xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -6, D:1) a +0 club a goblin skeleton (7, 13, D:1) a +0 sling (8, -17, D:1) a +0 helmet (29, 13, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (36, 4, D:1) a ball python corpse (skeletalised by now) (37, 4, D:1) a +0 dagger Level 2 of the Dungeon (2, 39, D:2) a ball python corpse (9, 7, D:2) an adder corpse (skeletalised by now) (13, 21, D:2) a rat skeleton a frilled lizard skeleton a ball python skeleton (13, 22, D:2) a quokka skeleton (22, 29, D:2) a jackal skeleton (23, 41, D:2) an orb of guile (23, 52, D:2) a +1 war axe of electrocution (28, 29, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 26, D:2) a +0 club a kobold corpse (43, 16, D:2) a +0 ring mail (48, 4, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 4, D:3) a potion of curing (4, -8, D:3) a potion of mutation (8, 0, D:3) a +0 club (9, -4, D:3) a scroll of identify (10, -1, D:3) 9 gold pieces (13, -2, D:3) 3 boomerangs a +0 mace