xeon11 Level 1 of the Dungeon (3, 1, D:1) a +0 ring mail (18, 7, D:1) a +0 dagger (19, 6, D:1) a +0 hand axe a ball python skeleton a rat skeleton (22, 2, D:1) a +0 leather armour (32, 4, D:1) a ball python skeleton (32, 44, D:1) a +0 short sword (37, 13, D:1) a +0 mace (39, 17, D:1) a ball python corpse (skeletalised by now) (47, 20, D:1) a +0 robe (50, 26, D:1) a +0 robe (53, -4, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (0, 4, D:2) a rat corpse (skeletalised by now) (1, 3, D:2) a +2 short sword of protection a +0 club a kobold corpse (skeletalised by now) a goblin corpse (skeletalised by now) (2, -38, D:2) a +0 dagger (4, -11, D:2) a rat corpse (skeletalised by now) (11, -18, D:2) a +0 dagger a kobold skeleton (12, -40, D:2) a bat corpse (skeletalised by now) (17, -38, D:2) a +0 dagger (19, -24, D:2) a +0 leather armour (24, -37, D:2) a +0 leather armour (24, -30, D:2) a +0 whip a kobold corpse (skeletalised by now) (30, -34, D:2) a +0 dagger (31, -34, D:2) a ball python corpse (skeletalised by now) (57, -44, D:2) a +0 club (62, -47, D:2) a +0 robe Level 3 of the Dungeon (2, -7, D:3) a +0 scale mail a sewer (0, 0, Sewer) a rat corpse (0, 4, Sewer) a rat corpse (3, 0, Sewer) a scroll of fog (3, 2, Sewer) a potion of attraction (4, -1, Sewer) a scroll of identify (4, 0, Sewer) a potion of heal wounds (4, 1, Sewer) a scroll of identify (4, 2, Sewer) a scroll of fog (4, 3, Sewer) a scroll of vulnerability