xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 2, D:1) a bat corpse (skeletalised by now) (1, 3, D:1) a ball python corpse (skeletalised by now) (2, 2, D:1) a +0 dagger (5, 11, D:1) a bat corpse (skeletalised by now) (30, 36, D:1) a rat corpse (skeletalised by now) (31, 6, D:1) a +0 club (53, -4, D:1) a quokka corpse (skeletalised by now) (57, 15, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon [Shop] Mickaddoe's Antique Weapon Shoppe the +5 short sword of the Poles {holy, *Noise rC+ Str+3 Dex+7} (928 gold) Str+3: It affects your strength (+3). Dex+7: It affects your dexterity (+7). rC+: It protects you from cold. *Noise: It may make a loud noise when swung. a +2 quarterstaff of draining (288 gold) a +0 mace (45 gold) the +5 hand axe "Ogreslayer" {freeze, rElec rF+++ Str-3 SInv} (1159 gold) Str-3: It affects your strength (-3). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +0 quarterstaff (60 gold) a +0 arbalest (67 gold) the +0 arbalest "Sofaan" {heavy, MP+5 Str+2 Int-3} (352 gold) Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). MP+5: It affects your magic capacity (+5). a +0 hand axe (45 gold) a +0 trident (52 gold) a +0 hand axe (45 gold) (0, 0, D:2) a +0 club (3, 10, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -22, D:2) a +0 leather armour (18, -3, D:2) a +0 mace (18, 14, D:2) a ball python corpse (skeletalised by now) (27, 5, D:2) a +0 dagger (27, 16, D:2) a +0 leather armour (36, 11, D:2) a +0 short sword (39, -22, D:2) a +0 chain mail (41, 11, D:2) a +0 dagger a kobold corpse (skeletalised by now) (43, -17, D:2) a +0 club a kobold skeleton