xeon11 Level 1 of the Dungeon (3, -22, D:1) a +0 dagger (5, -23, D:1) a +0 dagger a goblin corpse (skeletalised by now) (6, -37, D:1) a quokka corpse (skeletalised by now) (9, -28, D:1) a hobgoblin corpse (skeletalised by now) (22, -33, D:1) a +0 leather armour (22, -17, D:1) a +0 spear (24, -36, D:1) a +0 leather armour (28, -24, D:1) a +0 pair of boots (29, -38, D:1) a rat skeleton (35, -17, D:1) a +0 flail (37, -36, D:1) a +0 scale mail (44, -40, D:1) a quokka skeleton (49, -37, D:1) a rat skeleton (49, -27, D:1) a +0 mace (50, -11, D:1) a bat skeleton (51, -18, D:1) a ball python corpse (skeletalised by now) (51, -14, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an inkwell talisman (9, -12, D:2) a +0 club (11, -2, D:2) a +0 dagger (21, -6, D:2) a +0 hand axe (22, 11, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (23, -1, D:2) a frilled lizard skeleton (26, -5, D:2) a frilled lizard skeleton (30, -6, D:2) a +0 club a goblin skeleton (30, 0, D:2) a +0 club a quokka skeleton (30, 14, D:2) a ball python corpse (skeletalised by now) (31, 16, D:2) a +0 hand axe (32, 0, D:2) a frilled lizard skeleton (40, -15, D:2) a ball python corpse (skeletalised by now) (42, 3, D:2) a +0 helmet (45, -7, D:2) a frilled lizard corpse (skeletalised by now) (46, -7, D:2) a hobgoblin corpse (skeletalised by now) (53, -8, D:2) a hobgoblin corpse (skeletalised by now) (56, -14, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 spear (24, 22, D:3) a +0 hand axe (29, -26, D:3) a +0 trident an orc skeleton (30, -26, D:3) a +0 club (39, -41, D:3) a +0 leather armour (50, -4, D:3) a +0 dagger (58, 0, D:3) a bat corpse (skeletalised by now) (63, -15, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 ring mail of Sin {SInv} SInv: It lets you see invisible. (0, 1, D:4) a +0 ring mail (15, 19, D:4) a +0 short sword (22, -8, D:4) a +0 ring mail (37, 4, D:4) a +0 mace (39, -11, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Iwnuih Muaco's Book Boutique a book of Ice (672 gold) Great Wizards, Vol. II (532 gold) a Handbook of Applied Construction (336 gold) a book of Debilitation (308 gold) a book of the Dragon (588 gold) a book of the Hunter (364 gold) a book of Dreams (336 gold) a book of Transmutation (560 gold) (6, -2, D:5) a +0 quarterstaff (10, -18, D:5) a +0 leather armour (10, -5, D:5) a +0 giant club (12, -19, D:5) a +0 giant club (17, 20, D:5) the inkwell talisman of the Iron City of Dis {Str+3 Dex+3} [inkwell talisman] Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (24, -21, D:5) a +0 trident (30, -5, D:5) a +0 club (31, -6, D:5) the +0 ring mail of Weleacvi {+Inv rF++ Int-2} +Inv: It lets you turn invisible. rF++: It greatly protects you from fire. Int-2: It affects your intelligence (-2). (32, 5, D:5) a +0 dagger (36, -2, D:5) a +0 pair of gloves (36, 3, D:5) a +0 hand axe (44, 18, D:5) a +0 dagger (46, 13, D:5) 6 gold pieces Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, -8, D:6) 20 gold pieces (3, 5, D:6) 6 gold pieces (4, -4, D:6) a potion of enlightenment (5, -11, D:6) 5 gold pieces a +3 mace of freezing a +0 robe (6, -11, D:6) 5 gold pieces (still there?) a +2 halberd (still there?) a +0 robe (still there?) (11, -11, D:6) a throwing net