xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 club 5 stones a kobold skeleton (0, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (1, 30, D:1) a ball python corpse (skeletalised by now) (7, 39, D:1) 5 stones (9, 7, D:1) a ball python corpse (skeletalised by now) (11, 6, D:1) a jackal corpse (skeletalised by now) (11, 7, D:1) a jackal corpse (skeletalised by now) (13, 29, D:1) a bat skeleton (16, 25, D:1) a +1 dagger of freezing (18, -3, D:1) a bat skeleton (18, 28, D:1) 4 stones (26, 9, D:1) a +0 club (28, 11, D:1) a quokka corpse (skeletalised by now) (30, 10, D:1) a +0 leather armour (34, 40, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (3, -1, D:2) an adder skeleton (14, 24, D:2) a +0 scale mail (17, 23, D:2) a +4 club a +0 robe the human skeleton of Jessica (24, -11, D:2) a +0 short sword (24, -10, D:2) a rat skeleton (28, 28, D:2) a frilled lizard skeleton (33, -14, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -5, D:3) a +0 leather armour (7, -21, D:3) a +0 dagger (23, -14, D:3) a +0 ring mail a +0 whip (24, -10, D:3) a +0 spear (25, -15, D:3) a +2 whip of venom (32, -28, D:3) a human skeleton Level 4 of the Dungeon [Shop] Lempixt's Weapon Shop 4 stones (4 gold) a +0 quarterstaff (60 gold) a +0 short sword (36 gold) the +10 trident of Ubba {drain, Dex+3} (835 gold) Dex+3: It affects your dexterity (+3). a +0 halberd (48 gold) a +0 trident (42 gold) a +0 quarterstaff (60 gold) a +0 dagger (24 gold) 3 stones (3 gold) a +0 whip (30 gold) a +0 scimitar (72 gold) 5 stones (6 gold) [Shop] Enigh's Distillery a potion of enlightenment (unknown) (50 gold) a potion of curing (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of curing (30 gold) a potion of invisibility (80 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of heal wounds (80 gold) a potion of enlightenment (unknown) (50 gold) [Shop] Ussus's Distillery a potion of lignification (42 gold) 2 potions of heal wounds (224 gold) a potion of curing (42 gold) 2 potions of ambrosia (224 gold) a potion of attraction (42 gold) a potion of moonshine (14 gold) a potion of brilliance (56 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of magic (unknown) (112 gold) a potion of curing (42 gold) [Shop] Eted's Antique Armour Shop a +0 leather armour (36 gold) a +0 leather armour (36 gold) the +2 pair of boots of the Necropolis {Str+2 Int+5} (651 gold) Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 ring mail (72 gold) [Shop] Sofeyfat's Jewellery Emporium the ring "Zeazoma" {rElec rF+++ rCorr Str-4 Dex+6} (1315 gold) [ring of dexterity] rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). a +6 ring of dexterity (unknown) (576 gold) a ring of see invisible (240 gold) a +4 ring of protection (unknown) (576 gold) a ring of see invisible (240 gold) an amulet of faith (unknown) (640 gold) a +4 ring of protection (unknown) (576 gold) a ring of magical power (320 gold) a ring of resist corrosion (unknown) (320 gold) (0, 0, D:4) a +0 hand axe (10, 23, D:4) a +0 trident (11, 24, D:4) a +0 war axe (16, 10, D:4) a +0 rapier (20, 27, D:4) a +0 dagger (23, 25, D:4) a +0 ring mail (26, 10, D:4) a +0 ring mail (26, 11, D:4) a +0 leather armour (38, -14, D:4) a +0 flail (38, -13, D:4) a +0 spear (39, -19, D:4) a +0 robe (51, -22, D:4) a +0 club Level 5 of the Dungeon (1, 17, D:5) a +0 dagger (18, 8, D:5) a +0 mace (39, -12, D:5) a +0 shortbow (48, 13, D:5) a +0 whip (52, 2, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, 0, D:6) a +0 whip a curare-tipped dart a +2 short sword of electrocution (1, 26, D:6) a +0 orcbow (3, 0, D:6) a +0 short sword (3, 24, D:6) a +0 chain mail (16, 19, D:6) a +3 trident a +0 robe a +0 dagger a +0 robe (17, 18, D:6) a +3 trident a +0 robe (25, 24, D:6) a +0 flail Level 7 of the Dungeon (7, 26, D:7) a +0 short sword a +2 robe of fire resistance (8, 30, D:7) a +0 plate armour (15, -6, D:7) a +0 short sword a +0 cloak of preservation (18, 10, D:7) a +0 dagger (36, 16, D:7) a +3 falchion a +0 robe (48, 20, D:7) a +0 robe (49, -22, D:7) a +0 dagger (49, 12, D:7) a +0 dagger (51, 19, D:7) a +3 war axe of freezing a +0 robe (52, -20, D:7) a +0 ring mail (52, 11, D:7) a +0 whip (53, 11, D:7) a +0 spear a +0 whip (53, 18, D:7) a +0 halberd a +0 robe (55, 14, D:7) a +0 whip (64, 6, D:7) a +0 trident a +0 ring mail a +0 morningstar a +0 ring mail a +0 club a +0 scale mail (64, 7, D:7) a +0 glaive of freezing a +0 chain mail Level 8 of the Dungeon [Shop] Aclaesex's Book Shop a book of Blood (448 gold) the Secrets of the Salamander (392 gold) Spells Type Level a - Dazzling Flash Hexes/Fire 3 b - Fire Storm Conjuration/Fire 9 a book of Spectacle (560 gold) a book of Metalworking (532 gold) a book of Dreams (336 gold) a book of Spontaneous Combustion (700 gold) a book of the Warp (672 gold) a book of the Moon (560 gold) a book of the Dragon (588 gold) (1, -39, D:8) a +0 leather armour (4, -37, D:8) a +2 whip of electrocution (5, -37, D:8) a +0 dagger a +0 dagger (12, -30, D:8) a +0 club a +0 ring mail (12, -26, D:8) a scarf of resistance (12, -3, D:8) a +0 flail a +0 robe (13, -5, D:8) a +2 mace a +0 robe (18, -16, D:8) a +0 short sword (19, -31, D:8) a +0 whip (19, -13, D:8) a +0 short sword (20, -31, D:8) a +0 short sword (20, -13, D:8) a +0 whip (20, -12, D:8) a +0 club (21, -41, D:8) a +0 short sword (21, -40, D:8) a +0 shortbow (21, -31, D:8) a +0 dagger a +0 short sword (21, -30, D:8) a +1 short sword of holy wrath (22, -13, D:8) a +0 dagger a +0 leather armour (25, -19, D:8) a +4 battleaxe a +0 robe a +4 great sword a +0 robe a +2 hand axe of freezing a +0 robe (26, -42, D:8) a +0 dagger (27, -41, D:8) a +0 orcbow a +0 quarterstaff (28, -37, D:8) a +0 club a +0 leather armour (28, -31, D:8) a staff of conjuration (29, -1, D:8) a quill talisman (31, -13, D:8) a +0 hand axe (43, -15, D:8) a +0 chain mail (44, -34, D:8) a +0 orcbow (55, -37, D:8) a +2 mace of holy wrath (63, -45, D:8) a +0 falchion Level 9 of the Dungeon [Shop] Yjoycoes's Assorted Antiques a +0 broad axe (216 gold) a +0 glaive (240 gold) a +0 lajatang (360 gold) a +0 flail (84 gold) a +0 short sword of holy wrath (177 gold) a +0 trident of freezing (199 gold) a lightning rod (4/4) (960 gold) a +0 trident (84 gold) (10, -1, D:9) a +0 scale mail (10, 3, D:9) a +0 mace a +0 dagger a +0 robe (11, 3, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (12, 3, D:9) a +0 club (13, -10, D:9) a +0 robe (14, 