Dungeon Crawl Stone Soup version 0.34-a0-1169-gab067d3732 (webtiles) character file. Game seed: 10331866380132316808 0 xeon11 the Trooper (level 1, 16/18 HPs) Began as a Demigod Fighter on Nov 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (55 turns). xeon11 the Trooper (Demigod Fighter) Turns: 55, Time: 00:00:33 Health: 16/18 AC: 6 Str: 17 XL: 1 Next: 6% Magic: 3/3 EV: 8 Int: 10 God: Gold: 0 SH: 4 Dex: 13 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 4 stones (quivered) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Potions m - 2 potions of might d - a potion of heal wounds {unknown} Skills: + Level 2.7 Fighting * Level 1.8 Long Blades + Level 2.7 Armour + Level 2.7 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History There is an open door here. As you open the door, it creaks loudly! There is an open door here. As you open the door, it creaks loudly! There is an open door here. You open the door. Found 4 stones. There is an open door here. You open the door. There is an open door here. As you open the door, it creaks loudly! There is an open door here. You see here 4 stones. d - 4 stones There is an open door here. You open the door. A ball python comes into view. The ball python hisses angrily. A ball python is nearby! You barely miss the ball python. The ball python bites you but does no damage. The ball python bites you. The ball python grabs you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ball python. You kill the ball python! There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ... ... .. .. ###. #.. #.# #####@## #.P#...# #..'...+ #..#...# ####...#### #..#...#..# #..'...'..# #P.#...#..# ####.#.#### There were no monsters in sight! Vanquished Creatures A ball python (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 55 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, kennysheep_pointless_box, minivault_19 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Long sword || 2 Armour: Scale mail || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 0 | 41 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 0 | 41 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 55 daAuts