xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (5, 11, D:1) a rat corpse (skeletalised by now) (10, 2, D:1) a jackal skeleton (32, 8, D:1) a +0 dagger a goblin skeleton (34, 18, D:1) a frilled lizard skeleton (36, 20, D:1) a bat skeleton (36, 21, D:1) a +0 ring mail (43, 8, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 22, D:2) a +0 robe (11, 42, D:2) a ball python skeleton (12, 15, D:2) a +0 dagger a goblin skeleton (20, 34, D:2) a +0 short sword a kobold skeleton (27, 37, D:2) a +0 hammer (28, 36, D:2) a +0 hammer (29, 37, D:2) a +0 hammer (30, 36, D:2) a +0 hammer (31, 36, D:2) a +0 hammer (32, 35, D:2) a +0 hammer (34, 34, D:2) a +0 hammer (34, 35, D:2) a +0 hammer (34, 36, D:2) a +0 hammer (35, 34, D:2) a +0 hammer (35, 35, D:2) a +0 hammer (35, 36, D:2) the +7 hammer of Gaesch {venom, *Rage *Noise rF++ rC+} *Rage: It berserks you when you make melee attacks (+20% chance). *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. rC+: It protects you from cold. (unseen) (36, 34, D:2) a +0 hammer (47, 47, D:2) a +0 long sword Level 3 of the Dungeon (5, 3, D:3) a +0 ring mail (7, 4, D:3) a hobgoblin corpse (9, -7, D:3) a +0 club (17, 16, D:3) a +0 cloak (20, 16, D:3) a +1 short sword of distortion a +0 trident (24, 12, D:3) a +0 club (24, 15, D:3) a bat corpse (38, 7, D:3) a +0 hand axe (40, -2, D:3) a scroll of identify