xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 2 stones (4, 14, D:1) a +0 leather armour (9, 3, D:1) a +0 club (10, -2, D:1) a jackal skeleton (10, -1, D:1) a frilled lizard skeleton (11, -1, D:1) a jackal corpse (skeletalised by now) (11, 5, D:1) a +0 mace (14, 4, D:1) a +0 short sword (16, 20, D:1) a frilled lizard corpse (skeletalised by now) (27, 12, D:1) a rat skeleton (28, 11, D:1) a frilled lizard skeleton (30, 19, D:1) 3 poisoned darts (31, 2, D:1) a quokka corpse (skeletalised by now) (35, 0, D:1) a rat corpse (skeletalised by now) (36, 0, D:1) a rat corpse (skeletalised by now) (39, 16, D:1) a +0 short sword a kobold skeleton (39, 17, D:1) a ball python skeleton (40, 17, D:1) a hobgoblin skeleton (51, -4, D:1) a +0 sling Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -30, D:2) an adder corpse (skeletalised by now) (6, -25, D:2) a rat corpse (skeletalised by now) (7, -28, D:2) a bat corpse (skeletalised by now) (10, 9, D:2) an adder corpse (skeletalised by now) (10, 10, D:2) a +0 rapier (12, 11, D:2) a bat corpse (skeletalised by now) (17, 14, D:2) a +0 dagger (18, 12, D:2) a +0 dagger (21, -20, D:2) a +0 whip (22, -20, D:2) a +0 whip (22, -2, D:2) a +0 hand axe (23, -12, D:2) a +0 club a stone a kobold skeleton (24, -4, D:2) 5 boomerangs (31, -12, D:2) a +0 robe (38, -13, D:2) a +0 dagger (43, 18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (6, -11, D:3) a +0 dagger a +0 sling (8, 9, D:3) a ball python corpse (skeletalised by now) (13, -2, D:3) a +0 sling (15, -9, D:3) a +0 short sword (15, 15, D:3) an inkwell talisman (26, 10, D:3) a +0 short sword a kobold corpse (skeletalised by now) (31, -1, D:3) an adder skeleton (33, 8, D:3) a frilled lizard corpse (skeletalised by now) (36, 24, D:3) a +0 short sword (39, 13, D:3) a quokka skeleton (44, 29, D:3) a +0 robe a human skeleton (48, -25, D:3) an amulet of magic regeneration (49, -25, D:3) a quill talisman (50, -25, D:3) a +0 pair of gloves (56, -24, D:3) a +0 club the goblin corpse of Ijyb (skeletalised by now) (56, -23, D:3) a +0 sling a +0 dagger (56, -14, D:3) a +0 club (57, -23, D:3) a +0 dagger (57, -19, D:3) a jackal corpse (skeletalised by now) (57, -18, D:3) a +0 sling (58, -20, D:3) a +0 sling a goblin corpse (skeletalised by now) (58, -14, D:3) a +0 club a goblin skeleton (58, -7, D:3) a +0 sling (58, -5, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon [Shop] Cuaprup's Antique Weapon Emporium the +6 short sword of the Extremes {antimagic, rC+ Dex+2 SInv Stlth+} (1348 gold) rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a +0 quarterstaff (105 gold) a +0 dagger (42 gold) a +0 falchion (63 gold) a +3 spear of venom (432 gold) a +0 mace (63 gold) a +0 club (10 gold) a +0 war axe of draining (174 gold) the +5 long sword "Natzuxeho" {flame, rElec Dex+3} (1083 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). a +0 rapier (115 gold) (3, 15, D:4) a ring of positive energy (9, 22, D:4) a +0 quarterstaff (9, 36, D:4) a serpent talisman (23, 39, D:4) a +0 dagger (36, 25, D:4) a +0 plate armour (36, 26, D:4) 6 boomerangs (37, 26, D:4) a +0 short sword