xeon11 Level 1 of the Dungeon [Shop] Eqeeng's One-of-a-Kind Rings a +4 ring of intelligence (unknown) (150 gold) a +2 ring of slaying (unknown) (100 gold) a +9 ring of evasion (unknown) (1035 gold) a +4 ring of dexterity (unknown) (150 gold) a +7 ring of protection (unknown) (1035 gold) a +8 ring of intelligence (unknown) (550 gold) the ring of Greater Demons {rPois HP+11 Slay+4 SInv} (738 gold) [ring of see invisible] rPois: It protects you from poison. HP+11: It affects your health (+11). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (0, 0, D:1) a +0 club (10, -2, D:1) a rat corpse (skeletalised by now) (13, -10, D:1) a +0 dagger a goblin skeleton (19, -27, D:1) a +0 dagger (23, 25, D:1) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (26, 8, D:1) a +0 flail (31, -14, D:1) a +0 short sword (31, 20, D:1) a +0 ring mail (32, -15, D:1) a +0 club (36, 12, D:1) a jackal skeleton (36, 21, D:1) a +0 dagger (36, 22, D:1) a +0 sling (50, -4, D:1) a jackal corpse (skeletalised by now) (50, -3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (5, 7, D:2) a ball python corpse (skeletalised by now) (8, 2, D:2) a bat corpse (skeletalised by now) (13, -3, D:2) a +0 dagger the +3 ring mail of Morality {Regen+ Dex+4 Stlth+} Regen+: It increases your rate of health regeneration. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a kobold corpse (skeletalised by now) (19, 9, D:2) a +0 club a kobold corpse (skeletalised by now) (33, 8, D:2) a +0 club (34, -21, D:2) a rat skeleton (36, -34, D:2) a +0 mace (41, -3, D:2) a rat skeleton (47, -11, D:2) a frilled lizard skeleton (55, -32, D:2) a +0 club (56, -33, D:2) a +0 short sword (59, 4, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (7, 0, D:3) a +0 robe (10, 5, D:3) a +0 club a goblin skeleton (12, 6, D:3) a +0 hand axe (15, -9, D:3) a +0 war axe a +0 dagger a +0 leather armour a +0 flail a +2 heavy hand axe an orc corpse (skeletalised by now) (15, 1, D:3) a +0 chain mail a +0 club (15, 2, D:3) a +0 leather armour a +0 mace (15, 14, D:3) a rat corpse (skeletalised by now) (17, 2, D:3) a jackal skeleton (21, 14, D:3) a +0 short sword (32, 24, D:3) a +0 war axe (37, 23, D:3) a +0 club (38, 2, D:3) a hobgoblin corpse (skeletalised by now) (38, 13, D:3) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (39, 7, D:3) a frilled lizard corpse (skeletalised by now) (40, 8, D:3) a rat corpse (skeletalised by now) (45, 6, D:3) a +0 rapier Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (18, -13, D:4) a +0 club a kobold corpse (skeletalised by now) (23, 2, D:4) a +0 whip (29, 2, D:4) a +0 club (35, 35, D:4) a +0 whip (44, 4, D:4) a hobgoblin corpse (skeletalised by now) (51, 21, D:4) the +2 robe "Uwaducod" {Dex+2} Dex+2: It affects your dexterity (+2). (51, 36, D:4) a +0 whip a kobold skeleton (59, -2, D:4) 5 boomerangs Level 5 of the Dungeon (6, 4, D:5) a +0 halberd (12, 21, D:5) a +0 hand axe a +0 chain mail (24, -5, D:5) a +0 halberd a +0 scale mail (26, -3, D:5) a +0 flail (32, -7, D:5) a +0 whip (33, -12, D:5) a +1 flail of holy wrath (40, -24, D:5) a quill talisman (43, 6, D:5) a +0 war axe (44, -28, D:5) a +0 flail (58, 3, D:5) a +0 halberd Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (9, 21, D:6) a quill talisman (20, 12, D:6) a +0 leather armour a +0 hand axe (21, 22, D:6) a +0 plate armour (21, 30, D:6) a +2 flail of protection a +0 leather armour (22, 13, D:6) a +0 leather armour a +0 mace (22, 30, D:6) a +0 dagger a +0 robe (23, 11, D:6) a +0 leather armour a +0 dagger a +0 robe a +0 dagger (23, 12, D:6) a +0 leather armour a +0 whip (23, 13, D:6) a +0 falchion (24, 31, D:6) a +0 flail a boomerang a +1 helmet (25, 7, D:6) the +1 rapier of Doom {freeze, rPois rCorr Dex+3} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (25, 31, D:6) a +0 short sword (31, 31, D:6) a +0 giant spiked club Level 7 of the Dungeon (9, 12, D:7) a +0 barding (13, -4, D:7) a +0 shortbow (19, 1, D:7) a +0 cloak (25, -19, D:7) a +0 robe a +0 dagger an orc skeleton (25, -18, D:7) a +0 robe a +0 dagger (26, -20, D:7) a +0 dire flail a +0 giant club a +0 robe a +0 dagger a two-headed ogre skeleton an orc skeleton (30, -10, D:7) 6 gold pieces a +0 club (40, 12, D:7) a +0 spear (41, -19, D:7) 6 gold pieces (41, 12, D:7) a +0 scale mail a +0 spear (42, -14, D:7) 6 gold pieces a +0 battleaxe a +0 robe (42, -13, D:7) 14 gold pieces (still there?) a +4 battleaxe (still there?) a +0 robe (still there?) a +0 short sword (still there?) a +0 robe (still there?) (42, 12, D:7) a +0 club (42, 13, D:7) a +0 halberd (43, -16, D:7) 16 gold pieces (47, -3, D:7) 15 gold pieces (51, -12, D:7) 5 gold pieces a +0 mace a +0 ring mail (54, -4, D:7) a +0 leather armour the Ecumenical Temple