xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (2, 11, D:1) a quokka skeleton (3, 11, D:1) a +0 mace (6, 29, D:1) a hobgoblin corpse (skeletalised by now) (22, 35, D:1) a rat corpse (skeletalised by now) (22, 36, D:1) a +0 dagger a +0 short sword a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (24, 5, D:1) a bat skeleton (25, 10, D:1) a +0 leather armour (30, 30, D:1) a +0 short sword (51, 31, D:1) a +0 short sword (52, 3, D:1) a +1 dagger of flaming (60, 12, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 17, D:2) a +0 dagger a +0 sling (12, 17, D:2) a +0 dagger of speed a kobold skeleton (13, -15, D:2) a bat skeleton (15, -9, D:2) an adder skeleton (21, 12, D:2) a rat skeleton (22, -9, D:2) a bat corpse (skeletalised by now) (35, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (44, 8, D:2) a +0 dagger a goblin skeleton (45, 9, D:2) a +0 dagger a kobold skeleton (46, 16, D:2) a +0 spear (47, 17, D:2) a quokka corpse (skeletalised by now) (47, 21, D:2) a +0 dagger a kobold corpse (skeletalised by now) (48, 21, D:2) an adder corpse (skeletalised by now) (49, 0, D:2) a frilled lizard skeleton Level 3 of the Dungeon (5, 6, D:3) a +0 mace (7, 22, D:3) a +0 quarterstaff (9, 19, D:3) a +0 dagger a +0 sling (9, 24, D:3) a +0 spear (14, -18, D:3) a +0 chain mail a +0 flail (20, 8, D:3) an adder skeleton (28, -22, D:3) a +0 falchion a +0 hand axe 3 boomerangs a +0 trident an orc skeleton (29, -22, D:3) a +0 robe a +0 dagger (32, 2, D:3) a +0 club (33, -14, D:3) a goblin skeleton (33, 2, D:3) a +0 dagger a +0 dagger a kobold corpse (skeletalised by now) (34, -7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (34, 2, D:3) a +0 club a +0 short sword a kobold corpse (skeletalised by now) (34, 3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (35, -10, D:3) a bat skeleton (37, -14, D:3) a human skeleton (37, -13, D:3) a goblin skeleton (42, 19, D:3) a +0 great sword (43, 10, D:3) a +0 short sword (53, -4, D:3) a rat skeleton (54, -4, D:3) a bat skeleton (56, -1, D:3) a +0 leather armour Level 4 of the Dungeon (4, -20, D:4) a +0 leather armour (15, 6, D:4) a +0 ring mail a +0 club the goblin skeleton of Ijyb (22, 1, D:4) a +0 club a goblin skeleton (28, 12, D:4) a +3 quarterstaff of chaos (30, -5, D:4) an adder corpse (skeletalised by now) (31, 13, D:4) a +0 hammer (32, -6, D:4) a +0 dagger (42, -28, D:4) a +0 rapier a +0 leather armour (42, -26, D:4) a +0 dagger a +0 robe (42, 3, D:4) a +0 mace of holy wrath a +0 ring mail an orc corpse (skeletalised by now) (56, -24, D:4) a +0 short sword Level 5 of the Dungeon (19, -7, D:5) a +0 club a +0 leather armour (19, -5, D:5) a +0 club a +0 mace (20, -7, D:5) a +0 dagger a +0 robe (20, -4, D:5) a +0 club (21, -7, D:5) a +0 hand axe (22, -9, D:5) a +0 robe (28, 6, D:5) a +0 long sword (28, 7, D:5) a +0 long sword (33, -17, D:5) a +0 whip a +0 ring mail a +1 whip of flaming a +0 robe (36, -9, D:5) an amulet of guardian spirit (39, -8, D:5) a +0 quarterstaff (43, -3, D:5) a +0 spear (56, 0, D:5) a +0 mace (56, 16, D:5) a +0 leather armour Level 6 of the Dungeon (1, -13, D:6) a +0 mace a +0 chain mail a +0 club (2, -12, D:6) a +0 trident (3, -11, D:6) a +0 dagger a +0 ring mail (3, -10, D:6) a +0 war axe a +0 plate armour (4, -12, D:6) a +0 dagger a +0 robe a +0 dagger a +0 chain mail (6, -52, D:6) a +0 robe (11, -17, D:6) a +0 quarterstaff (13, -51, D:6) a +2 spear of flaming (17, -48, D:6) a +0 leather armour (28, -52, D:6) the quill talisman of the Lair of Beasts {rElec rC- rN+ Will+} [quill talisman] rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will+: It increases your willpower. (31, -43, D:6) a +0 spear (40, -34, D:6) a +0 dagger (41, -45, D:6) a +0 ring mail (41, -34, D:6) a +0 club a +0 club a +0 whip a +0 ring mail (42, -49, D:6) an inkwell talisman (48, -52, D:6) a +0 whip (48, -19, D:6) a +0 arbalest (53, -16, D:6) a +0 mace a +0 robe a +0 morningstar a +0 robe (54, -17, D:6) a +0 halberd a +0 robe (54, -16, D:6) a +3 dagger of freezing a +0 robe (55, -15, D:6) a +3 mace a +0 robe (62, -55, D:6) a book of Storms Level 7 of the Dungeon [Shop] Pupo's Assorted Antiques the +5 justicar's regalia {Inspire Amulet+ Str+4} (1530 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). a scroll of enchant armour (127 gold) a +3 ring mail of positive energy (391 gold) a box of beasts (680 gold) the +1 demon whip of Desertification {antimagic, Int+3} (1586 gold) Int+3: It affects your intelligence (+3). [Shop] Zussu's Assorted Antiques the +0 ring mail of Bad Feelings {rF+ MP+8 Str-4 Dex+3} (784 gold) rF+: It protects you from fire. MP+8: It affects your magic capacity (+8). Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). a potion of moonshine (24 gold) a lightning rod (4/4) (960 gold) a scroll of poison (96 gold) a potion of heal wounds (192 gold) a Gell's gravitambourine (2/2) (960 gold) a staff of death (600 gold) (0, 0, D:7) a +0 robe (0, 3, D:7) a +0 flail a +0 chain mail (1, -33, D:7) a +0 leather armour a +0 whip (1, -32, D:7) a +0 club a +0 chain mail a +0 halberd a +0 plate armour (5, -24, D:7) a +0 whip (7, 7, D:7) a +0 chain mail (8, 1, D:7) 6 boomerangs (10, -6, D:7) a +0 club (10, 3, D:7) a +0 short sword of venom (12, -7, D:7) a +0 plate armour a +0 mace a +0 arbalest (13, -7, D:7) a +0 robe a +0 dagger a +0 club a +0 dagger a +0 chain mail a +0 dire flail (18, -6, D:7) a +0 robe a +0 dagger (28, -36, D:7) a +0 ring mail (30, -40, D:7) a +1 partisan of flaming +0 steam dragon scales (34, -26, D:7) a +0 halberd (34, -21, D:7) a +0 trident a +0 ring mail (34, -19, D:7) a +0 whip a +0 flail Level 8 of the Dungeon [Shop] Foam's Armour Emporium a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) the +1 leather armour of the Pure Stories {+Blink Will+ MP+10} (666 gold) +Blink: It lets you blink. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). a +3 ring mail of cold resistance (364 gold) a +0 leather armour (28 gold) a +0 scale mail (56 gold) a +0 chain mail (84 gold) (3, 8, D:8) a +0 spear (4, 8, D:8) a +0 club a +0 leather armour (5, 8, D:8) a +0 flail (10, 0, D:8) a +0 hand axe (10, 1, D:8) a +0 robe a +0 dagger (10, 2, D:8) a +0 war axe (11, 1, D:8) a +0 trident (14, 3, D:8) a +0 whip (16, 12, D:8) a +0 leather armour (18, 14, D:8) a +0 flail a +0 whip (18, 15, D:8) a +0 whip a +0 robe a +0 whip (34, 37, D:8) 6 atropa-tipped darts (38, 35, D:8) a +0 scale mail (49, 4, D:8) a +0 dagger (49, 5, D:8) a +0 club (50, 9, D:8) a +0 short sword (51, 9, D:8) a +0 dagger Level 9 of the Dungeon [Shop] Voneixes's Antique Weapon Shop a +0 war axe (112 gold) the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (3286 gold) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. a +0 great sword of electrocution (864 gold) a +0 rapier (176 gold) a +0 quarterstaff (160 gold) a +0 trident (112 gold) a +0 bardiche (480 gold) a +0 rapier (176 gold) the +6 battleaxe of the Writhing Gods {antimagic, rF+ Stlth+} (2457 gold) rF+: It protects you from fire. Stlth+: It makes you more stealthy. (0, 0, D:9) 3 throwing nets 3 potions of heal wounds a +0 chain mail a scroll of vulnerability a ring of fire a ring of fire a scroll of noise a +0 buckler a +0 scale mail (1, -3, D:9) 7 stones (29, -8, D:9) a +0 arbalest (36, -8, D:9) a +0 hand axe a +0 hand axe (37, -8, D:9) a +0 dagger of draining a +0 robe the Necropolis (0, 0, Necropolis) 19 gold pieces (0, 1, Necropolis) 20 gold pieces (0, 2, Necropolis) 14 gold pieces (0, 3, Necropolis) 15 gold pieces (1, 0, Necropolis) 8 gold pieces (1, 1, Necropolis) 12 gold pieces (1, 2, Necropolis) 18 gold pieces (1, 3, Necropolis) 14 gold pieces (2, 0, Necropolis) 18 gold pieces (2, 3, Necropolis) 8 gold pieces (2, 4, Necropolis) a potion of mutation (3, 1, Necropolis) 14 gold pieces (3, 3, Necropolis) 14 gold pieces (3, 4, Necropolis) a dragon-coil talisman (4, 0, Necropolis) 24 gold pieces (4, 1, Necropolis) 17 gold pieces (4, 2, Necropolis) 11 gold pieces (4, 3, Necropolis) 23 gold pieces (5, 0, Necropolis) 20 gold pieces (5, 1, Necropolis) 11 gold pieces (5, 3, Necropolis) 10 gold pieces (25, -4, Necropolis) 22 gold pieces (26, -5, Necropolis) 9 gold pieces (29, -5, Necropolis) a +0 falchion (29, 25, Necropolis) a potion of lignification (29, 27, Necropolis) a potion of mutation (30, -5, Necropolis) the +2 helmet of Hubris {Str-5 Int+4 Slay+2} Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (unseen) (30, 23, Necropolis) a ring of see invisible (30, 24, Necropolis) Xom's Compilation of Linear Jinxing Spells Type Level a - Blink Translocation 2 b - Discord Hexes 8 c - Summon Horrible Things Summoning 8 (unseen) (31, -5, Necropolis) 20 gold pieces (31, 25, Necropolis) 18 gold pieces (31, 27, Necropolis) a +0 glaive of chaos (unseen) (32, -5, Necropolis) 23 gold pieces (33, -5, Necropolis) a +2 robe (unseen) (34, -5, Necropolis) 14 gold pieces (37, -5, Necropolis) 14 gold pieces (38, -4, Necropolis) 26 gold pieces