Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 17753921262331710458 3 xeon11 the Sneak (level 1, 17/17 HPs) Began as a Demigod Brigand on Dec 8, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:48 (110 turns). xeon11 the Sneak (Demigod Brigand) Turns: 110, Time: 00:00:48 Health: 17/17 AC: 5 Str: 12 XL: 1 Next: 33% Magic: 3/3 EV: 11 Int: 13 God: Gold: 13 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) c - +0 cloak rCorr . (100%) f - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 9 poisoned darts (quivered) e - 3 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 cloak (worn) f - a +1 pair of gloves (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of fear {unknown} Skills: * Level 1.9 Fighting * Level 1.8 Short Blades + Level 1.8 Throwing + Level 1.0 Dodging + Level 3.6 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A goblin is nearby! You closely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You encounter a quokka. Found a stone staircase leading down. You see here a +0 club. The quokka leaves your sight. You hit the quokka. The quokka is lightly wounded. The quokka bites you. You hit the quokka. You kill the quokka! You encounter a goblin. It is wielding a +0 dagger. A goblin is nearby! The goblin shouts! The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin barely misses you. You hit the goblin. You kill the goblin! Your Dodging skill increases to level 1! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #. #.##.####### #.# .......# ##.## ......# ... ..>..# #.# .... ##########.######.###### ......)@................ ########................ #...#.####.##.... #####.#.......... .......)...### ##.#.##.#### ...#+##.# ##. #.# . #.# There were no monsters in sight! Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 goblins (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | xeon11 the Demigod Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 3/3 110 | D:1 | Reached skill level 1 in Dodging 110 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, minmay_tripent Skill XL: | 1 | ---------------+----+----- Dodging | 1 | 1.0 Fighting | | 1.9 Short Blades | | 1.8 Throwing | | 1.8 Stealth | | 3.6 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 9 Armour: Robe || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 0 | 61 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 0 | 61 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts