xeon11 Level 1 of the Dungeon (2, -1, D:1) a +0 club (7, -8, D:1) a scarf of harm (8, -30, D:1) a bat corpse (skeletalised by now) (9, -30, D:1) a +0 scale mail (16, 7, D:1) a +0 dagger a kobold skeleton (20, 10, D:1) a bat skeleton (28, 2, D:1) a rat skeleton (31, -21, D:1) a +0 club (42, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -20, D:2) a +0 mace (4, 5, D:2) a +0 club a +0 robe (11, -33, D:2) a hobgoblin skeleton (13, -14, D:2) a +0 short sword (13, -5, D:2) an adder corpse (skeletalised by now) (15, -31, D:2) a rat skeleton (47, -13, D:2) a hobgoblin skeleton (47, 6, D:2) a +0 leather armour (58, -3, D:2) a quokka skeleton (63, 7, D:2) a +0 robe Level 3 of the Dungeon (0, 15, D:3) a storm talisman (5, 23, D:3) a +0 sling (34, 24, D:3) a +0 short sword (38, 29, D:3) a parchment of Momentum Strike (39, 11, D:3) a hobgoblin skeleton (41, -11, D:3) a frilled lizard skeleton (45, -6, D:3) a +0 club (45, 31, D:3) a ball python corpse (skeletalised by now) (46, 30, D:3) a +0 whip a +0 leather armour (47, 32, D:3) a bat corpse (skeletalised by now) (48, 25, D:3) the orb "Qaiso" {Attunement, Harm rN+ Int-3} Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). It cannot be enchanted further. (54, 32, D:3) a +0 mace Level 4 of the Dungeon (1, -15, D:4) a +0 robe (3, 14, D:4) a +0 dagger (4, -1, D:4) a +0 quarterstaff (5, 27, D:4) a +0 club (18, -23, D:4) a +0 short sword a kobold skeleton (18, -22, D:4) a +0 giant spiked club a ball python skeleton an ogre skeleton (21, -20, D:4) a +0 dagger (23, -1, D:4) a howler monkey corpse (skeletalised by now) (35, -21, D:4) a +0 chain mail (35, 13, D:4) a +0 short sword a kobold corpse (skeletalised by now) (37, -16, D:4) an iguana skeleton (37, -13, D:4) a +0 club a goblin skeleton (40, -1, D:4) a +0 scale mail a +0 falchion (46, -18, D:4) a +0 robe (48, -16, D:4) a +0 dagger a kobold corpse (skeletalised by now) (51, -3, D:4) a +0 short sword Level 5 of the Dungeon (10, 11, D:5) a +0 scale mail (18, -33, D:5) a +0 flail (18, -4, D:5) a +0 dagger (43, 9, D:5) a hound corpse (skeletalised by now) (44, -19, D:5) a +3 falchion of protection a +0 leather armour