xeon11 Level 1 of the Dungeon (6, -14, D:1) a +0 dagger a goblin skeleton a hobgoblin skeleton a jackal skeleton (6, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -5, D:1) a +0 dagger (15, 17, D:1) a +0 dagger (36, -19, D:1) a +0 dagger (38, -24, D:1) a +0 robe (43, -1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 8, D:2) a frilled lizard corpse (7, 9, D:2) a +0 club (10, 0, D:2) a +0 ring mail (13, -2, D:2) a +0 short sword a +0 ring mail an adder corpse (18, 1, D:2) a +0 leather armour (21, 12, D:2) an adder corpse (skeletalised by now) (21, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 0, D:2) a +0 club a kobold corpse (24, 3, D:2) a +0 club (26, 0, D:2) a +0 flail a +4 scale mail the human corpse of Terence (26, 16, D:2) a rat corpse (skeletalised by now) (28, 0, D:2) a +0 dagger (31, 11, D:2) a ball python skeleton (32, 15, D:2) a +0 hand axe (34, 11, D:2) a quokka corpse (skeletalised by now) (36, 13, D:2) a quokka skeleton (40, 23, D:2) a ball python corpse (49, 24, D:2) a ball python corpse (49, 26, D:2) a ball python corpse (51, 16, D:2) a +0 whip (55, 22, D:2) a ball python corpse (57, 22, D:2) 2 datura-tipped darts (61, 28, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a scroll of vulnerability