xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 robe (3, -3, D:1) a +0 dagger a kobold skeleton (24, -4, D:1) a bat skeleton (29, -23, D:1) a +0 dagger of venom a kobold skeleton (31, 8, D:1) a +0 club a kobold skeleton (31, 9, D:1) a +0 club (41, 4, D:1) a rat corpse (skeletalised by now) (43, 2, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 1, D:1) a ball python corpse (skeletalised by now) (57, 28, D:1) a hobgoblin corpse (skeletalised by now) (61, -12, D:1) a kobold skeleton Level 2 of the Dungeon (8, -1, D:2) a frilled lizard corpse (skeletalised by now) (16, -12, D:2) a +0 spear (31, 7, D:2) a hobgoblin skeleton (31, 8, D:2) a ball python skeleton (45, 1, D:2) an adder corpse (skeletalised by now) (45, 7, D:2) a +0 helmet (49, 4, D:2) a +0 war axe (50, 9, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (8, -4, D:3) a +0 robe (8, 0, D:3) an adder skeleton (8, 1, D:3) a +0 club a goblin corpse (skeletalised by now) (18, 4, D:3) a +0 flail (19, 3, D:3) a +1 flail of holy wrath a +0 halberd (21, 1, D:3) a +0 scale mail of cold resistance (21, 10, D:3) a +0 spear of venom (21, 30, D:3) a +0 leather armour (23, 3, D:3) a +0 short sword (27, -7, D:3) a +0 club a kobold corpse (skeletalised by now) (30, 18, D:3) a quokka skeleton (44, 8, D:3) a ball python skeleton (50, 26, D:3) a rat skeleton (53, -9, D:3) a +0 chain mail (55, 30, D:3) a rat corpse (skeletalised by now) (56, 32, D:3) an adder corpse (skeletalised by now) (57, 7, D:3) a frilled lizard corpse (skeletalised by now) (57, 25, D:3) a quokka skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 7, D:4) a +0 club (0, 8, D:4) a +0 partisan (0, 9, D:4) a +0 halberd (1, 2, D:4) a +0 club a +0 leather armour (1, 9, D:4) a +0 scale mail (2, 1, D:4) a +0 club (5, -2, D:4) a +0 dagger a +0 dagger (5, 9, D:4) a +0 sling (5, 29, D:4) a +0 whip of electrocution a +0 robe (9, -1, D:4) a +0 club a +0 leather armour (11, 6, D:4) a +0 sling (12, -3, D:4) a +0 sling (16, 22, D:4) a +2 sling of electrocution (20, 51, D:4) a +0 dagger a +0 robe (20, 52, D:4) a ball python corpse (skeletalised by now) (21, 50, D:4) a +1 short sword of draining a +0 ring mail (22, 18, D:4) a +0 scale mail a +0 falchion (39, 46, D:4) a ball python skeleton (40, 45, D:4) an adder skeleton (42, 41, D:4) a +0 whip (44, 45, D:4) 4 curare-tipped darts (45, 45, D:4) a +0 short sword (48, 31, D:4) a +0 spear (54, 25, D:4) a +0 robe (55, 16, D:4) a +0 spear a gnoll corpse (skeletalised by now) (55, 17, D:4) a +0 spear (57, 13, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Faorhid's Distillery a potion of curing (30 gold) a potion of might (40 gold) a potion of heal wounds (80 gold) a potion of resistance (100 gold) a potion of curing (30 gold) a potion of enlightenment (50 gold) a potion of lignification (30 gold) a potion of moonshine (10 gold) (1, -20, D:5) a +0 club (8, -22, D:5) a +0 flail 3 boomerangs (9, -9, D:5) a +0 rapier (13, -5, D:5) a +0 robe (15, -29, D:5) a +0 war axe (19, -17, D:5) a +0 club a +0 leather armour (23, 5, D:5) a +0 falchion (24, -25, D:5) a +0 whip (28, -12, D:5) a +0 whip (28, -6, D:5) a +0 spear (30, -20, D:5) a +0 dire flail a +0 chain mail a +0 dagger a +2 robe of willpower (31, -15, D:5) a +0 club