3, D:9) a +0 short sword (15, 1, D:9) a +0 short sword (15, 2, D:9) a +0 short sword (15, 3, D:9) a +0 short sword (16, 0, D:9) a +0 club (16, 1, D:9) a +0 whip (21, -28, D:9) a +0 club (29, -17, D:9) a +0 robe (39, 11, D:9) a +0 trident (48, -26, D:9) a +0 mace Level 10 of the Dungeon [Shop] Olli's Antique Armour Boutique a +1 ring mail of willpower (304 gold) a +4 ring mail of cold resistance (589 gold) the +0 leather armour of Subjectivity {Regen+ Stlth+} (224 gold) Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the +1 plate armour of the Fletcher {Rampage} (570 gold) Rampage: It bestows one free step when moving towards enemies. the +9 plate armour of Beauty {Str+7} (1609 gold) Str+7: It affects your strength (+7). the +5 crystal plate armour of Uskayaw, Supporting {*Corrode rF++ Str+6} (2116 gold) *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. Str+6: It affects your strength (+6). (0, 0, D:10) a +0 falchion (8, -27, D:10) a +0 giant club a +0 giant club (10, 4, D:10) a +0 hand axe (23, -15, D:10) a maw talisman (23, 1, D:10) the +5 trident "Arbiter" {venom, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (42, -14, D:10) a +0 dagger (48, -29, D:10) a +0 dagger a +0 robe (48, 8, D:10) 4 javelins (49, -29, D:10) a +0 short sword of speed a +0 short sword (52, -29, D:10) a +0 dagger a +0 robe (53, -28, D:10) a +0 whip (53, -27, D:10) a +1 dagger of electrocution a +0 dagger (53, -25, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Zuydej's Assorted Antiques a +0 short sword of speed (176 gold) a +2 mace of pain (312 gold) a potion of lignification (48 gold) a potion of heal wounds (128 gold) a +2 leather armour of willpower (304 gold) [Shop] Asuixt's Jewellery Emporium a +6 ring of dexterity (unknown) (576 gold) an amulet of reflection (unknown) (480 gold) a ring of see invisible (240 gold) an amulet of guardian spirit (480 gold) a wellspring talisman (400 gold) a ring of ice (unknown) (400 gold) (1, -11, D:11) a +0 long sword (1, -10, D:11) a +0 scimitar of flaming (1, 10, D:11) a +1 whip of draining (1, 11, D:11) a +0 long sword (2, -16, D:11) 10 stones (2, -8, D:11) a +2 demon blade of flaming (2, -7, D:11) a +0 partisan (2, -6, D:11) a +0 trident (2, -5, D:11) a +0 spear (2, 5, D:11) a +2 mace of protection a +0 dagger (2, 6, D:11) a +0 quarterstaff (2, 7, D:11) a +1 hand axe of venom (3, -6, D:11) a +0 dagger (3, -5, D:11) a +0 trident (3, -4, D:11) a +1 flail of draining (3, 4, D:11) a +0 trident (3, 5, D:11) a +4 scimitar of flaming a +0 spear (3, 6, D:11) a +0 trident (3, 18, D:11) a +0 spear a +0 scale mail (4, -18, D:11) 10 stones (4, -4, D:11) a +0 great sword (4, -2, D:11) a +0 mace (4, 4, D:11) a +0 flail of protection (5, -10, D:11) 10 stones (5, 13, D:11) a +0 shortbow (7, 13, D:11) a +0 spear a +0 scale mail (8, -18, D:11) a +3 antimagic trident a +0 ring mail (8, 14, D:11) a +0 mace (8, 15, D:11) a +0 war axe a +0 robe (10, -21, D:11) a +0 orcbow (10, -20, D:11) a +0 trident of protection a +0 ring mail (10, 1, D:11) a +0 mace (12, -13, D:11) a +1 spear of venom a +0 ring mail (12, -12, D:11) a +0 partisan a +0 orcbow a +0 chain mail (13, -13, D:11) a +0 spear a +0 scale mail (13, 18, D:11) a +0 