xeon11 Level 1 of the Dungeon (11, 25, D:1) a +0 short sword (14, -4, D:1) a +0 long sword (16, 11, D:1) a staff of fire (16, 17, D:1) a +0 sling (17, 11, D:1) a +0 dagger (17, 12, D:1) a hobgoblin skeleton (18, 1, D:1) a +0 whip (19, 1, D:1) a +0 leather armour (19, 18, D:1) a +0 robe (27, 13, D:1) a bat skeleton (28, 23, D:1) a +0 leather armour a frilled lizard corpse (skeletalised by now) (34, 12, D:1) 3 large rocks (41, 29, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 12, D:2) a rat corpse (skeletalised by now) (2, 3, D:2) a +0 trident (8, 3, D:2) a +0 club a kobold skeleton (14, -1, D:2) a +0 mace (18, 5, D:2) the +5 sling of Wounding {flame, rF++} rF++: It greatly protects you from fire. (20, 2, D:2) an adder skeleton (25, -4, D:2) a +0 ring mail (25, 10, D:2) a +0 ring mail (26, -7, D:2) a +0 long sword (26, -5, D:2) a +0 ring mail (27, 38, D:2) a +0 short sword (30, 3, D:2) a quokka skeleton (35, 11, D:2) a jackal skeleton (36, 10, D:2) a jackal skeleton (37, 28, D:2) a +0 hammer (39, -9, D:2) a +0 short sword (39, 10, D:2) a frilled lizard skeleton (42, 10, D:2) a +0 robe (47, 3, D:2) a +0 leather armour