a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger (33, -15, D:5) a +0 club (44, -8, D:5) a +0 mace (49, -12, D:5) 6 atropa-tipped darts Level 6 of the Dungeon (3, 20, D:6) a +0 leather armour (10, 14, D:6) a +0 dagger (12, -13, D:6) a +0 cloak (24, 16, D:6) a +0 club (37, -7, D:6) a +0 hand axe (37, 6, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Siale's Antique Weapon Shop a +4 spectral lajatang (1071 gold) a +1 war axe of electrocution (282 gold) a +5 rapier of holy wrath (664 gold) a +2 flail of draining (329 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1144 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. the +7 mace of Variability {chaos, chaos arc} (1080 gold) the +8 falchion "Nigaat" {drain, rElec rN++ MP+5 Int-2} (1371 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. MP+5: It affects your magic capacity (+5). Int-2: It affects your intelligence (-2). the +6 triple sword of Seodue {freeze, rF+ Stlth+} (1328 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. a +1 rapier of speed (423 gold) (0, 0, D:7) a +0 spear (3, 8, D:7) a +0 glaive a +0 chain mail (4, 8, D:7) a +0 dagger a +0 dagger (5, -7, D:7) a +0 leather armour (6, 8, D:7) a +0 hand axe (12, 5, D:7) 2 boomerangs (32, -33, D:7) a +0 sling (35, -35, D:7) a +0 mace (35, -24, D:7) a +0 falchion a +0 ring mail (38, -25, D:7) a +0 club (50, -33, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (2, -30, D:8) a +0 whip (14, -2, D:8) a +0 dagger of venom (14, -1, D:8) a +0 short sword 6 poisoned darts (15, -39, D:8) a +0 mace (15, -38, D:8) a +0 falchion a +0 chain mail (15, -37, D:8) a +0 mace 5 poisoned darts a +0 ring mail (15, -2, D:8) a +0 dagger (15, -1, D:8) a +0 dagger a +0 club (16, -5, D:8) a +0 dagger (16, 0, D:8) a +0 short sword (17, -38, D:8) a +0 hand axe a +0 robe (18, -39, D:8) a +0 flail (19, -26, D:8) a +0 leather armour (21, -40, D:8) a +0 spear a +0 spear (21, -15, D:8) a +0 spear (21, -14, D:8) a +0 whip (21, -13, D:8) a +0 whip a +0 club a +0 robe (21, -12, D:8) a +0 halberd (22, -40, D:8) a +0 club a +0 trident a +0 scale mail (22, -39, D:8) a +0 club (22, -12, D:8) a +0 spear (26, -5, D:8) a +0 dagger a +0 shortbow a +0 flail (27, -5, D:8) a +0 club a +0 leather armour a +0 club a +0 hand axe (30, -11, D:8) a +0 club (30, -9, D:8) a +0 quarterstaff a +2 sling of flaming a +0 ring mail (30, -8, D:8) a +0 club (31, -10, D:8) a +0 trident a +0 scale mail (31, -6, D:8) a +0 robe (39, -46, D:8) the +1 robe of Vines {NoPotionHeal Regen++++} NoPotionHeal: Its wearer cannot be healed by potions. Regen++++: It increases your rate of health regeneration. (40, -8, D:8) a +0 club (43, 1, D:8) 4 javelins (47, -9, D:8) a +0 whip (49, -20, D:8) a +0 rapier (52, -37, D:8) a +0 hand axe a +0 leather armour (52, -36, D:8) a +0 dagger a +0 robe (53, -35, D:8) a +0 dagger a +0 robe (65, 3, D:8) 4 large rocks Level 9 of the Dungeon [Shop] Juicliu's Jewellery Shoppe the quill talisman "Zewot" {Rampage MP+11 Str+3 Slay-4} (1672 gold) [quill talisman] Rampage: It bestows one free step when moving towards enemies. MP+11: It affects your magic capacity (+11). Str+3: It affects your strength (+3). