xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (5, -14, D:1) a +0 club (7, -33, D:1) a staff of alchemy (12, -3, D:1) a hobgoblin skeleton (13, -40, D:1) a +0 dagger (13, -5, D:1) a bat skeleton (14, -43, D:1) a bat skeleton (15, -25, D:1) a bat skeleton (16, -26, D:1) a bat skeleton (25, 2, D:1) a frilled lizard skeleton (40, 6, D:1) a +0 spear (45, -38, D:1) a bat skeleton (46, -25, D:1) a +0 club (58, -22, D:1) a rat skeleton (65, -15, D:1) a jackal corpse (skeletalised by now) (67, -14, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 30, D:2) a +2 quarterstaff of chaos a +0 cloak (1, 27, D:2) a +0 hammer (22, 39, D:2) a frilled lizard skeleton (25, 6, D:2) a +0 robe (33, 6, D:2) a +0 sling (39, 34, D:2) an adder skeleton (45, -6, D:2) a +2 dagger of speed (46, 1, D:2) a staff of air (49, 3, D:2) a rat skeleton (51, 2, D:2) a hound skeleton Level 3 of the Dungeon (6, -25, D:3) an adder corpse (skeletalised by now) (16, -23, D:3) a bat corpse (skeletalised by now) (22, -7, D:3) a +0 orcbow a centaur skeleton (22, -6, D:3) an adder skeleton (29, -6, D:3) a bat skeleton (41, -11, D:3) a +0 short sword (43, -26, D:3) a +0 ring mail (50, -10, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, -16, D:4) a +2 heavy hand axe (3, 4, D:4) a +0 scale mail (6, -20, D:4) a +0 hand axe (13, -20, D:4) a +0 scimitar (15, 4, D:4) a +0 dagger a +0 robe (17, -22, D:4) a +0 ring mail a +0 hand axe (18, -22, D:4) a +0 dagger (18, 5, D:4) a +0 robe (22, -5, D:4) a +0 dagger (22, 2, D:4) a +0 club (23, -5, D:4) a +0 dagger (24, -5, D:4) a +0 dagger (24, -3, D:4) a +0 sling a +0 club (25, -4, D:4) a +0 dagger (25, -2, D:4) a +0 dagger a +0 robe (31, -25, D:4) a +0 dagger (32, 2, D:4) a +0 dagger a +0 sling (34, 3, D:4) a +0 flail (34, 4, D:4) a +0 rapier a +0 short sword a boomerang a +0 flail a +0 dagger a +0 dagger (34, 5, D:4) a +0 helmet a +0 animal skin a +0 dagger (35, 3, D:4) a +0 leather armour a +0 hand axe (46, 15, D:4) a +0 dagger a +0 sling (56, 5, D:4) a +0 robe a +0 dagger a +0 leather armour a +0 whip (57, 2, D:4) a +0 scale mail a +0 short sword a +0 robe a +0 dagger (58, 2, D:4) a +0 dagger (59, -14, D:4) the +7 whip of Painful Death {protect, rF+ rC+ Stlth-} rF+: It protects you from fire. rC+: It protects you from cold. Stlth-: It makes you less stealthy. a +0 robe Level 5 of the Dungeon [Shop] Dingas's Magic Scroll Emporium a scroll of torment (133 gold) a scroll of blinking (133 gold) 3 scrolls of fog (168 gold) a scroll of noise (14 gold) a scroll of torment (133 gold) [Shop] Faasoi's Book Boutique a Young Poisoner's Handbook (500 gold) a manual of Staves (2000 gold) a book of Conjurations (500 gold) the Unrestrained Analects (1100 gold) a book of Dangerous Friends (1050 gold) My Sojourn through Swampland (600 gold) a Compendium of Siegecraft (1300 gold) a book of Battle (1100 gold) a book of Frost (500 gold) (0, 0, D:5) a +0 ring mail (2, 3, D:5) a +0 dagger (9, 18, D:5) a +0 shortbow (9, 23, D:5) a manual of Armour (12, 21, D:5) a +0 club (13, 18, D:5) a +0 hand axe a boomerang a +0 ring mail (25, 18, D:5) a +0 dagger a +0 ring mail (26, 1, D:5) a +0 falchion a +0 chain mail a +0 club (47, 10, D:5) a +0 robe a +0 dagger a +0 dagger (47, 11, D:5) a +0 flail (53, 30, D:5) a +0 chain mail Level 6 of the Dungeon [Shop] Zoqyx's Armour Emporium the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1350 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. a +0 hat (52 gold) a +1 pair of gloves of hurling (214 gold) a +2 scale mail of cold resistance (273 gold) a +0 scale mail (52 gold) a +0 pair of boots (58 gold) a +0 chain mail (78 gold) a +0 chain mail (78 gold) the +3 crown of Dyrovepreva {rElec Int+2 SInv} (538 gold) rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 robe (11 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (3, -11, D:6) a +0 dagger (4, 1, D:6) a +0 leather armour (8, -3, D:6) a +0 flail a +0 chain mail a +0 short sword a +0 robe a +0 dagger (9, 17, D:6) a -1 leather armour (9, 19, D:6) a -2 hat (11, 17, D:6) a -1 robe (11, 19, D:6) a -2 buckler (15, 23, D:6) a +0 dagger (21, -10, D:6) a hound skeleton (23, -3, D:6) a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 robe a +1 dagger of venom a +0 robe a +0 dagger an orc skeleton (24, -3, D:6) a +2 dagger of venom an orc skeleton (25, -7, D:6) a +0 whip (51, -12, D:6) a +0 long sword (54, 26, D:6) a +0 orcbow (55, -3, D:6) a +0 leather armour (57, 8, D:6) a +0 robe a +0 scale mail Level 7 of the Dungeon [Shop] Ocokkir's One-of-a-Kind Rings a +3 ring of intelligence (unknown) (130 gold) a +2 ring of slaying (130 gold) a +3 ring of evasion (unknown) (130 gold) a +2 ring of strength (unknown) (39 gold) the ring "Ketrafor" {Fly rC+ Will+ Str+6} (750 gold) [ring of strength] Fly: It grants you flight. rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). a +8 ring of strength (unknown) (715 gold) a +6 ring of protection (unknown) (1014 gold) the ring of Netwed {rPois Will+ MP+15 Str+6} (1043 gold) [ring of willpower] rPois: It protects you from poison. Will+: It increases your willpower. MP+15: It affects your magic capacity (+15). Str+6: It affects your strength (+6). (5, 27, D:7) a +0 rapier (37, 38, D:7) a +0 dagger a +0 robe (37, 39, D:7) a +4 whip of electrocution (38, 38, D:7) a +0 mace (39, 38, D:7) a +0 short sword (45, 22, D:7) a +3 vampiric trident a +0 robe an orb of energy (48, 17, D:7) a +0 club (48, 21, D:7) a +0 trident a +0 robe (48, 22, D:7) a +0 battleaxe a +0 robe a +4 hand axe a +0 robe (49, 25, D:7) a +0 shortbow (54, 8, D:7) a +0 orcbow (60, 50, D:7) a +0 trident (65, 8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (2, 10, D:8) the +1 robe of Xom {Harm *Silence rF++ Dex+2} Harm: It increases damage dealt and taken. *Silence: It may silence you when you take damage. rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). (8, 3, D:8) a +3 mace a +0 robe a +1 short sword of freezing a +0 robe (8, 6, D:8) a +5 great sword a +0 robe (10, 7, D:8) a +2 battleaxe of freezing a +0 robe (16, -7, D:8) a +0 hand axe (16, -6, D:8) a +0 hand axe 3 boomerangs (17, -6, D:8) 2 boomerangs the Ecumenical Temple a bailey (0, 0, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (4, -6, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (4, -5, Bailey) 10 gold pieces a +0 war axe a +0 scale mail a +0 war axe a +0 plate armour (4, 22, Bailey) a potion of invisibility (5, -6, Bailey) 24 gold pieces a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, 22, Bailey) a scroll of fear (5, 23, Bailey) a potion of resistance (6, -12, Bailey) 6 gold pieces a +0 war axe a +0 chain mail (6, -9, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (6, -7, Bailey) 7 gold pieces a +0 war axe a +0 leather armour (6, 23, Bailey) a scroll of fear (7, -14, Bailey) 7 gold pieces a +0 hand axe a +0 ring mail (7, -8, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (7, -6, Bailey) 6 gold pieces a +0 hand axe a +0 leather armour (8, -11, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (8, -10, Bailey) a +0 war axe a +0 leather armour (8, 23, Bailey) a potion of resistance (9, -10, Bailey) 12 gold pieces a +0 hand axe a +0 leather armour a +0 broad axe a +0 scale mail (9, 22, Bailey) a potion of magic (9, 23, Bailey) a scroll of fog (10, 22, Bailey) a scroll of blinking (11, -5, Bailey) 8 gold pieces a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail (11, -4, Bailey) 16 gold pieces a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (12, -4, Bailey) 37 gold pieces a +0 war axe a +0 chain mail a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (12, 16, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (13, -4, Bailey) 12 gold pieces a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (13, -3, Bailey) 24 gold pieces a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 war axe a +0 ring mail a +0 hand axe a +0 leather armour (13, -2, Bailey) 6 gold pieces a +0 war axe a +0 leather armour (14, -4, Bailey) 6 gold pieces a +0 war axe a +0 ring mail (14, -2, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (15, -2, Bailey) 5 gold pieces a +0 hand axe a +0 ring mail (15, 13, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (17, 3, Bailey) 3 gold pieces a +0 battleaxe a +0 scale mail