Seeded DCSS version 0.34-a0-1283-gfb7a264d33 (webtiles) character file. Game seed: 4334695257546049407 (custom seed) 72 xeon11 the Ducker (level 4, 0/30 HPs) Began as a Merfolk Conjurer on Nov 17, 2025. Slain by a phantom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:08:34 (2453 turns). xeon11 the Ducker (Merfolk Conjurer) Turns: 2453, Time: 00:08:34 Health: 0/30 AC: 3 Str: 9 XL: 4 Next: 25% Magic: 1/7 EV: 7 Int: 17 God: Gold: 67 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) f - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, vertiginous A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. You spent 22 gold pieces at shops. Inventory: Hand Weapons b - a +0 dagger f - a +0 short sword (weapon) Missiles c - 9 stones e - a throwing net Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) g - a +0 chain mail Scrolls c - 4 scrolls of revelation {unknown} e - 4 scrolls of fear {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify j - 2 scrolls of enchant weapon {unknown} k - a scroll of noise {unknown} m - a scroll of enchant armour {unknown} Skills: + Level 1.0 Short Blades + Level 3.6 Dodging + Level 3.1 Stealth + Level 2.6 Spellcasting + Level 3.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 10% 1 b - Searing Ray Conj 28% 2d5 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 16% 3-4/arc 24% 2 Soul Splinter Necr 8% N/A 32% 1 Gloom Hex/Necr 4% N/A 65% 3 Fulminant Prism Conj/Alch 4% 3d5 78% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 78% 4 Martyr's Knell Necr/Summ 2% N/A 95% 4 Death Channel Necr 1% N/A 100% 6 Starburst Conj/Fire 4% 6d3 100% 6 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ?*(=[ Portals: Sewer: D:3 Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The phantom is moderately damaged. (Press . to maintain the ray.) The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a phantom (moderately damaged, 67% to hit) You focus your ray upon the phantom. The searing ray misses the phantom. (Press . to maintain the ray.) The phantom barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The searing ray hits the phantom. The phantom is moderately damaged. The phantom hits you. The phantom blinks! You blink. You stop channelling your searing ray. It was a potion of moonshine. You feel tipsy. The phantom hits you. The phantom blinks! You blink. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You hear the rapid rusting of a drain very nearby. The phantom attacks as it pursues you! The phantom hits you. Casting: Searing Ray (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. It was a potion of might. You feel very mighty all of a sudden. The phantom hits you. * * * LOW HITPOINT WARNING * * * You miss the phantom. The phantom is moderately damaged. You closely miss the phantom. The phantom is moderately damaged. The phantom hits you! You die... # #. ##..######## #..........##### #.....@W.......# ####.$........###.# #.....#####....<#.# >...................... ....S#.....#...#.##..# .####.#.###รท#.#.#.# ........# #.#.#.# . .####.#.# #.#.#.. .# ...~~#.....#### # You could see a phantom. Vanquished Creatures 3 adders 2 river rats (D:3) A dart slug (D:2) 4 endoplasms 4 hobgoblins A quokka (D:1) 3 ball pythons 2 bats A frilled lizard (D:2) 2 goblins 5 kobolds 7 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 131 | D:1 | Found Keifecik's Jewellery Shop. 171 | D:1 | Found Fuireely's Armour Emporium. 326 | D:1 | Found Xuatz's Antique Weapon Shoppe. 326 | D:1 | Found Hiwetes's General Store. 433 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1089 | D:1 | Found Necvuah's Magic Scroll Shoppe. 1114 | D:1 | Bought a scroll of identify for 22 gold pieces 1345 | D:2 | Reached XP level 3. HP: 24/24 MP: 6/6 1975 | D:3 | Noticed a phantom 2075 | D:3 | Found a glowing drain. 2168 | D:3 | Reached skill level 1 in Short Blades 2168 | D:3 | Reached XP level 4. HP: 17/30 MP: 0/7 2171 | D:3 | Learned a level 2 spell: Searing Ray 2453 | D:3 | Slain by a phantom Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, shop, nicolae_shop_peninsula D:2: layout_loops_ring, kennysheep_cross_bottleneck D:3: minmay_chambers_of_twos, layout_basic, portal_sewer_entry_b Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 | 3.6 Stealth | 3 | 3.1 Short Blades | 1 | 1.0 Spellcasting | | 2.6 Conjurations | | 3.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 70 | 9 || 79 Melee: Dagger | 42 | || 42 Short sword | 28 | 9 || 37 Cast: Magic Dart | 48 | 1 || 49 Searing Ray | | 5 || 5 Drink: Curing | 2 | || 2 Might | | 1 || 1 Moonshine | | 1 || 1 Magic | | 1 || 1 Stab: Sleeping | 6 | || 6 Armour: Robe | 38 | 14 || 52 Dodge: Dodged | 56 | 7 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2452 | 2278 | 174 | 346 | 1580 | 3 | 817.3 | Dungeon | 2452 | 2278 | 174 | 346 | 1580 | 3 | 817.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1164 daAuts D:2: 874 daAuts D:3: 413 daAuts