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). the ring "Fetouwki" {^Contam rF+ Will- Int+6 Slay+6} (1438 gold) [ring of intelligence] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). the amulet "Ykhod" {Will+++ Regen+ Str-3 Dex+3 SInv} (1522 gold) [amulet of regeneration] Will+++: It greatly increases your willpower. Regen+: It increases your rate of health regeneration. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +6 ring of intelligence (unknown) (792 gold) a +6 ring of dexterity (unknown) (792 gold) the ring of Piheiqeb {EV+5 Int+3 Dex+2} (1177 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (0, 0, D:9) a +0 scale mail (1, -10, D:9) a +1 robe of positive energy (6, -8, D:9) a +0 whip (8, -26, D:9) 4 javelins (8, -11, D:9) a +0 mace a +0 robe a +0 dagger of freezing (14, -21, D:9) a +2 antimagic flail (14, -20, D:9) a +0 chain mail a +0 battleaxe a +0 orcbow (16, -20, D:9) a +0 leather armour a +0 hand axe (19, -16, D:9) a scarf of resistance (35, 9, D:9) a +1 dagger of chaos a +1 robe of positive energy Level 10 of the Dungeon (0, 0, D:10) a +0 club (4, 0, D:10) a +1 whip of venom a +0 whip (4, 1, D:10) a +0 dagger (5, -1, D:10) a +0 short sword (5, 0, D:10) a +0 dagger a +0 short sword (6, -1, D:10) a +0 dagger (7, -1, D:10) a +0 dagger (22, 1, D:10) a +0 spear (33, -3, D:10) a book of Geomancy (36, -5, D:10) a +0 giant club a +0 giant spiked club (37, -31, D:10) a +0 falchion (38, -22, D:10) a +0 leather armour (41, -32, D:10) a +0 short sword (52, -2, D:10) a +0 pair of gloves Level 11 of the Dungeon [Shop] Ehykhlon's Jewellery Shop a ring of flight (420 gold) a talisman of death (1920 gold) a +6 ring of strength (unknown) (864 gold) a ring of positive energy (unknown) (480 gold) a ring of wizardry (720 gold) a ring of protection from fire (600 gold) a ring of flight (420 gold) the amulet "Jauwuac" {Reflect ^Fragile Will+ rCorr SH+5 Stlth+} (1089 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (0, 0, D:11) a +0 hand axe (0, 1, D:11) a +0 robe a +0 dagger (1, 2, D:11) a +0 leather armour a +0 flail (13, -4, D:11) a +0 helmet (15, -10, D:11) a +0 sling (22, 3, D:11) a +0 plate armour 2 boomerangs a +0 long sword (23, 3, D:11) a +0 scale mail a +0 hand axe a +1 mace of protection (34, -13, D:11) 6 large rocks (41, -18, D:11) a +0 war axe (42, -9, D:11) a +0 club a +0 chain mail (45, -10, D:11) a +0 glaive a +0 plate armour (47, -2, D:11) a +0 whip (48, -2, D:11) a +0 hand axe (50, -34, D:11) 3 large rocks (55, 6, D:11) a +0 robe (55, 7, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (7, 2, D:12) a +0 quarterstaff (11, 1, D:12) a +3 battleaxe of freezing a +3 chain mail of fire resistance (11, 18, D:12) a +0 robe (12, -3, D:12) a +0 long sword (21, -14, D:12) a +0 battleaxe (21, -13, D:12) a +0 hand axe of flaming a +0 flail (21, -12, D:12) a +0 scimitar a +0 battleaxe a +3 scimitar of flaming (25, 11, D:12) a +0 shortbow (26, 10, D:12) a +0 war axe (26, 11, D:12) a +0 falchion (27, 7, D:12) a maw talisman (28, -6, D:12) a +0 robe (28, 19, D:12) a +0 morningstar (34, 3, D:12) a +0 quarterstaff (42, 20, D:12) a +0 club Level 13 of the Dungeon (8, -44, D:13) a +0 chain mail (27, -18, D:13) a +0 dagger a +0 robe (28, -9, D:13) a +0 leather armour (32, -43, D:13) a +1 scimitar of flaming (33, -43, D:13) a +0 shortbow (33, -34, D:13) 5 large rocks (36, -14, D:13) a +0 shortbow (43, -33, D:13) the +1 lajatang "Hulk" {reap, rN+} rN+: It protects you from negative energy. (44, -10, D:13) a +0 leather armour (51, -25, D:13) a +0 dagger of freezing a +0 dagger a +0 hand axe a +0 scale mail a +0 whip (52, -25, D:13) a +0 dagger 2 boomerangs a +0 scale mail (53, -26, D:13) a +0 war axe (53, -25, D:13) a +0 short sword a +0 hand axe a +0 flail a +0 mace a +0 leather armour a +0 falchion a +0 chain mail a +0 hand axe a +0 chain mail a +0 club a +0 leather armour (53, -23, D:13) a +0 club (54, -27, D:13) a +0 battleaxe 3 boomerangs a +2 plate armour of fire resistance (54, -25, D:13) a +0 great sword a +0 chain mail a +0 short sword a +0 hand axe a +0 flail a +0 club a +0 leather armour a +2 heavy flail a +0 plate armour a +0 shortbow (55, -25, D:13) a +0 club (55, -23, D:13) a +0 whip a +0 leather armour (55, -22, D:13) a +0 falchion Level 14 of the Dungeon (0, 0, D:14) a +2 cloak (4, -5, D:14) a ring of protection from cold (4, 4, D:14) a scroll of noise (8, -14, D:14) a +0 orcbow a +0 orcbow a +0 bardiche a +0 chain mail (9, -14, D:14) a +0 dire flail a +0 giant spiked club (11, -14, D:14) a +1 scimitar of flaming (15, -26, D:14) a +0 cloak (16, -23, D:14) a +0 shortbow (16, -21, D:14) a +0 dagger of venom (16, -16, D:14) 3 large rocks (16, 22, D:14) 5 large rocks (18, -24, D:14) a +0 orcbow (18, -23, D:14) a +2 shortbow of freezing a +0 shortbow (26, -11, D:14) a +0 plate armour (33, 13, D:14) 4 darts of disjunction (36, -17, D:14) a +0 chain mail (38, -23, D:14) a +0 club (41, -24, D:14) a +0 orcbow (49, 8, D:14) 2 potions of enlightenment a scroll of vulnerability a +2 whip of electrocution 5 scrolls of amnesia (52, -11, D:14) a +0 halberd Level 15 of the Dungeon (0, 0, D:15) 6 gold pieces (2, 0, D:15) 18 gold pieces (still there?) a +3 vampiric lajatang (still there?) a +0 robe (still there?) (3, -1, D:15) 19 gold pieces a +0 long sword a +0 robe a +0 short sword (4, 0, D:15) 21 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 glaive (15, 22, Lair:1) a +0 long sword a +0 scale mail (27, 23, Lair:1) +0 swamp dragon scales a +0 heavy partisan (32, 18, Lair:1) a +3 trident of draining a +0 robe an orb of mayhem (38, 3, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (2, 34, Lair:2) a +0 robe (11, 15, Lair:2) a +0 dagger (33, 9, Lair:2) a +0 robe a +0 hand axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, 36, Lair:3) a +0 plate armour (21, 24, Lair:3) a +0 ring mail (30, 29, Lair:3) a +0 partisan (47, 46, Lair:3) a +0 scale mail (60, -5, Lair:3) a +1 spear of freezing Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 ring mail (30, -10, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 atropa-tipped darts (3, 11, Lair:5) 5 large rocks (9, 16, Lair:5) a +0 scale mail 7 javelins a +7 double sword (15, 25, Lair:5) a +0 lajatang (17, 8, Lair:5) a +0 chain mail (20, 51, Lair:5) an amulet of the acrobat 3 potions of attraction (30, 52, Lair:5) a +0 mace (38, 49, Lair:5) 4 potions of moonshine 2 scrolls of noise a +2 whip of draining (41, 21, Lair:5) the +8 morningstar "Goalul" {freeze, +Blink rC- rCorr Int+6} +Blink: It lets you blink. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). (41, 22, Lair:5) a wellspring talisman