xeon11 Level 1 of the Dungeon (0, 0, D:1) a +0 club a kobold corpse (skeletalised by now) (6, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -7, D:1) a hobgoblin corpse (skeletalised by now) (10, 12, D:1) a rat corpse (skeletalised by now) (15, -13, D:1) a quokka corpse (skeletalised by now) (18, 7, D:1) a bat skeleton (19, 11, D:1) a rat skeleton (19, 13, D:1) a +0 whip a quokka skeleton (23, 14, D:1) a +0 dagger (32, -24, D:1) a ring of see invisible (35, 26, D:1) a quokka corpse (skeletalised by now) (38, -15, D:1) a hobgoblin corpse (skeletalised by now) (38, 22, D:1) a +0 helmet (42, -22, D:1) a +0 flail (46, -8, D:1) a bat corpse (skeletalised by now) (48, -24, D:1) a +0 short sword a kobold skeleton (51, -3, D:1) a +0 dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Laac's Armour Shop a +0 robe (12 gold) a +0 ring mail (56 gold) a +0 robe (12 gold) a +0 scale mail (56 gold) a +0 leather armour (28 gold) a +0 ring mail (56 gold) a scarf of repulsion (168 gold) a +0 pair of boots (63 gold) a scarf of resistance (448 gold) [Shop] Pebaorethri's Armour Boutique a +0 chain mail (84 gold) a +0 ring mail (56 gold) a +0 ring mail (56 gold) a +1 cloak (161 gold) the +1 ring mail of the Game of Life {rF+} (322 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 ring mail (56 gold) a +2 pair of boots of earth (441 gold) a +2 robe (180 gold) (0, 0, D:2) a +0 dagger a +0 mace an orc corpse (skeletalised by now) (4, -7, D:2) a +0 dagger (9, -6, D:2) a +0 club (10, -6, D:2) a +0 club a goblin skeleton (11, -15, D:2) a ball python skeleton (15, -12, D:2) a +0 robe (16, -10, D:2) a staff of air (21, -5, D:2) a jackal skeleton (33, -12, D:2) a ball python skeleton (39, -31, D:2) a +0 mace (40, -9, D:2) a +0 mace (42, -23, D:2) a +0 dagger a goblin corpse (skeletalised by now) (45, -17, D:2) a +0 flail a +0 flail a +2 whip of holy wrath a gnoll corpse (skeletalised by now) Level 3 of the Dungeon (6, -21, D:3) a +0 club a +0 sling the felid corpse of Natasha (skeletalised by now) a goblin corpse (skeletalised by now) (6, -6, D:3) a +0 club (18, 5, D:3) a bat skeleton (21, -21, D:3) a +0 club a +0 leather armour (24, 19, D:3) an adder corpse (skeletalised by now) (31, 4, D:3) a +0 helmet (33, -5, D:3) a bat corpse (skeletalised by now) (34, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (35, -8, D:3) a +0 whip (41, 19, D:3) a rat corpse (skeletalised by now) (47, -25, D:3) a frilled lizard skeleton (48, 0, D:3) a +0 short sword (49, 0, D:3) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (56, -23, D:3) a rat skeleton (58, -16, D:3) a +0 mace (66, -31, D:3) a +0 club a +0 ring mail a +0 hand axe a +0 leather armour a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (67, -31, D:3) a +0 club a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (72, -14, D:3) a +0 dagger a kobold corpse (skeletalised by now) Level 4 of the Dungeon (1, 4, D:4) an adder skeleton (3, 46, D:4) a +0 whip a goblin corpse (skeletalised by now) (6, 45, D:4) a +0 club (25, 32, D:4) a +0 club a goblin corpse (skeletalised by now) (26, 32, D:4) a ball python corpse (skeletalised by now) (29, 19, D:4) a +0 dagger an orc skeleton (30, 19, D:4) a +0 robe a +0 dagger an orc skeleton (30, 20, D:4) a +0 scale mail a +0 dagger an orc skeleton (37, 14, D:4) a +0 leather armour (41, 42, D:4) a +0 robe (42, 30, D:4) a +0 hand axe (48, 21, D:4) a +0 club a +0 sling a goblin skeleton (53, 2, D:4) the +10 short sword of Fee Simple {flame, Dex+6} Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (53, 36, D:4) an adder skeleton Level 5 of the Dungeon (12, 18, D:5) 5 boomerangs (13, 10, D:5) a +0 spear (19, 1, D:5) a +0 club (19, 2, D:5) a +0 club a +0 spear (20, -11, D:5) the +0 leather armour of Jut Hasi {rElec rPois Will- Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will-: It decreases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (20, 1, D:5) a +0 halberd (23, 3, D:5) a +0 robe (25, 0, D:5) a water moccasin corpse (skeletalised by now) (26, -14, D:5) a boomerang a +0 trident (33, 23, D:5) a +0 dagger (34, 18, D:5) a hound skeleton (36, 19, D:5) a +0 dagger an orc skeleton (36, 20, D:5) a +0 giant club an ogre skeleton (38, -10, D:5) a +0 robe a +0 scythe (38, -3, D:5) a +0 trident (40, 7, D:5) a +0 rapier (45, 33, D:5) a +0 robe (50, -11, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scorpion corpse (17, -7, D:6) a +0 long sword (18, -15, D:6) a +0 club (33, 2, D:6) a scroll of identify the Ecumenical Temple