xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (0, 19, D:1) 6 stones (2, 26, D:1) a +0 spear (6, 28, D:1) a +0 ring mail (9, 11, D:1) a quokka skeleton (12, 27, D:1) 3 stones (23, 39, D:1) a +0 mace (24, 33, D:1) a +0 whip (32, 0, D:1) a +0 leather armour (32, 37, D:1) a rat skeleton (34, 38, D:1) a quokka skeleton (35, 37, D:1) a jackal skeleton (39, 38, D:1) a +0 dagger a goblin skeleton (40, 39, D:1) a +0 dagger a goblin skeleton (41, 15, D:1) a +0 dagger (47, 42, D:1) a +0 leather armour (53, 33, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (55, 34, D:1) a +0 long sword Level 2 of the Dungeon (0, 0, D:2) a +0 spear (6, 16, D:2) a ball python corpse (skeletalised by now) (9, 9, D:2) a +0 dagger 4 stones a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (9, 18, D:2) a quokka corpse (skeletalised by now) (10, 2, D:2) the +6 short sword of Kindness {speed, *Slow rElec rC++ Str+2} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). (10, 7, D:2) a hobgoblin corpse (skeletalised by now) (17, 14, D:2) 3 boomerangs (18, -16, D:2) a +0 battleaxe (20, 7, D:2) a +0 mace a +0 scale mail the human corpse of Terence (20, 13, D:2) a frilled lizard corpse (skeletalised by now) (24, -20, D:2) a +0 dagger a +0 dagger a +0 dagger (24, 5, D:2) an adder corpse (25, -20, D:2) a +0 club a +0 club a goblin corpse (25, -18, D:2) a ball python corpse a frilled lizard corpse (26, -20, D:2) a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (27, -21, D:2) a +0 club (29, 10, D:2) a jackal corpse (32, 16, D:2) a +0 leather armour