Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 8109375253277846095 7 xeon11 the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Oct 19, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:02 (206 turns). xeon11 the Grave Robber (Mummy Necromancer) Turns: 206, Time: 00:01:03 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/4 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of poison {unknown} Skills: + Level 1.7 Dodging + Level 1.8 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 80% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 40% 2d9 6% 2 Vampiric Draining Necr 20% 2d7 12% 3 Animate Dead Necr 20% N/A 36% 4 Curse of Agony Necr 20% N/A 73% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The jackal bites you. The kobold hits your soul wisp but does no damage. Your soul wisp barely misses the jackal. You hit the jackal. The jackal is severely wounded. The jackal bites you. The jackal bites your soul wisp. Your soul wisp closely misses the jackal. The kobold hits your soul wisp with a +0 dagger. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You hit the jackal. You kill the jackal! Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (chance to affect: 67%) You feel a surge of power! The jackal struggles to resist. The jackal barely misses you. Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect: 67%) You feel a surge of power! The kobold struggles to resist. The jackal bites you. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (chance to affect: 67%) You feel a surge of power! A fragment of the kobold's soul is dislodged from its body. The kobold looks weaker. The jackal bites you but does no damage. Your soul wisp touches the kobold. The kobold barely misses you. The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. You die... ..... #⌠≈≈≈≈.⌠.....⌠ #...############### ###...#.##.###..#### #.>................# ...........#######.## . #.#####.#### ##.#.#. ... #...# ##P.#.#. .....###.### #...#.#. .......@..# #P.P#.## .#######h*# #..b#... #†K# #..P#.## #[.# #.P.#.#. #.†# ##..#.#. #.$# ##.#.#. ...# ###.## ##?# ...# .# ### You could see a jackal, a kobold (weak, ally target, soul-splintered) and a friendly soul wisp (summoned). Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A frilled lizard (D:1) A goblin (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 206 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_2, aquarium_window_2, aquarium_view_2g, aquarium_view_2d, aquarium_balcony_1b, aquarium_pool_1 Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Soul Splinter || 9 Armour: Robe || 17 Dodge: Dodged || 13