orcbow (14, 18, D:11) a +0 shortbow (15, 0, D:11) the staff "Nini" {Will+ Int+3 Earth} [staff of earth] Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. (23, 10, D:11) a +0 robe a +4 spear (25, -15, D:11) a +0 morningstar (29, 16, D:11) a +0 robe a +0 dagger (30, 11, D:11) a +0 ring mail a +0 mace (30, 15, D:11) a +0 robe a +0 dagger (30, 16, D:11) a +0 plate armour a +0 hand axe a +2 buckler a +0 scale mail a +0 trident a +0 orcbow (30, 17, D:11) 2 large rocks a +0 scale mail a +1 spear of venom (30, 18, D:11) a +0 giant club a +0 giant club a +0 plate armour a +0 hand axe of electrocution (31, 16, D:11) a +0 plate armour a +0 long sword (31, 18, D:11) a +0 robe a +0 trident (32, 16, D:11) a +0 orcbow (34, -13, D:11) a +0 animal skin (39, -12, D:11) an orb of mayhem a +0 chain mail a +0 trident (43, -12, D:11) a +0 scale mail (48, -14, D:11) a +0 club (49, -17, D:11) a +0 animal skin (56, -24, D:11) a +0 chain mail (59, -28, D:11) 3 stones (60, -21, D:11) 3 stones (60, -7, D:11) a +0 club a +0 animal skin (61, -22, D:11) a +0 arbalest (62, -1, D:11) a ring of magical power 3 scrolls of noise 2 scrolls of immolation 5 scrolls of vulnerability 13 potions of moonshine 126 stones (66, -10, D:11) a scroll of noise Level 12 of the Dungeon (10, 8, D:12) a +1 mace of protection (unseen) (25, 1, D:12) a potion of curing Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (28, 28, Lair:1) a +0 quarterstaff (31, -2, Lair:1) a +0 chain mail (45, -6, Lair:1) a +0 club (48, 22, Lair:1) the +2 robe of Nojat {Int-4 Dex+6} Int-4: It affects your intelligence (-4). Dex+6: It affects your dexterity (+6). Level 2 of the Lair of Beasts (24, -6, Lair:2) a +0 quarterstaff (45, -11, Lair:2) a +0 war axe (46, -36, Lair:2) a +0 short sword of venom (46, -2, Lair:2) a +0 short sword (51, -20, Lair:2) a +0 short sword a +2 dagger of draining a +0 leather armour Level 3 of the Lair of Beasts (19, 11, Lair:3) a +0 chain mail (37, -12, Lair:3) a +0 ring mail (49, -38, Lair:3) a +0 chain mail (55, -5, Lair:3) the +8 war axe of Reapportionment {flame, *Slow Int+7 SInv Stlth+} *Slow: It may slow you when you take damage. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (64, -41, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (7, 13, Lair:4) a +0 plate armour (7, 33, Lair:4) 4 large rocks (52, 17, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (23, -39, Lair:5) a +0 halberd (26, -30, Lair:5) a +0 mace (27, -30, Lair:5) a +0 falchion (49, 3, Lair:5) an elf skeleton (53, -1, Lair:5) an ogre skeleton (54, -13, Lair:5) a +0 falchion (54, 8, Lair:5) an orc skeleton (55, 19, Lair:5) a dwarf skeleton (57, -31, Lair:5) a +1 trident of flaming (57, 3, Lair:5) a human skeleton (57, 14, Lair:5) a +2 leather armour of cold resistance (58, 12, Lair:5) a +0 plate armour (59, 11, Lair:5) a +0 robe (59, 12, Lair:5) a +0 ring mail (59, 15, Lair:5) a human skeleton (61, 10, Lair:5) a +0 heavy dire flail (61, 14, Lair:5) an orc skeleton (61, 20, Lair:5) an orc skeleton (63, 12, Lair:5) a merfolk skeleton (65, 23, Lair:5) a human skeleton (66, 15, Lair:5) an orc skeleton (66, 22, Lair:5) a human skeleton (67, 16, Lair:5) a human skeleton (69, 11, Lair:5) an elf skeleton