Dungeon Crawl Stone Soup version 0.34-a0-1573-gd5195eb00b (webtiles) character file. Game seed: 91431064441706576 23 xeon11 the Grave Robber (level 2, 0/19 HPs) Began as a Merfolk Necromancer on Dec 1, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:23 (677 turns). xeon11 the Grave Robber (Merfolk Necromancer) Turns: 677, Time: 00:02:23 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 95% Magic: 5/5 EV: 2 Int: 14 God: Gold: 42 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . (50%) e - +3 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 dagger c - a +0 hand axe of freezing e - a +3 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of protection from fire (worn) Scrolls c - a scroll of noise {unknown} e - a scroll of teleportation {unknown} h - a scroll of identify {unknown} j - a scroll of torment {unknown} k - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of brilliance {unknown} Skills: + Level 3.2 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 3.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 44% N/A 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 22% 2d8 9% 2 Vampiric Draining Necr 11% 2d6 17% 3 Animate Dead Necr 11% N/A 50% 4 Curse of Agony Necr 11% N/A 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal closely misses you. You hit the jackal. You kill the jackal! You hit the goblin. You kill the goblin! You closely miss the jackal. The jackal bites you. x2 You hit the jackal. You kill the jackal! The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. The ball python completely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The ball python's grasp on you weakens, but your attempt to escape fails. The jackal bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * Okay, then. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The jackal bites you. You die... .##.#.#.......# ..........#.### ###......##.# . ###..####.# ###.# #.......# ... .. ##.###### ###.##.# ##.## ####......#. #...# #....S...... #...# #.##@#r#.#. #...# #.##h# #####...#####†##h....... #...........#.##........ ).............##.....S.. #...........####.#...#.. #####...##### #.#.#.# . #...# #.#...# ###...## #.##.## You could see 2 jackals and a ball python. Vanquished Creatures 2 endoplasms (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 17 creatures vanquished. Vanquished Creatures (collateral kills) 2 hobgoblins (D:1) A bat (D:1) A goblin (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Merfolk Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 306 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 677 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_loops_cross Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | | 2.7 Spellcasting | | 2.2 Necromancy | | 3.4 Action || total ---------------------------++------- Attack: Normal || 46 Melee: Dagger || 36 Hand axe || 11 Cast: Soul Splinter || 4 Stab: Sleeping || 7 Armour: Robe || 34 Dodge: Dodged || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 679 | 679 | 0 | 142 | 390 | 1 | 679.0 | Dungeon | 679 | 679 | 0 | 142 | 390 | 1 | 679.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 679 daAuts