xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (6, -39, D:1) a ball python corpse (skeletalised by now) (6, 5, D:1) a +0 dagger (9, -29, D:1) a rat skeleton (17, -22, D:1) a +0 club (17, 7, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 5, D:1) a +0 leather armour (42, -31, D:1) a +0 club (47, -33, D:1) a rat skeleton (47, -26, D:1) a +0 short sword (51, -11, D:1) a ball python corpse (skeletalised by now) (57, -28, D:1) a +0 club (57, -20, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Darigull's Jewellery Shop a ring of see invisible (unknown) (210 gold) an amulet of regeneration (unknown) (420 gold) a scarab talisman (175 gold) an amulet of reflection (unknown) (420 gold) a ring of flight (unknown) (245 gold) the ring of Turushreo {rN+ AC+4} (660 gold) [ring of protection] rN+: It protects you from negative energy. AC+4: It affects your AC (+4). a ring of protection from cold (unknown) (350 gold) [Shop] Xiqeasim's General Store a parchment of Grave Claw (105 gold) a potion of curing (unknown) (39 gold) a ring of resist corrosion (unknown) (260 gold) a parchment of Eringya's Surprising Crocodile (175 gold) a +2 cloak (214 gold) a parchment of Static Discharge (105 gold) [Shop] Udoog's Weapon Emporium a +0 heavy dire flail (154 gold) a +0 sling (21 gold) a +2 halberd of protection (235 gold) 4 poisoned darts (33 gold) a +2 vampiric spear (294 gold) a +0 sling (21 gold) a +0 flail (49 gold) a +0 club (7 gold) a +5 battleaxe of freezing (630 gold) 2 atropa-tipped darts (25 gold) [Shop] Veff's Antique Weapon Emporium a +1 morningstar of protection (397 gold) a +0 spear (84 gold) a +1 arbalest of flaming (574 gold) a +0 spear (84 gold) a +0 scimitar (168 gold) a +3 quarterstaff (616 gold) a +1 battleaxe of electrocution (896 gold) the +12 hand axe of Qebi {pain, rElec rC+ Int-2} (2360 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +10 falchion of Ahayqe {flame, *Noise rN+ Int+4} (2002 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 mace of Misconduct {venom, Fly rPois rN+ Dex+3} (1187 gold) Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. [Shop] Wyduge's Weapon Shoppe a +0 sling (16 gold) a +0 whip (27 gold) a +0 short sword (33 gold) 4 poisoned darts (26 gold) 4 javelins (132 gold) a +0 hand axe (33 gold) a +2 shortbow of freezing (191 gold) 5 javelins (165 gold) a +0 long sword (38 gold) (0, 30, D:2) a ball python skeleton (1, 19, D:2) a quokka skeleton (3, 40, D:2) a +0 club (5, 40, D:2) a quokka corpse (skeletalised by now) (6, 40, D:2) a human corpse (skeletalised by now) (16, 22, D:2) a staff of alchemy a +0 scale mail an orb of stardust a goblin corpse (skeletalised by now) (23, 6, D:2) a hobgoblin skeleton (23, 21, D:2) a quokka corpse (skeletalised by now) (23, 22, D:2) a +0 short sword (24, 14, D:2) a +0 dagger (24, 22, D:2) an adder corpse (skeletalised by now) (25, 29, D:2) a ball python corpse (skeletalised by now) (26, 29, D:2) a quokka corpse (skeletalised by now) (27, 24, D:2) a bat corpse (skeletalised by now) (27, 25, D:2) a +0 quarterstaff (30, 13, D:2) a +0 leather armour (30, 18, D:2) a +0 dagger (32, 13, D:2) a bat skeleton (34, 19, D:2) a rat skeleton (38, 8, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (39, 8, D:2) an adder skeleton (42, 13, D:2) a staff of cold (43, 37, D:2) a hobgoblin corpse (skeletalised by now) (44, 37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 4 large rocks (5, 13, D:3) a +0 leather armour (7, -7, D:3) a +0 dagger a goblin corpse (skeletalised by now) (7, -6, D:3) a bat corpse (skeletalised by now) (7, -5, D:3) a +0 dagger (9, -21, D:3) a ball python skeleton (9, -20, D:3) an adder skeleton (12, -29, D:3) a ball python corpse (skeletalised by now) (20, -15, D:3) a +0 whip (21, -6, D:3) a +0 whip (23, -9, D:3) a ball python skeleton (23, -7, D:3) a frilled lizard skeleton (25, -11, D:3) a +0 sling (29, -23, D:3) 3 flux baubles a scarab talisman (36, -33, D:3) a +0 club (37, -28, D:3) a +1 whip of freezing a kobold skeleton Level 4 of the Dungeon (3, -12, D:4) a +0 club a +0 hand axe a +0 scale mail an orc skeleton (4, -11, D:4) a +0 whip an orc skeleton (10, -19, D:4) a ball python skeleton (13, -20, D:4) a +0 short sword a kobold skeleton (13, 0, D:4) a +0 dagger a kobold skeleton (22, -10, D:4) a +0 dagger (33, -12, D:4) a jackal skeleton (44, -3, D:4) a +0 scale mail a +0 flail an orc skeleton (54, -15, D:4) an orb of mesmerism (57, -27, D:4) a +0 club a goblin corpse (skeletalised by now) (61, 5, D:4) a +0 longbow (62, -23, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (4, 32, D:5) a black bear corpse (skeletalised by now) (13, 19, D:5) an iguana corpse (skeletalised by now) (19, -7, D:5) a water moccasin corpse (skeletalised by now) (30, -9, D:5) a scroll of poison (34, -3, D:5) a scroll of identify the Necropolis (0, 0, Necropolis) 14 gold pieces (1, -1, Necropolis) 22 gold pieces (2, 36, Necropolis) 17 gold pieces (2, 37, Necropolis) a potion of curing (3, 38, Necropolis) a +0 long sword (4, 39, Necropolis) 11 gold pieces (5, -1, Necropolis) a +1 hat (unseen) (5, 39, Necropolis) a +5 ring of evasion (6, -1, Necropolis) 9 gold pieces (7, -1, Necropolis) 8 gold pieces (8, -1, Necropolis) a +0 robe (8, 30, Necropolis) a scroll of teleportation (9, -1, Necropolis) 25 gold pieces (9, 30, Necropolis) 11 gold pieces (10, 31, Necropolis) a storm talisman (11, 32, Necropolis) a +0 leather armour (11, 33, Necropolis) 9 gold pieces (12, -1, Necropolis) 17 gold pieces (13, 0, Necropolis) 14 gold pieces (30, 33, Necropolis) a -1 crystal plate armour (34, 40, Necropolis) a +0 dagger of electrocution (unseen) (35, 34, Necropolis) 84 gold pieces (37, 29, Necropolis) a +1 war axe of freezing (unseen) (41, 36, Necropolis) a book of Flames