (53, 8, D:11) a +0 orcbow (56, -3, D:11) a +0 buckler (57, -3, D:11) a +0 great mace a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (18, -20, Lair:1) 4 poisoned darts (20, -20, Lair:1) a +0 long sword (46, 16, Lair:1) a +0 dagger (58, -4, Lair:1) a scroll of noise 3 throwing nets 2 potions of attraction a scroll of butterflies a ring of magical power a +6 ring of intelligence a +0 plate armour a potion of degeneration a +0 chain mail 2 scrolls of amnesia 2 scrolls of immolation a +4 chain mail a +0 buckler a +0 scale mail a +0 war axe of protection Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 orcbow (0, 6, Lair:2) a +0 sling (13, 23, Lair:2) a staff of cold a +2 robe of cold resistance (24, 9, Lair:2) a +1 heavy battleaxe (29, -16, Lair:2) a +0 robe (35, -16, Lair:2) a +0 quarterstaff (36, -14, Lair:2) the +10 sling of the Shark {antimagic, Fly rPois rC+ Will-} rC+: It protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. Fly: It grants you flight. (42, -12, Lair:2) a +0 demon whip of venom (46, -4, Lair:2) a +0 robe Level 3 of the Lair of Beasts (21, 0, Lair:3) a +0 club (37, -5, Lair:3) a +0 robe Level 4 of the Lair of Beasts (12, 41, Lair:4) a +0 war axe (39, 13, Lair:4) a +0 helmet Level 5 of the Lair of Beasts (0, 0, Lair:5) 13 gold pieces (2, 1, Lair:5) 7 gold pieces (3, 1, Lair:5) 7 gold pieces (3, 2, Lair:5) 7 gold pieces (3, 3, Lair:5) 6 gold pieces (6, 4, Lair:5) 11 gold pieces (7, 1, Lair:5) 15 gold pieces (9, 2, Lair:5) a wand of warping (1)